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How do I tank as arcane warrior?


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19 réponses à ce sujet

#1
Critical_Error

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I want to make an arcane warrior tank.  Im looking for a way to grab snap agro, but the mage doesnt have a simple taunt spell like warriors do.  Which abilities do I want to use?  Is BM or SH better for the second spec (I hear SH aura is a lot of agro, but not sure).

As a side question, would an AW mage need massive armor to tank, or would the medium Superior Wades work (looking to cut that CM penalty down and Wades medium reduces it by 16%).

This is mainly for tanking.

#2
X2-Elijah

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For the armour, I usually tend to use Massive, primarily based on bonuses.ou



For the aggro, I recommend you cast some sort of AoE spell (blizzard is good) first, and run in head-first. Then just start hitting your opponents - as long as your other mages, if you have any, don't do extremely well, you should maintain the aggro for a sufficient time.

#3
Critical_Error

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Are there any spells which do particularly high agro? Ive been mainly playing with tanks in my group where a single taunt is enough to pretty much secure agro for the fight. I was hoing the mage would have a harder time, though still able to use situation spells; ie high single target threat, high AOE threat, etc..

#4
Mr_Raider

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The hexes seem to attract a lot of attention as does blood wound, if they survive that is.

#5
Skyintheeye

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Mind Blast will catch their attention as soon as they wake up. Unfortunately, you need to sheath your sword to cast it.

#6
Critical_Error

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I was under the impression that Mind Blast clear agro, so it would be the worst spell to use.

Also, Im planning on DLing the mod that stops the sheathe sword glitch.

Side note though:  I know stamina on gear gets converted to mana, but does in combat stam regen get converted to mana regen?

Modifié par Critical_Error, 09 janvier 2010 - 04:46 .


#7
DJ0000

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If you become a spirit healer as well cleansing aura gains as much aggro as some of the warrior abilities, but you'd have to wait a long time to get it.

#8
Critical_Error

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Hmm, I was considering going BM/AW for self heals and spare mana for when I can afford burning off some hp.



Though SH would be nice for a second grp heal. I never used the aura much on Wynne because it has a pretty short range. Does it actualy have to proc to draw agro, or can you just turn it on with nobody around? Also, are we talking taunt threat, or assault threat?

#9
dkjestrup

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If you're planning on going full tank, go 38 magic (Key to the City and Helm of Honnleath for an easy 42 magic. You can get by with less, but whatever) and rest dex. Use a dagger as your weapon to get the damage from dex.



Spells wise, you should always be running Combat Magic, Shimmering Shield, Fade Shroud, Miasma, Haste, and maybe Arcane Shield or Rock Armor.

#10
stillnotking

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Mind Blast is indeed an aggro wipe. Don't use it if you're tanking.

I never had much trouble holding aggro on my AW, as long as no one else in the party was wearing massive armor. Miasma seems to generate a decent amount of threat, in addition to being one of the better debuffs out there. Cleansing Aura is impractical because it requires too much mana to sustain.

Opening the fight with Fireball helps, but you can't rely on that because it's very often not possible to use Fireball without hitting your own party.

#11
fozfoster

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What about wearing Wade's Superior Dragonbone plate (+70% fire resistence AND +25 Stamina/Mana AND -15% Fatigue) and casting Inferno. Not only are you pissing NPCs off by casting a high damage spell to which you're practically immune, but you're also wearing massive armour and enemies naturally headhunt for top tier armour types. Add to it Miasma and Shimmering Shield and you are set to deal decent damage and take nada.



I just finished using this armour for my AW and it was super. If you want to tank more than an actually warrior, try putting your party in medium-heavy armour while you were the massive stuff.



PS. choke point+Cone of Cold+Virulent Walking Bomb+ranged fire killed 8 guards in the Palace District in one awesome, bloody explosion.

#12
Critical_Error

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Think massive armor+spell will beat out agro from my non tank mages in cloth casting spells?



Also, for strong single target agro, whichs spells rock? Im told the hexes pup high threat, anyone confirm?

#13
Sarielle

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dkjestrup wrote...

If you're planning on going full tank, go 38 magic (Key to the City and Helm of Honnleath for an easy 42 magic. You can get by with less, but whatever) and rest dex. Use a dagger as your weapon to get the damage from dex.


Eh? Combat Magic puts your magic rating as your damage modifier, yes? You're building yours to have higher Dex than magic?



As an FYI, there's a sword called Spellweaver that has very nice stats imo and is made exclusively for Arcane Warriors. It's what I've been using. Also be prepared to be very mana pot dependent...skills like Shimmering Shield pretty much make it a given.

I went AW/SH so that I could also play in the back with a staff if need be, and the Aura, while not practical to run all the time during combat, CAN help grab aggro back if switched off and on, and saves you from having to stock injury kits for anyone but yourself, which is also handy.

#14
SusanStoHelit

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I like Spellweaver and a shield myself, massive armor, the arcane warrior fix for spellcasting - and I prefer SH to BM. But that's a personal preference, ofc. Hexes are brilliant on an AW. The rest has been covered by others.

Edit: Oh, and I put enough points into Willpower to get me up to 30 for more mana - everything else into Magic. Again, personal preference. When levelling that's about 4 into magic for 1 in willpower.

Modifié par SusanStoHelit, 10 janvier 2010 - 10:57 .


#15
Sarevok Anchev

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AoE spells with damage or sth. like Stun are the only real Aggro options for Mages.

Besides positioning and micro ofc :)

#16
Sarielle

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SusanStoHelit wrote...

I like Spellweaver and a shield myself, massive armor, the arcane warrior fix for spellcasting - and I prefer SH to BM. But that's a personal preference, ofc. Hexes are brilliant on an AW. The rest has been covered by others.

Edit: Oh, and I put enough points into Willpower to get me up to 30 for more mana - everything else into Magic. Again, personal preference. When levelling that's about 4 into magic for 1 in willpower.


I put a few into Dex for a better hitrate and a few into CON to survive grabs too. But again, that's personal preference. I'm also still not finished with the game, so, heh.

#17
Critical_Error

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Yes I was going to go sword and board with Spellweaver. Thinking Ill pick up coc and f-ball then the hexes for agro, finish off with utility spells like arcane shield, rock armor, anf miasma.



Im still not sure if wades superior is the best for tanking. I think the medium set would be the best for sure when it comes to dps since cheaper spells would be amazing. But for tanking I was thinking a mix set; Blood Dragon armor, cadesh stompers (less fatigue, similar armor, and bonus threat), and maybe even the mage cloth gloves for 20% more damage (ie more threat). This combo will minimize my fatigue penalty and give me some nice threat boosters.




#18
fozfoster

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@ Critical_Error: Oddly enough, that step was what I used for my Warrior: Blood Dragon armour, Helm of Honnleath and the Cadash Stompers. Enemies flocked to me.

Also remember that Spellweaver has +5 Magic, and as this is your 'strength' attribute, you may decide to invest points in other attributes if you're banking on Spellweaver to bring you up to 38 or 42 Magic(strength).

Modifié par fozfoster, 11 janvier 2010 - 12:24 .


#19
oyzar

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You can switch armors around. Start the combat with a cap some light boots, some robe and some gloves that give +20% damage, cast a few spells then change into armor. Of course Wade's plate do boost mana, mana regeneration and also lessens the fatigue so it isn't that much worse and it saves you from switching around (of course while providing decent armor).

#20
Critical_Error

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Im not sure if not stacking magic would be wise, even if dex is nicer for soaking damage. Without a spell like Taunt, AW seems like it would suck for agro if you have a low magic score and cant land spells to draw threat.