Losing Gear in Siverite Mine
#1
Posté 27 janvier 2013 - 04:01
#2
Posté 27 janvier 2013 - 05:13
#3
Posté 27 janvier 2013 - 05:38
With that said there's a ton of bugs in Awakening, I'd advise keeping a ton of saves when playing it.
#4
Posté 27 janvier 2013 - 12:01
But yeah, if you're on PC, here's the mod:
http://dragonage.nex...s.com/mods/1762
Otherwise enter the mine nekkid.
#5
Posté 27 janvier 2013 - 07:32
Modifié par theskymoves, 27 janvier 2013 - 07:32 .
#6
Posté 07 février 2013 - 07:13
Not so much. It's a complete pain in the butt, sure, but if you do the Silverite mine early you're still geared out in DA:O stuff that will be replaced in the course of playing Awakening.Ferretinabun wrote...
I think it's more than just the Key to the City. Some equipment will trigger it and some won't. Can't remember what the trigger is. It's a little bit scandalous that Bioware never fixed this, really, considering it's completely game-breaking.
My first Awakening character (weapon/shield warrior) got absolutely nailed by the bug on my first playthrough, losing Wade's superior dragonbone armor, key to the city, lifegiver, andruil's blessing, spellward, keening and fade wall, and by the end of the DLC I'd already found better in every slot. The only item that came close to being irreplacable was fade wall, and I still preferred heartwood shield.
Just do silverite mine first. Sure, the bug ought to not happen, but a showstopper it is not.
#7
Posté 07 février 2013 - 01:16
#8
Posté 07 février 2013 - 05:44
I didn't have a problem getting out of the mine when this bug happened to me. Sure I was... angry (avoiding the censor). But you can get better gear and by that time you should have enough money to buy some as well. That's if you wait until later to do the mines.Ferretinabun wrote...
The SIlverite Mine bug does not only cause the warden to lose their equipment. It also makes getting out of the Silverite Mines impossible. And bearing in mind the bug is triggered as you are entering the mines, that means once inside the mines, the autosave will not take you to a time before the bug triggers. So if you don't have a previous save, you have to start the whole game again.
#9
Posté 07 février 2013 - 06:37
Once, I experimented on this bug for quite a large number of reloads. Even stripping the warden completely and then entering the mines doesn't seem to be a sureshot way of avoiding the bug. Some class-specific items and an arcane warrior using magic to equip armor, seems to trigger the bug in addition to those DLC items.
#10
Posté 07 février 2013 - 07:23
#11
Posté 15 février 2013 - 10:50
I tried stripping the Warden as he entered the mines, but that resulted in losing my entire inventory.
I got around the problem by purchasing the least expensive gear available for the Warden and equipped him with them. I kept his "real" gear in my inventory. If the bug occurs, you'll only lose the cheap gear, but you'll have the best gear available to you when its time to break out!! The Warden can make short work of all the darkspawn at the start of the break out, with no involvement from the rest of the party. The only problem is that you'll never get the gear that you lost back. If your Warden is low in funds, this way might not be doable.
#12
Posté 16 février 2013 - 01:14
#13
Posté 16 février 2013 - 07:28
#14
Posté 27 mars 2013 - 10:30
#15
Posté 27 mars 2013 - 10:35
If you have a save before the mines, then you'll be okay: just enter the mines without gear (a nice way of saying naked)
#16
Posté 27 mars 2013 - 11:14
#17
Posté 28 mars 2013 - 12:59
#18
Posté 28 mars 2013 - 01:29
#19
Posté 28 mars 2013 - 08:22
That is modded content so no wonder it expired.Addictress wrote...
Jarvia's Dwarven Athletic armor
#20
Posté 29 mars 2013 - 02:30
What! Really? That armor is soooo good!caradoc2000 wrote...
That is modded content so no wonder it expired.Addictress wrote...
Jarvia's Dwarven Athletic armor
#21
Posté 29 mars 2013 - 06:52
Addictress wrote...
What! Really? That armor is soooo good!caradoc2000 wrote...
That is modded content so no wonder it expired.Addictress wrote...
Jarvia's Dwarven Athletic armor
Almost any item that is not standard to Awakening has a chance of triggering the bug...
All it takes is one item glitching, to lose all (or most) of your other equipment
#22
Posté 04 avril 2013 - 04:24
Bioware really dropped the ball with this one.
#23
Posté 08 avril 2013 - 05:53
I reloaded before the part, and now there is an invisible wall in Wending Wood that I can't get past.
I'm done with this.
Bioware should be ashamed of themselves.
#24
Posté 09 avril 2013 - 12:21
Scelous wrote...
Just had the bug happen to me, three years after release.
I reloaded before the part, and now there is an invisible wall in Wending Wood that I can't get past.
I'm done with this.
Bioware should be ashamed of themselves.
When you encounter such an "invisible wall", try using the keyboard (WASD keys) to move past it, instead of mouse clicks. That's very likely to work.
I finally got past the bug by removing all equipment from all of my characters before entering the mine. That led to a situation that I recovered all my gear in the chest that contains your inventory items.
Also, get rid of low-value items in your inventory to ensure that it's not full. I read somewhere that a full, or nearly full inventory will cause some buggy behavior.
But I agree - it is shameful that Bioware not only allowed the extension to be released with such a major bug, but never fixed it in any patch.





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