Potential stories involving Hawking Eta Cluster.
#1
Posté 26 janvier 2013 - 09:17
But there's not a lot that the cluster has to offer.
In Mass Effect 1, Klendagon's moon was the home of Father Kyle's biotic cult. And the planet description for Klendagon mentioned that the great rift on the planet was an impact crater from being grazed by an amazingly powerful Mass Accelerator weapon.
In Mass Effect 2, we learn that the Illusive Man followed up on that claim, and found both the weapon(now defunct,) and it's target. The Derelict Reaper. Which is now a pile of ashes inside a brown dwarf.
And as I've said before maybe that weapon was the original Crucible. Or at least the Crucible was the power source for the weapon and the other half of the design got lost. Cause I mean really, this weapon fired a blast of energy across the entire star cluster with force powerful enough to carve a canyon in a planet and take out a Capital Reaper in one shot. The amount of energy required to do something like that is unfathomable, and the Crucible happens to be a generator capable of producing enough energy to spread a mass effect field across the entire galaxy.
Not to mention how the Catalyst dodged the question when you ask who designed the Crucible. He was right though, Shepard doesn't know them and that's not the place or time to tell a story. What is a time, is a DLC, and the writers just may not want to spill it yet.
Thoughts? Or perhaps other ideas?
#2
Posté 26 janvier 2013 - 09:19
Modifié par eaglefan129, 26 janvier 2013 - 09:19 .
#3
Posté 26 janvier 2013 - 10:12
eaglefan129 wrote...
they could use the beings of light from klencory because the codex entry for that planet changed from 1 to 3
Klencory wasn't in Hawking Eta though. It's Kepler Verge, Newton system.
But to be fair. A being of light created to protect organics from syntheitcs is pretty spot on with ME3's Catalyst. Maybe Klencory was the Leviathan homeworld and it dried up over billions of years.
The codex entry only updated to include the fact that Kumun Shol doesn't look as crazy now that the Reapers are here and he'll likely be killed by a potshot from space.
Heh, maybe the vision Shol received is Leviathan indoctrination and they're using him as a laborer.
#4
Posté 26 janvier 2013 - 10:16
The Grey Nayr wrote...
eaglefan129 wrote...
they could use the beings of light from klencory because the codex entry for that planet changed from 1 to 3
Klencory wasn't in Hawking Eta though. It's Kepler Verge, Newton system.
But to be fair. A being of light created to protect organics from syntheitcs is pretty spot on with ME3's Catalyst. Maybe Klencory was the Leviathan homeworld and it dried up over billions of years.
The codex entry only updated to include the fact that Kumun Shol doesn't look as crazy now that the Reapers are here and he'll likely be killed by a potshot from space.
Heh, maybe the vision Shol received is Leviathan indoctrination and they're using him as a laborer.
i know but does that system offer any other interesting codex entries from 1/2 that could suggest why it's "locked"
#5
Posté 26 janvier 2013 - 10:25
eaglefan129 wrote...
The Grey Nayr wrote...
eaglefan129 wrote...
they could use the beings of light from klencory because the codex entry for that planet changed from 1 to 3
Klencory wasn't in Hawking Eta though. It's Kepler Verge, Newton system.
But to be fair. A being of light created to protect organics from syntheitcs is pretty spot on with ME3's Catalyst. Maybe Klencory was the Leviathan homeworld and it dried up over billions of years.
The codex entry only updated to include the fact that Kumun Shol doesn't look as crazy now that the Reapers are here and he'll likely be killed by a potshot from space.
Heh, maybe the vision Shol received is Leviathan indoctrination and they're using him as a laborer.
i know but does that system offer any other interesting codex entries from 1/2 that could suggest why it's "locked"
I'll have to check. But worst case Scenario is that they'll do with it what they did in Leviathan where Crescent Nebula, Caleston Rift, and Pylos Nebula opened up for Shepard to search for Garneau and Ann Bryson.
Linking the Crucible to the great rift and Derelict Reaper would be a great way to connect the lore between the three games. And I don't really care about puzzle theory, indoctrination theory, or a new ending, but learning more about the Crucible just because would be nice. Kinda like how Bethesda made the Dragonborn DLC for Skyrim, plotwise it had no significance, but it taught the players more about the Dragonborn
#6
Posté 26 janvier 2013 - 10:43
#7
Posté 26 janvier 2013 - 10:45
MegaSovereign wrote...
While the premise is pretty cool, this DLC could potentially come off as Leviathan 2.0, in a bad way.
Depends how they spin it. It's always about how you spin it.
Leviathan was a mystery story, puzzle pieces, hide and seek, and whatnot. The intel on the Reapers was the reward.
How a Crucible DLC could be spun is up for debate.
#8
Posté 26 janvier 2013 - 10:51
Perhaps it will be opened to allow us to pick up "wildcat miners" on Presrop as a war asset.
#9
Posté 26 janvier 2013 - 10:51
The Grey Nayr wrote...
MegaSovereign wrote...
While the premise is pretty cool, this DLC could potentially come off as Leviathan 2.0, in a bad way.
Depends how they spin it. It's always about how you spin it.
Leviathan was a mystery story, puzzle pieces, hide and seek, and whatnot. The intel on the Reapers was the reward.
