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Why is Teamwork so hard for people to comprehend?!


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#76
blissgirl9

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Counter_Mixture wrote...

The lack of social contact between players, differences in personality, play styles, age, and overall cognitive processing of the persons surroundings. To many reasons for it not to work, then for it to work.


exactly.  I play with friends, we have great teamwork.  I play in PUGs and I am ready door anything.  Sometime amazing teamwork with strangers ( and I rarely use mic in PUGs) occurs, sometimes is a good old hot mess.  The good, the bad and the ugly- I think it is all fun, which is why I love the game.

#77
Derp88

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Jack Crapper wrote...

Lord_Sirian wrote...

Sabotaged enemies should be first priority. It makes them easy targets.

More sabotaged enemies dying = more explosions.

More explosions = more better.

This is why we need Dominate with a splatter evolution


That would be soooo messy.....and awesome! :devil:

#78
Miclotov

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Answer: CoD.

#79
xtorma

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ISHYGDDT wrote...

I can and will run off on my own, deal with it. Most of your other problems are caused by crappy players sticking too closely together and focusing on the same targets.


I played with you before. You are capable of doing it. Some folks are not.

#80
LD_Dragon

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It is annoying that teamwork is in short supply a good amount of the time, but thankfully, I usually get teammates who will listen to me when I do have my mic on, even in PUG's.

Of course, there's always that one teammate who annoys you, like this one Vorcha Soldier I had on my team who was obsessed with meleeing everything in sight and got himself killed fairly often and still topscored for some reason.

Most people accept that I switch tactics based on what the situation allows. If I've got a SR, I'm going to be playing support on hack objectives and I'm going to be aiming for targets on kill objectives. I'm usually the one who ends up taking care of the pizza though, no matter what I'm playing as.

Well, as annoying as PUG's may be on teamwork, there's always one teammate who will always work with you if you communicate, and that's always comforting to know someone's got your back in the tough situations.

#81
Zero132132

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Am I the only one that actually gets annoyed when players are too clingy, when they absolutely seem to ignore device objectives, and when they consistently revive players that won't be able to get to cover or get away before dying because they didn't clear the area?

When the other 3 PUGs stick together and camp one area of a map, it means that I'm more likely to run into a big group and be completely alone. Some classes are great at spawn nukage and this isn't a problem, but if people are spread out, you're way less likely to have every enemy shooting you, and it's usually easier for at least one person to get the revive. And I HATE it when people leave you completely alone for the device. It's better to be nearby but at a distance so that any enemies in the area won't be directing all fire towards someone that can't do a damned thing for 10 seconds.

Seriously, the version of "teamwork" that people spout in most of these threads isn't that effective, helpful, or fun.

#82
UnitedStatesofCookies

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DcIhNaGv3z wrote...

But teamwork and lack-there-of is what really gives this game its depth. It remains an engaging experience instead of becoming an endless grind.

I am in that middle ground of experience and knowledge, having only extracted a handful of times on platinum, getting consistent extractions on gold, but still ultimately play a lot of silver. And so I always find myself having to reconcile my notions of what 'should be done' with what 'needs to be done'.

Like kiting enemies away from the landing zone on wave 11. Not every player does this, especially on Silver. I am not sure what is the better teamwork thing to do, hold the LZ with the team or leave them to die and extract alone.


Still haven't found the answer to this question myself. I always stay away from the LZ and try to avoid close confrontation with enemies during the extraction wave, no matter what my teammates do.

#83
Wild Banjoman

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I learned a lot from reading this.Rants are productive for beginners. How do you know your tactic is detrimental? I like to flank the bosses, but they are usually dead by the time I get behind them. It is miserable getting mobbed at the extraction point, but what if you don't know there is an alternative. I concur with the majority that the use of mic's in Bronze matches is extremely rare, but just one good player can educate the rest. Right now I am focusing on Praetheons for the Collector challenge, and I am doing some pretty stupid stuff just to get damage points.
Lastly, how do you know if an enemy is being sabotaged?

#84
bogsters23

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5) People who use Shockwave RIGHT next to somebody trying to snipe.

i like this one. they do it because they can :)

#85
hiddlesfiddled

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Deathjam wrote...

You forgot to mention rage gelling in the first five waves, so they have no medi gel for the last 5/6.


One of the players I have on my PSN list does this every single match in gold :/ not to mention using the rocket launcher by wave 5.

#86
Hyperglide

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I played yesterday in a group with 2 Salarian Engineers, who refused to drop decoys on Hazard Ghost too where decoys really would've helped. How hard is it to put 3 evolution's into it? I'ts more useful than 10% weapon damage. I mean ffs. The cooldown is like 1.5 seconds too. Hate people that do greedy selfish things and don't help the team. One of them had a Revenant too. Thought that was a funny weapon to see on a Salgineer.

