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So, who actually thinks Collectors are fun to go against?


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#51
djidane_57

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My HML/PPR Destroyer loves them ^^

#52
LuckyBullet95

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People who don't know how to play against Collectors say the Collectors are overpowered, unfair and BS to somehow justify themselves as the good players they thought they were.

#53
megabeast37215

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Shinnyshin wrote...
Most Engineers spend the match crying from the fetal position.  Also, the Phoenix kits have a really, really rough time vs Collectors.  They're not the safest, most reliable kits normally, but the Collectors are a barrel of suffering.

While Vanguards can get by, I feel like the caliber of play you need to make a Vanguard work vs Collectors is significantly higher than vs Geth, for example.  So the stereotypical new-to-Gold Kroguards just get torn apart in unspeakable ways.


I agree with that assessment.

#54
megabeast37215

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djidane_57 wrote...

My HML/PPR Destroyer loves them ^^


QFT

This build is the anti-Collector... only the Scions are problematic... slightly.

#55
Bayonet Hipshot

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megabeast37215 wrote...

Shinnyshin wrote...
Most Engineers spend the match crying from the fetal position.  Also, the Phoenix kits have a really, really rough time vs Collectors.  They're not the safest, most reliable kits normally, but the Collectors are a barrel of suffering.

While Vanguards can get by, I feel like the caliber of play you need to make a Vanguard work vs Collectors is significantly higher than vs Geth, for example.  So the stereotypical new-to-Gold Kroguards just get torn apart in unspeakable ways.


I agree with that assessment.


I agree on the Phoenix kits but engineers & the Paladin do just fine. Just don't spec into those damn pets. What I usually do is overload + headshot = headless collector. 

The biggest thing with Collectors is this :- Always be on the move. Always. Hit & run 

#56
megabeast37215

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The Sin wrote...
I agree on the Phoenix kits but engineers & the Paladin do just fine. Just don't spec into those damn pets. What I usually do is overload + headshot = headless collector. 

The biggest thing with Collectors is this :- Always be on the move. Always. Hit & run 


The Paladin is broken... he doesn't count Posted Image

Human Engi, Salarian Engi, Turian Engi, Vorcha Engi, Female Quarian Engi... none of them have any powers that can dish out enough damage vs Scions/Praetorians... It probably takes 10 Incinerates to kill a regular Scion. That's almost 30 seconds...

Just my opinion of course..

#57
HolyAvenger

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Casters are screwed, vanguards have a tough time. I don't mind them

#58
N7Dropout1

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They're balanced against casters/vanguards while no other faction is balanced against weapon classes. Seems like bad design to me.

#59
megabeast37215

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HolyAvenger wrote...

Casters are screwed, vanguards have a tough time. I don't mind them


Why are casters screwed? What Vanguard other than the Kroguard/Phoenix will have a hard time? My Novaguard/Slayer beats them up pretty good... every Asari in the game beats them up pretty good too except the old school AA.

#60
Ronnie Blastoff

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LuckyBullet95 wrote...

People who don't know how to play against Collectors say the Collectors are overpowered, unfair and BS to somehow justify themselves as the good players they thought they were.


I've actually perferd collectors since the 1st time I played them. Their strategy is "anti-nub" so people find them difficult when they can't adapt with a new strategy. Then like little infants bitcancomplain. Now I wont lie, praetorian lazers going through walls and from butt cheeks is annoying as hell, not more than geth prime shots "S" curving :huh:corners though.

#61
bigfutus

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Just spam reave maxed for barriers and armor.

#62
ArcaptSSX

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I don't hate the Collectors, large heads and accurate weapons go well with one another. They're a lot of fun for me on my best biotic kits.
I do agree with megabeast and Shinnyshin though: some kits are just totally screwed against them. Last time i tried Phoenix Adept in gold against them wasn't a pretty sight. I still ended on top of the scoreboard thanks to the revives i got, but what an ordeal...

Modifié par ArcaptSSX, 27 janvier 2013 - 02:05 .


#63
LuckyBullet95

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megabeast37215 wrote...

The Sin wrote...
I agree on the Phoenix kits but engineers & the Paladin do just fine. Just don't spec into those damn pets. What I usually do is overload + headshot = headless collector. 

