Lord Phoebus wrote...
Magic doesn't really substitute for strength for an AW, they can add their magic bonus instead of their strength bonus to damage, and they get a +1 bonus to attack for every 5 points of magic bonus to a maximum of +10 and a flat +5 bonus to attack that upgrades to a +10 when you get aura of might.
So a pure magic AW has an attack of bonus 50 (base)+5 (AW spec bonus)+10 (combat magic +aura of might passive bonus) +10 (60 magic) =75 attack. Even with buffs you're going to have a hard time hitting anything with a 75 attack (It might be higher with combat training, but I don't think mages get the bonuses to attack and defense that rogues and warriors do from that skill). Which is I why I suggest getting your dex to 30 if you want to melee with an AW since that gives you another +10 to attack, 85 is still pretty low for an end game attack but manageable with buffs (heroic offense should push that to 100, and miasma will lower opponent defense scores by 10).
Where did you read that arcane warrior AB from combat magic is capped at 10?
I can confirm that the 4th level of combat training gives +1 to armor on mages. You will see it on a naked character. The Attack bonus is anyones guess, since you can't see attack on mage characters.





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