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Smuggler's Warehouse incorrect quest


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12 réponses à ce sujet

#1
Dracorok

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Ok, so I've been going the Watch route, but when I enter the Smuggler's Warehouse it seems to think I'm doing Moire's route and reacts accordingly, ie. Smugglers speech saying Moire must like me, the Watch is raiding, then City Watchmen appear and are hostile.

I've loaded saves and tried a few times, but each attempt is the same. I go in, and the watch attack. Weird thing is I still have "The Warehouse" as a Watch quest.

Is there anything I can do to make the proper quest trigger?

#2
kevL

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maybe the global variable for City Watch didn't set right ...


`
DebugMode 1
rs ga_global_int("gbWatch", "1")
DebugMode 0
`

Try running that before entering the warehouse,

#3
Dracorok

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Thanks for the suggestion, but to tell you the truth, I got it working by re-loading an earlier save. Doing the sweep quest again seemed to sort it out.

Though, now I'm having issues in Act II. Marcus in Ember (post-massacre) isn't appearing even though I gave him Bishop's knife. Earlier saves aren't working this time, so do you have a script for making him appear correctly?
Thanks

#4
kevL

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- not game breaking, sry Drac

Marcus

#5
Dracorok

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oh well, worth a shot. Thanks anyway.

#6
Tichrimo

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I created an account and waited the 24-hour grace period just to log in and say that I hit the same issue, and this workaround was successful for me. (Just in case some other unfortunate sap is googling the same issue.)

Thanks so much, kevL!

#7
kevL

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:wizard:


now am trying to learn c++

w/ NwScript as a grounding, git is harder o.O

#8
Groove Widdit

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I like C# better than ++, because there are no strings in ++ and you have to work with memory addresses.

#9
kevL

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lemme put it this way: I hate strings.

 

I hate strings sooooooooooooooooooooo much.

 

vectors, maps, lists - no problem. But trying to spell my name is like building a nuclear submarine. We have strings wstrings iostreams ifstringstreams stringstrings strunkstrings strebstreams sturinperhastisngs you name it. JUST GIVE ME A STRING I DONT CARE ABOUT UTF*111!1

 

 

/sry.



#10
Groove Widdit

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God now I can understand why they left the strings out of dub-plus. Ha ha. Why do programmers hate them so much? I guess memory addresses are "deeper" than strings.

#11
kevL

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I'm no c++ expert. newbie here! strings in c++ are implemented by the STL extensions library -- that's where all the varieties come from.

 

C++ does require some low level understanding about addresses. Pointers and references I'm not fluent in but get by. Allocating and deallocating memory shouldn't be even that tough: one simply has to remember that whenever a "new" object is instantiated, it should be "delete"d also. Else -> memory leak ( my opinion is that this, or something similar, is a problem with the Nwn2 toolset actually )



#12
Groove Widdit

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That's interesting. I've used the NW1 toolset, but haven't tried out the NW2 one yet. Have you ever worked for video game companies?

#13
kevL

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no.