How a Crucible DLC could be spun is up for debate.
Yes but we've already had two DLCs about the previous victims of the harvest (Protheans and Leviathans).
While Crucible origins DLC would be appreciated by technodorks like me, I don't see how they can spin it to be that interesting for 2-3 hours. Know what I mean? There's some potential in your idea though. I also wouldn't be surprised if Harbinger makes an appearance.
#10
Posté 27 janvier 2013 - 12:38
MegaSovereign wrote...
The Grey Nayr wrote...
MegaSovereign wrote...
While the premise is pretty cool, this DLC could potentially come off as Leviathan 2.0, in a bad way.
Depends how they spin it. It's always about how you spin it.
Leviathan was a mystery story, puzzle pieces, hide and seek, and whatnot. The intel on the Reapers was the reward.
How a Crucible DLC could be spun is up for debate.
Yes but we've already had two DLCs about the previous victims of the harvest (Protheans and Leviathans).
While Crucible origins DLC would be appreciated by technodorks like me, I don't see how they can spin it to be that interesting for 2-3 hours. Know what I mean? There's some potential in your idea though. I also wouldn't be surprised if Harbinger makes an appearance.
I wouldn't consider the Protheans to be in that category. The whole ME trilogy resonates their defeat. From Ashes is more about revealing what they were like as a people through Javik. The Reapers' origins is completely different, biggest mystery in the galaxy(protheans are a footnote in comparison.)
As for how they spin it. Obviously the plot wouldn't be only about the Crucible. It would factor in, but there would be other things going on.
It could start out like any other DLC, Shepard getting an email from Hackett asking him to meet up on the Citadel, after Thessia, then they go by private shuttle to the Crucible's construction site and Hackett introduces him to the lead scientist on the project. The guy/gal tells Shepard that when the Alliance debriefed him after taking him into custody, the things he told them about Klendagon and the Derelict Reaper stuck out and they think the weapon might be an older version of the Crucible. But the weapons' facility is under the control of Cerberus who are trying to get it operational again, and the Reapers are in the system as well. Which is why Shepard is the obvious chocie, he's the one. The gist of the initial mission is to kick Cerberus' ass and secure the facility for an Alliance team(kinda like your average N7 mission at first,) so they can salvage and learn whatever they can to help their own construction, maybe even discover what the Catalyst is(but they wont).
When Shepard gets there, things are a lot worse. He steps into a whole 'nother ball game when he gets there. Lot more going on between Cerberus and the Reapers or maybe the Collectors as a twist. And along the way, Shepard runs into pieces of information, Cerberus discoveries, data files, etc that explain what the Crucible is, but because it's the original, not when the Catalyst was added to the design.
And you end off with a lot of added lore, a hand full of war assets, and a nifty new toy for Shep's cabin in the Normandy.
#11
Posté 27 janvier 2013 - 12:48
#12
Posté 27 janvier 2013 - 12:53
UrgentArchengel wrote...
Personally, I think it would be cool if this next DLC was closer to an expansion. It would include this, venture into the depths of the Citadel, unveil some pontentially ground breaking revelations, something that affects the ending, and finally...post-ending stuff where we venture through even deeper into the Citadel where final closure for Shepard for all endings is granted.
You already do that in the actual game and in Leviathan. The only unexplored part of the Citadel is the Tower core, which you go to in the ending because it's otherwise inaccessible.
Also please refrain from making a wishlist about a new ending or additions to, please. I'd rather not have to restart the topic after being locked by the mods. They're getting as tired of it as I am.
#13
Posté 27 janvier 2013 - 01:23
#14
Posté 27 janvier 2013 - 01:27
#15
Posté 27 janvier 2013 - 01:28
Ithurael wrote...
Or they could just revamp priority earth...
The only thing Priority: Earth needs IMO, is for all enemy factions to be included. Reapers, Cerberus, Geth(platforms filled with Reaper code,) and Collectors.
#16
Posté 27 janvier 2013 - 01:30
#17
Posté 27 janvier 2013 - 02:00
"Etamis is a superterrestrial world a third larger than Earth. It is in a "post-garden" state that clearly shows evidence of attack from space. While it's now waterless, the shores of former oceans show patterns of cratering too regular to be anything but saturation bombardment by dreadnought-class kinetic weapons, although it is unclear how most of the atmosphere has been lost. Archaeologists have found little of note. It appears that all settled regions were touched by the global bombardment. The few relics found suggest an advanced space faring culture thrived on the world from approximately 20 to 40 million years ago. The level of antiquity makes it impossible to estimate the world's former population or guess whether it was the race's home world or a colony."
And in the trivia. . .
" The Reapers invade the Milky Way every fifty thousand years, and destroy the most advanced civilizations in existence at that time. If the Etamisians were one of the galactic civilizations destroyed by the Reapers, then this event occurred 400 to 800 cycles ago.
The creation of the Great Rift Valley on Klendagon in the Century system coincides with the theorized time span of the civilization on Etamis."
So I think we've found the world where the first Crucible may or may not have been created.
#18
Posté 15 décembre 2013 - 08:55
#19
Posté 15 décembre 2013 - 09:32
#20
Posté 16 décembre 2013 - 09:10





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