#87
samb

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I've done #3 from time to time. Not sure if biotic charge counts as melee but if my shields are dropping fast because I'm overrun, I will charge anything to get them back. Sometimes that is an instant killer boss. My rationale is: if I'm dying anyway, it's better to take my chances with that brute.

#88
Hyperglide

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4ut0b4hn5child27 wrote...

what is aggro anyway?


You obviously never played Army of 2.  Aggro is short for Aggression.  Drawing aggro means most of the enemy forces are lured to you so your teammates can get around and flank their posiitions or draw or lure them away from a key position.  

#89
Silvair

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Wild Banjoman wrote...

I learned a lot from reading this.Rants are productive for beginners. How do you know your tactic is detrimental? I like to flank the bosses, but they are usually dead by the time I get behind them. It is miserable getting mobbed at the extraction point, but what if you don't know there is an alternative. I concur with the majority that the use of mic's in Bronze matches is extremely rare, but just one good player can educate the rest. Right now I am focusing on Praetheons for the Collector challenge, and I am doing some pretty stupid stuff just to get damage points.
Lastly, how do you know if an enemy is being sabotaged?


They are glowing orange when sabotaged.

#90
ScoutTelion

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I may not have a large roster but the thing it irritates me the most is the snipers waiting till the last 3 rounds needed to decide to kill the guy I am shooting at. I can count how many time this has happened were I should get the kill for doing 99% of the work only to get some one come in and pop him for the kill.

#91
U Bite My Pillow

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1: If I see a Hacked turret or Geth or well anything it's getting shot at 1st... Especially Cerbie Turrets.

2: Don't gripe about Shockwave there's a whole map, snipe elsewhere...

3: The Reactor makes a specific notification when its been activated.

4: Reviving is nice and all but if its Gold or Platinum I'm friggin busy at the moment.

5: I run where I please when I please...

6: If I'm hacking a point I want EVERYONE there so you can get shot instead of me. Likewise if I'm delivering the pizza, there better be a damn escort.

7: If they are stupid enough to sit at the extraction then perhaps they'll learn when you extract and they don't.

8: Your rant was neither helpful or informative... 

Modifié par U Bite My Pillow, 29 janvier 2013 - 02:57 .


#92
loupert

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2) People drawing aggro to the guy trying to hack the devices.
I leave infiltrators alone when they're hacking. However, if you're hacking, I'll sometimes stick around to make sure you're protected (or if I'm a Volus, I'll recharge your shields, Justicar I'll created a barrier, engineer I'll plant a Turret, yadda yadda). However, if there's already someone sticking around at the location, I'll buzz off. Is any presence at the device locations unwanted?

7) Attacking sabotaged enemies when there's a whole crapton of NON sabotaged enemies around.
What Lord_Sirian said.

8) Nobody trying to revive fallen squaddies despite there being NO obstacles in between, and it wasn't even the squaddie dying because they were doing something stupid or anything like that.
Isn't there a bug prevents your from reviving? I've ran across the map to revive a squad member only to frustratingly press spacebar with no results. Is that the issue? Sometimes I don't revive a whiny member if it's just a bronze / silver run.

9) Somebody sitting at extraction during wave 11 and getting killed while the rest of the squad is on the other side of the map, drawing aggro away from extraction.
Some dummies will yell at you for not being at the LZ on wave 11. You can't win man.

Have you tried talking to these people? Point them in the right direction? Politely? It's surprisingly effective.

#93
Silvair

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U Bite My Pillow wrote...

1: If I see a Hacked turret or Geth or well anything it's getting shot at 1st... Especially Cerbie Turrets.

2: Don't gripe about Shockwave there's a whole map, snipe elsewhere...

3: The Reactor makes a specific notification when its been activated.

4: Reviving is nice and all but if its Gold or Platinum I'm friggin busy at the moment.

5: I run where I please when I please...

6: If I'm hacking a point I want EVERYONE there so you can get shot instead of me. Likewise if I'm delivering the pizza, there better be a damn escort.

7: If they are stupid enough to sit at the extraction then perhaps they'll learn when you extract and they don't.

8: Your rant was neither helpful or informative... 


