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Worst mission of the entire series?


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#26
Yate

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Neofelis Nebulosa wrote...

Isichar wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.


I think people are judging the ending here, not the mission, which is wrong.


You're right.

I'm sick of every thread getting derailed by the WAH WAH I STILL DON'T LKE THE ENDING complainers

#27
Yate

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Get over it already people, move on with the rest of us or go away and leave us in peace.

#28
Yate

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Look at this thread, you turned some harmless venting into an unreadable mess of butthurtness.

Shame on you.

#29
fainmaca

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@Yate: Why are you talking to yourself?

#30
BizkitRebellion

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Yate wrote...

Neofelis Nebulosa wrote...

Isichar wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.


I think people are judging the ending here, not the mission, which is wrong.


You're right.

I'm sick of every thread getting derailed by the WAH WAH I STILL DON'T LKE THE ENDING complainers


I understand, but I'm not one of those people.
I find Prioriy: Earth fun but boring at the same time. If it had more objectives or you can send your squadmates to do stuff, then it would be Great.

Modifié par BizkitRebellion, 28 janvier 2013 - 03:53 .


#31
Thrazesul

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I honestly though the Earth mission was bad, because I expected it to be in the style of another Suicide mission from ME2. It was boring and ended with a survival mode. Like many I wanted the final mission to be memorable.

It was wrong of me to expect that much of the mission so, it's partly my fault. I still think ME2's final battles are WAY better than ME3's.

Has nothing to do with endings, I'm fine with the endings after the EC.

Modifié par Thrazesul, 28 janvier 2013 - 03:54 .


#32
SpamBot2000

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Yate wrote...

Get over it already people, move on with the rest of us or go away and leave us in peace.


Get some help, man. You're losing it.

Yaters gonna yate, but it seems yating is your whole life.

Modifié par SpamBot2000, 28 janvier 2013 - 03:56 .


#33
Obadiah

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ME2 had a couple of doozy's.

ME2: The one where you have to navigate the wreck is a little annoying because of the walk-mash issues RIGHT BEFORE the computer. Always aggravating when that happens. I spent like 5 minutes walking in mid-air around that computer once trying to target it, just because I didn't want to restart that mission.

ME2: The one where you have to defend the Quarian from Varren attacks. Oh crap(!!!), that was annoying on Insanity. After about 5 failures, I had to restart anb bring in a team of snipers to finish it. Nice that its a tie in to the Ascension novel though.

ME3: The Leviathan DLC rescue mission - I just can't figure out how to time the Harvester blasts. I die while running, I die in cover. It just really feels arbitrary.

Also, when did multiple Banshee's attacking with support become a interesting challenge? It was hard enough killing those things in the Ardat-Yakshi base, but in Leviathan you have to kill two with Ravager and Marauder support, and then you have to kill another one while following a robot (its a Synthetic plot) on a timer. I usually end up muscling my way through these missions, but they can be quite aggravating.

Neofelis Nebulosa wrote...
...
Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.

I think people are judging the ending here, not the mission, which is wrong.

Yeah, maybe the whine is about "The Return", but I thought both were good. It is unfortunate that the whiners usually take over these threads.

Yate wrote...

Get over it already people, move on with the rest of us or go away and leave us in peace.

Seriously.

Modifié par Obadiah, 28 janvier 2013 - 04:02 .


#34
Tootles FTW

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Yate wrote...

Get over it already people, move on with the rest of us or go away and leave us in peace.

Way to get hyperbolic. People are allowed to like/dislike things for reasons that pertain to their personal opinion and immediately contradict yours.

I didn't like Priority: Earth because I felt it was a huge letdown for what was geared to be an emotional climax - we would finally see, firsthand, the devastation that the Reapers had brought to our "home". Yet...inside, outside, it was just gray walls and brown rubble. Where were all the people, specifically the civilians hold-outs? Where was the humanity? Even fighting inside the buildings/stores there was nothing but empty shelving - it looked like it had been abandoned long before the Reapers landed. None of it felt alive.

#35
simonrana

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Thrazesul wrote...
I honestly though the Earth mission was bad, because I expected it to be in the style of another Suicide mission from ME2. It was boring and ended with a survival mode. Like many I wanted the final mission to be memorable.

It was wrong of me to expect that much of the mission so, it's partly my fault. I still think ME2's final battles are WAY better than ME3's.

Seconded, it wasn't great. Definitely not the worst mission in the whole series if judged as a mission only though.

I'd second the mine the canyon mission - that was bad in every way possible.

I can't believe someone listed the suicide mission as the worst mission of the entire series - other than the silly Terminator twist that thing was straight-up epic! I get that you didn't think it lived up to the term "suicide mission", but seriously you think that's enough of a reason to make it the worst mission in the whole series?!

#36
Mafrodon

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me1 the mission where you had to scan the pyjaks for a data module. Ithought the scanning would never end! at least i got to shoot some geth at the end.

#37
Yate

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Tootles FTW wrote...

Yate wrote...

Get over it already people, move on with the rest of us or go away and leave us in peace.

Way to get hyperbolic. People are allowed to like/dislike things for reasons that pertain to their personal opinion and immediately contradict yours.

I didn't like Priority: Earth because I felt it was a huge letdown for what was geared to be an emotional climax - we would finally see, firsthand, the devastation that the Reapers had brought to our "home". Yet...inside, outside, it was just gray walls and brown rubble. Where were all the people, specifically the civilians hold-outs? Where was the humanity? Even fighting inside the buildings/stores there was nothing but empty shelving - it looked like it had been abandoned long before the Reapers landed. None of it felt alive.


