emanziboy wrote...
Three pages in and NO ONE mentions Pinnacle Station? FAR AND AWAY the worst mission of the entire series. There's also insult in the fact that you had to pay for it.
However if you’re one of those people who wanted to get all the achievements in ME1, then the station is awesome for getting the power ones. I was down to only needing a couple more power achievements with my Engineer and Adept and finished them both in it. So it has its purposes. One thing I would of found amusing in it would have been a renegade Shep could of refused any of the Turians weapons with some sarcastic comment.
Worse missions…hmmm
ME1 I hate the missions for the Geth info for Tali. It is so drawn out on so many planets and most of it is boring generic fighting in the Mako. I also don’t like the ones for the listening posts either. A lot of the mini ones on the citadel annoy me too. Mostly because of the fact Shep just interrupts people and butts in (Michael and Rebekka about her unborn baby). If someone did that to me, especially about a child I was carrying, I’d of decked them. It is one thing I HATE they carried over in the 3rd one too.
ME2 many of the N7 missions are just stupid. The bot escort, ship that is falling apart ( I friggin HATE when it moves and Shep shakes and waits until s/he can start moving again.
While on a whole I do like ME2’s final mission (am still trying to get through it on Insanity) I hate how easy it is to get everyone to live. My 1st play through ever, I lost Jack only because she wasn’t loyal in the fight between her and Miranda. I really didn’t know how important it was to have a character with 100% paragon or renegade. But after that? Yeah way to easy. In fact it has become annoying as heck with trying to kill off some team mates. I decided I wanted to do and import with some of the team lost to see how things would be different in the 3rd game. I can even count how many friggin play through I did trying to get some people killed. Especially killing Miranda. She wasn’t loyal and still kept living until finally taking her with me at the very end against the terminator she finally died. I know a few people who have told me they hate how hard it is get the achievement for your entire team lives, really? I dunno, but I sure in the heck have a hard time killing people off.
ME3…wow..a lot.
First, on a whole I love ME3. I have played it through 6 or 7 times now ( I hate having a psychological disorder about finishing anything I start, which is a pain with playing video games) but once the EC ending came out, even with the big holes left, I do like it, but there are some serious missions that still are annoying.
Aria’s gang one is pretty high on the list. I think a Renegade Shep should have been able to deck Darner Vosque and say something like “my reasons are mind jerk, but remember who your speaking too or my gun might forget you could be needed someday”. I don’t mind doing the so called mission, but my renegade Shep should have been able to do a renegade interrupt and smacked him. Heh, just thinking about it, going back to gloat to Sedaris about her not getting out thanks to Shep would have been nice too.
I think my biggest irk in the hub missions in ME3 are the ones that start out with cut scene’s, like the Elcor, and then there is no mission follow up, just scanning. If they could take the time to stop the game insert a cut scene then why couldn’t they take the time to make it a mission???
Luckily I hadn’t touched multiplayer before the N7 missions, so the map part didn’t play into it. But the mission where you have to baby talk and assure the lady to give you the locations of the hubs to disable irks me. But all in all, I think the N7 missions are almost as annoying as the hub missions.
As far as the end and returning to Earth? I don’t hate it and for the most part like it (other then the part when your locked into the parking garage with all the Brutes was tricky for me on Hardcore). However, I wish they had done something like with the suicide mission in ME2 where you had to assign others to other teams and depending on who you chose the team could of died. That much would of changed the whole ending mission into a better mission alone. Even better would have been a Dragon Age moment where you flipped to your other team and had to play the team leader and defend a spot for Shep to come through or something. That would of turned it into a epic moment for me. Also, seeing Shep encountering the Elcor fighting, Asari and so forth as your passed through would have been amazing as well. Although I did like seeing Primarch Victus waiting where Garrus was to talk to, was kind of a nice add in for your other allies added and of course Wrex too, although it would have been nice for a cut scene talk with him.
I know this is kind of off topic (and probably WAY to long) on what missions I like or not as I added in some stuff on how it could have been better, especially with the final mission on Earth and all. So forgive me on that as I am not trying to insert a why I hate or love the ending. Just more saying why I felt the mission sucked for me and whatnot.
Modifié par InannaAthanasia, 28 janvier 2013 - 07:32 .