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Worst mission of the entire series?


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#76
LTKerr

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Priority:Earth

Yes, there are many far worse as OP said (some N7 missions from ME2 are boring as hell) but Priority:Earth is the last one; this mission should be epic. Instead, we got... that.

#77
Tempest_

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drconrad wrote...

Aria: Blood Pack. Watching my paragon shep murder on Aria's behalf.


I agree. That really bothered me as well.

#78
Ticonderoga117

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Priority: Earth

Worst. Final. Mission. Ever.
Especially when we had missions like Ilos and the Suicide Mission.

#79
Cobretti ftw

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Prority Earth and Priority citadel.


the first one because it probably broke all reccords about wasted opportunities. They made a mission that i simply cant feell anything but disapointment.

The second because it was boring, tedious and lacked coherence from start to finish. plus, there is that HORRIBLE scene of thane's death. Im totally fine with him dying.. but that scene was ridiculous.

Plus.. Kei Leng.. 1 of the worst characters EVER.

#80
DeinonSlayer

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Neofelis, I provided a direct quote from Drew Karpyshyn's "Mass Effect: Revelation." The 99% figure is canon. They just chose to mumble about it in ME2 and 3 because they wanted the Geth to appear more sympathetic.

Modifié par DeinonSlayer, 28 janvier 2013 - 06:38 .


#81
deatharmonic

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Neofelis Nebulosa wrote...

deatharmonic wrote...

Yate wrote...

Neofelis Nebulosa wrote...

Isichar wrote...

Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.


Interestingly I found Priority Earth to be an excellent endgame! The levels are well designed, the whole struggle is immersive and lives up to what a last-resort push at the enemy should in my opinion feel like.


I think people are judging the ending here, not the mission, which is wrong.


You're right.

I'm sick of every thread getting derailed by the WAH WAH I STILL DON'T LKE THE ENDING complainers


Your level of maturity is shocking... If you'd bother to actually read the responses you'd see they say priority earth because of their own high expectations. As well as that, the thread isn't being derailed, if people found PE to be the worst mission thats up to them. You and Neofelis are bringing up the ending, no one else here mentioned it.

@Neofelis- don't be so arrogant, making the gross misassumption its because of the ending, again, if you bothered to read what people put you'd see expectations were too high


Funny, if YOU actually bothered to read then you would have noticed how I was quoting a two word statement. There isn't much I can do but make assumptions on why they chose those two words.

And as I've had explained, I found the mission good. That leaves me with a huge discrepancy to how those people dislike the mission without giving a reason. So, given the known prejudice people have regarding the game's endings, I have assumed it could be the case they are doing just that, judging the endings, not the mission. Which is as a matter of fact what a lot of people have been doing the whole time. "The last mission is bleh, endings suck." Well, the endings may suck, that doesn't mean the mission beforehand has to too.


Is it arrogant to state that this would be wrong? Is it wrong for me to tell people I think that is well what they might be doing (note I said "I think", which is a conditional!)?

No.


So I don't see how you propose to impose yourself on a ground of higher maturity when it is your ignorance of that which I actually said instead of what you read from my statements.


Those one liners are nothing but just that, a one liner, and you jump in and bring it down to the endings. Saying 'I think' doesn't make a baseless assumption any less arrogant. You could have said 'why?' rather than assuming its because of the endings. Though I'll admit I lost sight of what you were quoting.

#82
DasGota

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Priority: Earth, simply because of how much it dragged. Entirely overlooking the ending, it was just one massive shooting gallery that went on, and on, and on...

The Suicide Mission at least had breaks for you to make decisions and switch up the pacing. Priority: Earth was just a half an hour long slog with nothing but waves of increasingly difficult enemies to make it "challenging".

Modifié par DasGota, 28 janvier 2013 - 08:20 .


#83
Steelcan

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Either Priority: Earth or the Geth consensus mission, maybe Grunt's loyalty mission

#84
Obadiah

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Almost forgot - any mission in ME3 where I unlock a weapon and accidentally hit Equip instead of Change Loadout.

#85
DirtySHISN0

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Jacob and any associated mission.

I struggled to pay attention the first time round and thus never bothered with them ever again.

#86
dima_che

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Priority: Earth

#87
Mr.House

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Priority: Earth, Suicide mission, 99% of the N7 missions in ME2 and all the loyalty missions but Samara, Thane, Legion, Mordin, Kasumi and Miri.

My most hated.

#88
animedreamer

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 Project Overlords solo part with Shepard.. Worst and most boring part of the series period.

#89
DeinonSlayer

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Obadiah wrote...

Almost forgot - any mission in ME3 where I unlock a weapon and accidentally hit Equip instead of Change Loadout.

ME2 let you change the armament of all of your squadmates in the Armory. It'd be nice if you could do that in ME3's armory, instead of just before missions.

Also, it would have been nice to be able to swap out armor components in the Spectre Office' shooting range. Maybe save the time and set up a range in the Normandy's cargo hold?

#90
TheBlackBaron

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Well, this thread was predictable.

#91
Guest_Aotearas_*

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@deatharmonic
Fair enough.