Dislike it all you want. Just don't clog up the forum with angst.

#38
Yate

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Suicide mission was OK. Not particularly memorable gameplay-wise, but still fun and had great atmosphere.

#39
Guest_Finn the Jakey_*

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Artur_Winchester wrote...

silverignika wrote...

SpamBot2000 wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.



#40
Tyrannosaurus Rex

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Artur_Winchester wrote...

silverignika wrote...

SpamBot2000 wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


That and Thessia takes the cake for worst main-plot missions of the franchise.

#41
Jere85

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i would join the pyramid, but ill go with Thessia as 1st choice besides the obvious.

#42
Argolas

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Take any case you want of hurting people's privacy, go scanning something and return like "You know, sorry for evasdropping, but I have just the thing!"

#43
Yate

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Bah, I liked Thessia. Tough combat, nice scenery. Leng was annoying, but still fun overall.

Worst main plot mission would probably have to be Jack's recruitment. I find that one stupidly difficult for some reason, I always save it for last now.

Modifié par Yate, 28 janvier 2013 - 04:12 .


#44
Guest_Aotearas_*

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simonrana wrote...

Thrazesul wrote...
I honestly though the Earth mission was bad, because I expected it to be in the style of another Suicide mission from ME2. It was boring and ended with a survival mode. Like many I wanted the final mission to be memorable.

It was wrong of me to expect that much of the mission so, it's partly my fault. I still think ME2's final battles are WAY better than ME3's.

Seconded, it wasn't great. Definitely not the worst mission in the whole series if judged as a mission only though.

I'd second the mine the canyon mission - that was bad in every way possible.

I can't believe someone listed the suicide mission as the worst mission of the entire series - other than the silly Terminator twist that thing was straight-up epic! I get that you didn't think it lived up to the term "suicide mission", but seriously you think that's enough of a reason to make it the worst mission in the whole series?!



I rate plot and sidequests differently. Following some YMIR around and get him energy cells just to wait for him again and then shoot three Varren along the way is bad, yes. But it's a sidequest and I don't have to take it. I do the mission for the reward, not for the extraordinary gameplay or story.

The "suicide" mission however is not optional. It is what the whole game was working towards. I expect a mission like that to live up to its promises. And whilst the mission design was enjoyable and in fact a great idea to have those specialist jobs, it is executed extremely poorly.

Of course I am going to send Tali or Legion down the tubes, of course Garrus or Jacob get the alternative squad. Of course Jack, Samara or [secret character] do the bubble.
If not being stupid or delibaretely making wrong decisions is an "I-Win" button for what is famed as a suicide mission, then the execution is downright horrible.


And don't even get me going on that Terminator twist. If I were to judge the ME2 ending it'd be way below ME3. A giant humanoid reaper baby my ass.

#45
DeinonSlayer

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Seboist wrote...

Geth consensus is pretty atrocious in both gameplay and story(whitewashing of past Geth atrocities).

This. Half an hour of zapping orange blocks whilst being beaten to death with a Geth sympathy stick.

"The quarians had neither the numbers nor the ability to stand against their former servants. In a short but savage war their entire society was wiped out. Only a few million survivors-less than one percent of their entire population-escaped the genocide, fleeing their home world in a massive fleet, refugees forced to live in exile." (p.116, Mass Effect: Revelation)

"This is not justice!"

...you sure about that, Legion? <_<

#46
ZLurps

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Neofelis Nebulosa wrote...

Isichar wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.


I think people are judging the ending here, not the mission, which is wrong.


I think it's the other way around. Priority: Earth is over all IMO mediocre corridor shooting which would have worked better if it were fleshed out. Ending in Citadel isn't but interactive epilogue but because Priority: Earth was how it was, people expected more content from Citadel level.

#47
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Liara's Dig Site. Awful first main mission that I did and made me stop playing Mass Effect 1 for months and months, also found Liara annoying in Mass Effect 1 as well.

#48
Guest_Finn the Jakey_*

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Actually scratch that, it was that Aria mission in ME2 with the time limit.

#49
Guest_Aotearas_*

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ZLurps wrote...

Neofelis Nebulosa wrote...

Isichar wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.


I think people are judging the ending here, not the mission, which is wrong.


I think it's the other way around. Priority: Earth is over all IMO mediocre corridor shooting which would have worked better if it were fleshed out. Ending in Citadel isn't but interactive epilogue but because Priority: Earth was how it was, people expected more content from Citadel level.


Yes, but the corridor shooting is fitting. It's a tooth'n'nails house to house battle raging in a besieged city. The objectives you have are logical, progress logically and it all leads to the end of the game in a cohesive, linear route.

The fact the end of the game itself is subpar from meeting Starbrat onwards has little to do with Priority Earth. That was done the moment you reached the conduit.

#50
Seboist

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DeinonSlayer wrote...

Seboist wrote...

Geth consensus is pretty atrocious in both gameplay and story(whitewashing of past Geth atrocities).

This. Half an hour of zapping orange blocks whilst being beaten to death with a Geth sympathy stick.

"The quarians had neither the numbers nor the ability to stand against their former servants. In a short but savage war their entire society was wiped out. Only a few million survivors-less than one percent of their entire population-escaped the genocide, fleeing their home world in a massive fleet, refugees forced to live in exile." (p.116, Mass Effect: Revelation)

"This is not justice!"

...you sure about that, Legion? <_<


BW's attempt at sympathy backfired and made me want to kill them even more(that and butchering them by doing away with the consesus bit if you do peace or side with them).