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Need N7 Fury experts advice. (Sorry kind of long)


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#51
Randomical

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TheThirdRace wrote...
There's 2 way to use the Fury: the "Pure Adept"
way and the "Weapon Adept" way (aka N7-Link
way...). Honestly, both are really good, but I
prefer to focus on powers with my Fury instead of
focusing on weapons.
So what you need is this build .
...


I use nearly the same build, one question: why do you take Damage&Force for Rank 6 of Throw? It gives nothing since the main source of damage are BEs, wouldn't it be better to have slightly shorter cooldown in Throw for more explosions?

#52
Ultimate335

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Original Stikman wrote...

Ultimate335 wrote...

Shyde01 wrote...

She was my 'go to' kit for gold+ early on. I went 6/6/6/0/6, shield restore on BE. I ran her with a Scorpion X for the stagger between BEs. Gear was shield booster.

http://narida.pytalh...ShieldBooster5/

Dark channel is critical: it's your long range boss killer and BE primer. Don't gimp any of your BEs - they are your primary damage mode. Throw, AF and DC should all be at 6. (Since BE damage is determined solely by combined power level (1-6) fo the primer & detonator, and any explicit BE bonus in a power evo, rather than passive power increases, you're less concerned with passives on her.)

Running her with less than 6 in throw/DC/AF is probably gold+ viable - a good player can make most kit evos viable - but starting out, I wouldn't recommend it. Imo.

Some people bring the acolyte, which strips shields; but I preferred to steal with a BE, since I would usually lose some of my own shields closing with enemies. Personal preference. The scorpion was good to stagger harder mooks long enough to set up a BE.

If you're concerned about health, bring along a cyclonic. Even a level 1 cyclonic will get you 1125 with the above spec. If you're getting downed with that setup, you might be charging too directly and/or not dodging enough; try to flank enemies, run/dodge from cover to cover before charging in (to conserve shields) or ensure that you're about to BE among a shielded mook (shield restore ;).

Don't get discouraged. And have fun.


Thanks for the info. I am having fun, just want to get better with her.

Also the dodge has a slight delay it seems, it's not instant. If a Brute is charging me it will acually stager me mid dodge!


tip: don't side step to dodge, side step to move around CQC enemies; you';ll dodge attacks naturally

Currently trying a sub 20 min gold solo with her... fyi...

stuck on wave 8 and figuring out a strategy to eliminate the enemies quick enough.


I'm rooting for you.

#53
Ultimate335

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Daihannya wrote...

Just watch this:  social.bioware.com/forum/1/topic/343/index/15409683

Link will teach you much.

I run a diffrent varriant 66644 build with AF movement bonus and enhance speed with adrenaline mods.  I use to run the 66653 builds, but laggy games when not hosting has reverted me back to 66644.  If you host alot, you can get away with less shields.   


Thanks.

#54
Ultimate335

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Randomical wrote...

TheThirdRace wrote...
There's 2 way to use the Fury: the "Pure Adept"
way and the "Weapon Adept" way (aka N7-Link
way...). Honestly, both are really good, but I
prefer to focus on powers with my Fury instead of
focusing on weapons.
So what you need is this build .
...


I use nearly the same build, one question: why do you take Damage&Force for Rank 6 of Throw? It gives nothing since the main source of damage are BEs, wouldn't it be better to have slightly shorter cooldown in Throw for more explosions?


I use throw for mooks trying to run up on me or as a finishing move if the BE didn't kill them.

#55
Gulaman

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I love the N7 Fury but hate the fact that like other adepts, can only take a few shots before succumbing to death, even with extra shields. Very fun class to play but I find it has a high damage to high death ratio.

#56
Original Twigman

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Gulaman wrote...

I love the N7 Fury but hate the fact that like other adepts, can only take a few shots before succumbing to death, even with extra shields. Very fun class to play but I find it has a high damage to high death ratio.


krogan/batarian adept

#57
TheThirdRace

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Randomical wrote...

TheThirdRace wrote...
There's 2 way to use the Fury: the "Pure Adept" way and the "Weapon Adept" way (aka N7-Link way...). Honestly, both are really good, but I prefer to focus on powers with my Fury instead of focusing on weapons.
So what you need is this build .
...


I use nearly the same build, one question: why do you take Damage&Force for Rank 6 of Throw? It gives nothing since the main source of damage are BEs, wouldn't it be better to have slightly shorter cooldown in Throw for more explosions?