1)  Congrats, you are now getting shot at by all the other enemies by attacking the not only harmless, but actively attacking enemies hacked synthetic, rather than shooting the hostiles.  Unless it's one of the only enemies left, it's counterproductive to attack a sab'd enemy FIRST.
2)  Go do Shockwave somewhere else, it's a huge map, and you KNOW the sniper is there.  Trying to snipe.
3)  A "notification" isn't enough.  The doors still slam shut, and you can't always get out in time.
4)  If it's gold and platinum then you'd REALLY want to revive for the extra support.
5)  So long as you don't die or get in the way, I don't care where you run.
6)  You obviously are not an Infiltrator, lol.
7)  I'm losing money when they don't extract, too.
8)  Neither was yours, beyond letting everyone know you are a terrible teammate.

#94
Silvair

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Centaur Lou wrote...



2) People drawing aggro to the guy trying to hack the devices.
I leave infiltrators alone when they're hacking. However, if you're hacking, I'll sometimes stick around to make sure you're protected (or if I'm a Volus, I'll recharge your shields, Justicar I'll created a barrier, engineer I'll plant a Turret, yadda yadda). However, if there's already someone sticking around at the location, I'll buzz off. Is any presence at the device locations unwanted?

7) Attacking sabotaged enemies when there's a whole crapton of NON sabotaged enemies around.
What Lord_Sirian said.

8) Nobody trying to revive fallen squaddies despite there being NO obstacles in between, and it wasn't even the squaddie dying because they were doing something stupid or anything like that.
Isn't there a bug prevents your from reviving? I've ran across the map to revive a squad member only to frustratingly press spacebar with no results. Is that the issue? Sometimes I don't revive a whiny member if it's just a bronze / silver run.

9) Somebody sitting at extraction during wave 11 and getting killed while the rest of the squad is on the other side of the map, drawing aggro away from extraction.
Some dummies will yell at you for not being at the LZ on wave 11. You can't win man.

Have you tried talking to these people? Point them in the right direction? Politely? It's surprisingly effective.


Everyone's always in Party Chat, which is the problem...

#95
Untonic

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I agree with most, though I myself slip into those occasionally.

I wish people would act more squad-based, for most I noticed it's about running around DPS-only, getting themselves killed, and avoiding the team as much as they can. I for one like to be a "support" squadie because I use skills to help others, I rush in to revive, and I missile allies who are about to be sync-killed. I only wish others would do the same.

#96
Browneye_Vamp84

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If I'm in the zone, I might forget or don't hear what the objective is.
I support who I can when I can. I love having the Medi-Gel Transmitter.

#97
U Bite My Pillow

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Silvair wrote...
1)  Congrats, you are now getting shot at by all the other enemies by attacking the not only harmless, but actively attacking enemies hacked synthetic, rather than shooting the hostiles.  Unless it's one of the only enemies left, it's counterproductive to attack a sab'd enemy FIRST.
2)  Go do Shockwave somewhere else, it's a huge map, and you KNOW the sniper is there.  Trying to snipe.
3)  A "notification" isn't enough.  The doors still slam shut, and you can't always get out in time.
4)  If it's gold and platinum then you'd REALLY want to revive for the extra support.
5)  So long as you don't die or get in the way, I don't care where you run.
6)  You obviously are not an Infiltrator, lol.
7)  I'm losing money when they don't extract, too.
8)  Neither was yours, beyond letting everyone know you are a terrible teammate.

2:I'm shockwaving that Dragoon behind you, the one you can't see in your camp spot. 3: If you can't pay attention it's your problem. 4: If your down in Gold or Platinum I'm busy with not only what's trying to kill me but also what killed you. 6: Infiltrators make 1/6th of all kits available so try new things. 7: You still make more extracting than if you didn't. 8: Try crying less... 

#98
Felhand

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Teamwork on silver: Puttering around so team mates get time to get kills in before the big baddies show up and im forced to bring the pain.

Team work on gold: staying with the one other guy on my team not retarded while CAPTAIN PLANET flies across the map and gets sync killed by praetorian he just biotic charged, point laugh.
Team work on platinium: RAWKETS!

#99
CitizenThom

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You know, when I play Salarian Infiltrator or Male Quarian Infiltrator, I don't really notice screen shake being that big an issue. The only thing that gets me is the auto target... when it takesme  from the target in my cross hairs to somewhere up in the sky where there are no enemies present when the scope comes up.

Modifié par CitizenThom, 29 janvier 2013 - 03:54 .


#100
millahnna

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CitizenThom wrote...

You know, when I play Salarian Infiltrator or Male Quarian Infiltrator, I don't really notice screen shake being that big an issue.


Yeah I haven't had much problems there either (maybe because I'm more inclined to shotgun and assualt rifle infiltrators?) but flamer and recon mine can sometimes really mess with me.  One of the slash powers (electric on shadow I think) can cause me some problems if I'm too close and trying to snipe.