The biggest thing with Collectors is this :- Always be on the move. Always. Hit & run 


The Paladin is broken... he doesn't count Posted Image

Human Engi, Salarian Engi, Turian Engi, Vorcha Engi, Female Quarian Engi... none of them have any powers that can dish out enough damage vs Scions/Praetorians... It probably takes 10 Incinerates to kill a regular Scion. That's almost 30 seconds...

Just my opinion of course..


That's why you have a weapon... I think you're overexaggerating slightly Megabeast, Power Combos, big ass guns and a nice lil cutiepie Missile Launcher are all available aswell. You don't have to just sit there Incinerate Spamming, Warp Ammo on a lightweight, high DPS weapon can easily quicken the time need to kill a Scion or Praetorian aand in the case of a large armour spawn just pull out your missile like you would do no matter what class you were playing.

On the point of it requiring more skill to survive on sub-optimal classes, you'd be right. I believe that was the point in introducing Collectors, a hard as balls faction to introduce another layer of difficulty to good players, at least I hope it is (sad to hear that would made Collectors so hard are just bugs [ass lasers, magnet claw, 66% Power Combo Damage, Scions putting out enough damage to obliterate a Reaper Capitol Ship). Collector Gold or Platinum is easily the hardest setup simply because Collectors themselves are designed to be a jack of all trades, Scions acting as Primes, Praetorians acting as Banshees and Collector Trooper and Captains acting as Lieutenants (ala Pyro, Hunter,  Phantom, Brute, Ravager, Dragoon)

#64
Hausner85

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No problems with them:) I don't know why people are so afraid of them.

#65
megabeast37215

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LuckyBullet95 wrote...
That's why you have a weapon... I think you're overexaggerating slightly Megabeast, Power Combos, big ass guns and a nice lil cutiepie Missile Launcher are all available aswell. You don't have to just sit there Incinerate Spamming, Warp Ammo on a lightweight, high DPS weapon can easily quicken the time need to kill a Scion or Praetorian aand in the case of a large armour spawn just pull out your missile like you would do no matter what class you were playing.


But if I take a BFG  then I can't spam powers... so what's the point of playing a power class? I don't put the Hurricane on alot of classes (any of them really... I hate the way the weapon operates).... or the Piranha. I'll use the Indra... but I'm pretty bored with the Wraith (ultimate weapon at this point).

I actually feel Biotics are quite good against Collectors... it's the Engineers that struggle a bit IMO...

#66
UnknownMercenary

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megabeast37215 wrote...

HolyAvenger wrote...

Casters are screwed, vanguards have a tough time. I don't mind them


Why are casters screwed? What Vanguard other than the Kroguard/Phoenix will have a hard time? My Novaguard/Slayer beats them up pretty good... every Asari in the game beats them up pretty good too except the old school AA.


Actually I think she does alright versus them. The newer Asari kits have better biotics but I wouldn't rule out using the old school AA at all.

#67
Mjolinar

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Not me.

I like my power-based kits a lot, so Collectors are pretty much the bane of my existence.

They actually seem worse than the Geth to me, cheese-wise. (Stunlock & Prime ICBMs vs. Butt lazers, swarms, a half-dozen perfectly thrown grenades, lazers after death, through walls and cover, bugged power immunity for all units, tracking missiles, AND stunlock)

They bug me so much, so it's a good thing I go for headshots- so satisfying.

#68
Deerber

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So long as I'm hosting, I don't mind them.

The slighest lag though... Ouch.

#69
Taritu

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As long as I'm not using a biotic who is dependent on BEs they might be my favorite faction: hard but fair.

#70
Shinnyshin

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LuckyBullet95 wrote...

megabeast37215 wrote...

The Paladin is broken... he doesn't count Posted Image

Human Engi, Salarian Engi, Turian Engi, Vorcha Engi, Female Quarian Engi... none of them have any powers that can dish out enough damage vs Scions/Praetorians... It probably takes 10 Incinerates to kill a regular Scion. That's almost 30 seconds...

Just my opinion of course..