DeinonSlayer wrote...

Neofelis, I provided a direct quote from Drew Karpyshyn's "Mass Effect: Revelation." The 99% figure is canon.


Oh, okay. Didn't notice that, my bad.

However if you read my post (don't know if you have), then you'd see that 1% survivor rate is not that much different from what I guess the Quarians would have been capable of in a best case scenario.

By any means, it is more or less impossible the Quarians had a large enough fleet to house more than those numbers of refugees plus the ressources they'd need for a sustainable population when we remind ourselves they were an interstellar civilization with lots of planets full of their people. They can't possibly have had enough standing ships to evacuate more.


So even whilst the question of what happened to non-evacuated Quarians is a plothole and definately a tragedy as apparently there are none left, that is nothing we can hold against the Geth without a much lot of biased assumptions as to what the Geth did to those.

Modifié par Neofelis Nebulosa, 28 janvier 2013 - 06:43 .


#92
Femlob

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Worst mission of the entire series?


Priority: Earth, and everything that follows it.

#93
eddieoctane

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Xellith wrote...

Id have to say Priority: Earth. The whole "Expectation:WhatActuallyHappened" ratio is completely out of whack.  With my reasoning based on this "ratio scale", I feel its safe to say that Priority Earth is my most hated mission on any computer game I have ever played to date.  (Drakes Deception is up there too and is 2nd place to Priority Earth)


The funny thing is that my using that same exact metric, the suicide mission of ME2 is perhaps the best mission of the whole series.

That all actually sounds right. So maybe the expected:delivered ratio is a half decent measure of a game's quality.

#94
gmr89

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mass effect 2 had some that I really dont like
anomalous weather detected
firewalker
abandoned mine
msv estevanico
endangered research station
normandy crash site
Thanes loyalty mission
Grunts loyalty mission
Liaras stupid hacking missions on illium

#95
eddieoctane

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gmr89 wrote...

mass effect 2 had some that I really dont like
anomalous weather detected
firewalker
abandoned mine
msv estevanico
endangered research station
normandy crash site
Thanes loyalty mission
Grunts loyalty mission

Liaras stupid hacking missions on illium


Thane's loyalty mission was a bit dull, and sometimes terribly buggy. But at least with Grunt's, it seemed pretty clear from the get-go that it was going to be a "survive X waves" kind of thing. At least, that's the impression I always got from dialog before you take the truck out to the mission.

The first half of Kasumi's mission was pretty bland. "Walk around and look for things you can press A/click on" is a terrible mission formula. At least we got to kill something at the end.

#96
Guest_john_sheparrd_*

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Ashii6 wrote...

JBPBRC wrote...

ste100 wrote...

Priority: Earth.



#97
ZLurps

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eddieoctane wrote...

Thane's loyalty mission was a bit dull, and sometimes terribly buggy. But at least with Grunt's, it seemed pretty clear from the get-go that it was going to be a "survive X waves" kind of thing. At least, that's the impression I always got from dialog before you take the truck out to the mission.

The first half of Kasumi's mission was pretty bland. "Walk around and look for things you can press A/click on" is a terrible mission formula. At least we got to kill something at the end.


That is very subjective. I personally enjoyed it because it's atmosphere and because it brought some variety to game. There is actually entire genre of games that work like that. Not something shooter fan would necessarily appreciate, but ME series was hybrid of several genres to begin with.

Modifié par ZLurps, 28 janvier 2013 - 07:00 .


#98
gmr89

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eddieoctane wrote...

gmr89 wrote...
snip


Thane's loyalty mission was a bit dull, and sometimes terribly buggy. But at least with Grunt's, it seemed pretty clear from the get-go that it was going to be a "survive X waves" kind of thing. At least, that's the impression I always got from dialog before you take the truck out to the mission.

The first half of Kasumi's mission was pretty bland. "Walk around and look for things you can press A/click on" is a terrible mission formula. At least we got to kill something at the end.


Kasumi's was a little bland, I didn't mind the format of Grunt's it just felt talked up and it didnt feel like I really accomplished anything, the waves could of been larger and the thresher maw would be better if it tried to melee you like in the first game.

#99
Han Shot First

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simfamSP wrote...

Priority Earth due to my expectations.

But objectively? The Luna base. That was the worst side-quest I have ever had the trouble of playing. And what was the main objective? Oh, that's right! Shoot six freaking computers in a boring-ass level... TWELVE TIMES!

It was a pain to go through, so I just did that in casual.

THREE IDENTICAL BASES, all with the SAME enemies and a terrible


This.

A lot of people are nominating Priority:Earth but its not even close to being the worst mission of the series, despite its flaws. Its getting nominated solely out of anger over the ending controversy.

The gameplay portions of Luna base were repetitive and tedious. The only redeeming factor is the scenery when you are driving about in the Mako.

#100
10K

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No doubt priority: Earth. How the game ended wasn't so bad, but it's mission was horrible. It was just non stop shooting. Wave after wave of reaper idiots, it felt like a horde mode. I play on hardcore the majority of the time but each time I get to this mission I turn the game on casual just to get it over and done with.