That's why you have a weapon... I think you're overexaggerating slightly Megabeast, Power Combos, big ass guns and a nice lil cutiepie Missile Launcher are all available aswell. You don't have to just sit there Incinerate Spamming, Warp Ammo on a lightweight, high DPS weapon can easily quicken the time need to kill a Scion or Praetorian aand in the case of a large armour spawn just pull out your missile like you would do no matter what class you were playing.

On the point of it requiring more skill to survive on sub-optimal classes, you'd be right. I believe that was the point in introducing Collectors, a hard as balls faction to introduce another layer of difficulty to good players, at least I hope it is (sad to hear that would made Collectors so hard are just bugs [ass lasers, magnet claw, 66% Power Combo Damage, Scions putting out enough damage to obliterate a Reaper Capitol Ship). Collector Gold or Platinum is easily the hardest setup simply because Collectors themselves are designed to be a jack of all trades, Scions acting as Primes, Praetorians acting as Banshees and Collector Trooper and Captains acting as Lieutenants (ala Pyro, Hunter,  Phantom, Brute, Ravager, Dragoon)


A lot of the classes he mentioned have difficulty--a LOT of difficulty--self-detonating against Collectors.  And yes, having a good gun can kill boss units easily.  But saying "you can always use a good gun" is like saying "it's actually pretty good on the Turian Soldier".  They don't really address any of the issues raised.

Engineers, imo, have a lot more difficulty dealing with swarms than Biotics.  Furthermore, Elemental combos require more active maintenance than Biotic combos--that is to say you have to follow up with a power faster, which is something Collectors make very hard.  Engineers have a lot more trouble dealing with clutch posessions than Biotics.  While Warp Ammo is universally good, Engineers have to be more faction-specific with their ammos, meaning that getting Collectors in U/U is more punshing for an Engineer.  Pets are hurt more vs Collectors than other factions.  There're pretty much no tech powers that penetrate a Praetorian bubble.  Etc...

There isn't any one big reason I can think of as to why Engineers are more crippled than Biotics.  Just a ton of cummulative little ones.  And I think we can all agree that Weapons classes are less disadvantaged than Biotics against Collectors.  So basically, Engineers are at the bottom of the food chain.

You can get by to be sure.  But if there're flaws in your gameplay, you're going to look a lot worse vs Collectors than you would against another faction.  Potentially awkward "I don't usually do this poorly..." apologies to teammates.

Modifié par Shinnyshin, 27 janvier 2013 - 02:19 .


#71
thatdamnlobster

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im just happy they arnt reaper clones

#72
HolyAvenger

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megabeast37215 wrote...

HolyAvenger wrote...

Casters are screwed, vanguards have a tough time. I don't mind them


Why are casters screwed? What Vanguard other than the Kroguard/Phoenix will have a hard time? My Novaguard/Slayer beats them up pretty good... every Asari in the game beats them up pretty good too except the old school AA.

 

The bees. I hate the bees.

Also Collectors are bugged to take less damage from BEs than they should:?

#73
Deerber

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HolyAvenger wrote...

megabeast37215 wrote...

HolyAvenger wrote...

Casters are screwed, vanguards have a tough time. I don't mind them


Why are casters screwed? What Vanguard other than the Kroguard/Phoenix will have a hard time? My Novaguard/Slayer beats them up pretty good... every Asari in the game beats them up pretty good too except the old school AA.

 

The bees. I hate the bees.

Also Collectors are bugged to take less damage from BEs than they should:?


Necessary.

#74
N7Dropout1

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I found the phoenix adept quite good vs. Collectors. Lash is a good equalizer vs. the possessed mooks and the slam is really nice vs scions if you can play the angles. Singularity is also really nice as usual. Never tried the vanguard, though.

#75
megabeast37215

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HolyAvenger wrote...
The bees. I hate the bees.

Also Collectors are bugged to take less damage from BEs than they should:?


Y U no attack the bees?

Prioritize the Captains that are shi#ing them out... always always always... kill the Captains. The worst are the Captains who get in the upper containers on Ghost, never come down and sit up there spamming swarms.

That's true about the BE's... but BE's are very easy to chain together with team synergy... Warp is a debuff (and on like half the biotic kits) and damage from Warp ammo can be factored in too. When you add up all that PLUS the critical hit areas... it makes up for the lost combo damage.