Honestly, with the Acolyte you don't need a lower cooldown, you can pretty much chain Throw non-stop. On the other hand, the Damage can help you finish an enemy with very few health left while the Force might help you stagger other enemy while you wait for the AF priming or the Acolyte shot.

It's more of a personnal choice, I ran both evolutions and feel I get more with the Damage & Force. Both evolutions are not that usefull, but you need to chose one for the maximum BE damage anyway.

#58
samb

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I think the key to getting great with her is to take advantage of her teleporting. I can't say I'm an expert as I have to remind myself that she can blink around when I play her.
I have been trying to engage enemies in a hit and run manner where I teleport through a wall set off a bunch of BEs and teleport out, detonate AF (to hit thing through the wall i just passed through) , recast AF and teleport back in and repeat. Works great in a map like giant and glacier where the enemies have to take a long way around to get to you.

Has anyone tried the instant recharge on throw? If I run with a heavy weapon like a claymore I use the instant recharge on throw to turn that power into a semiautomatic weapon and reload canceller.

#59
TheThirdRace

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samb wrote...
Has anyone tried the instant recharge on throw? If I run with a heavy weapon like a claymore I use the instant recharge on throw to turn that power into a semiautomatic weapon and reload canceller.


Yes I tried but it has some trade-offs to do it that way.

First, to have the instant cooldown you have to give up on 50% damage on biotic explosions. The Claymore will net you more damage on Bronze and Silver, about the same on Gold and lower than a full BE on Platinum. If you can land consistent headshots, it won't matter because you'll insta-kill most enemies and you'll come close to match the 6200 damage to armor from a full BE. Miss the headshot and you're trailing behind.

Secondly, using the Acolyte you can already insta-kill all non-armored unit while reloading your gun once every 3 or 5 shots depending of what weapon mods you use. The Acolyte has the advantages to stagger multiple enemies and apply ammo effect. Using the Claymore, you will need to reload every single shot, you won't fire faster than the Acolyte and you won't benefit from the same advantages.

Modifié par TheThirdRace, 28 janvier 2013 - 09:54 .


#60
Thrasher91604

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Some of these replies, I am not following. My understanding is that to get biotic explosions using BOTH a priming and detonating power, the detonator has to kill a target (unlike when detonating ammo powers). Not seeing that happening on gold or higher on anything except maybe a husk. This 1, 2 punch BE pattern widely repeated here to take down enemies wouldn't work without another source of damage.

#61
Dee V3

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I run 66606 with my fury. I used to run her with Acolyte X, but after deciding to try someone's suggestion in this thread(forgot who), I'm running her with the GSMG. Her play fits me as I'm a member of the FGC and I use a rush down heavy team in UMVC3, so being able to rush down mooks and finish them quickly, really makes me smile.

#62
brazen_nl

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I would just keep 66644 and get used to the squishiness. This will help more in the long run and with other characters.

#63
Arctican

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Original Stikman wrote...

Ultimate335 wrote...

jvaz wrote...

Annihilation Field: Radius, Movement Speed, Drain
Dark Channel: Damage, Slow, Pierce
Throw: Radius, Detonate, Force & Damage
Passive: Nothing
Fitness: All Health and Shields

Weapons: I see you have the Collector SMG. Use that with the piercing mod and extended mag. Slap on warp ammo of any kind.

If you want to be beastly roll with an adrenaline mod. That coupled with your movement bonus from Annihilation Field will make you move so fast the enemy will have trouble keeping a bead on you. The higher the better.

For your gear use Stronghold Package.

Fury is a Biotic Explosion machine. The faster you can move means the more explosions you can do. The passive doesn't even boost Dark Channel all that much and does not boost biotic explosion damage which is why it is not necessary, and you should not be running a heavy weapon with this class (although some prefer, I keep it light).


Really? I can acually run her with no passives? Thats a thought, if it doesn't affect the explosions. 


you'd be skimping on your weapon damage and capacity. Its usually never a good idea on the higher difficulties unless you plan to roll with an acolyte the entire time... which i personally don't recommend for efficiency


She doesn't really need weapons damage. If the Fury equips a Warp IV, she'll get 120% extra weapons damage against armor and health, 240% if against barriers. The extra fitness is handy for DOT attacks from Abom suicide, Atlas rockets and banshee novas/warps. Capacity is also debatable as Throw doesn't suffer too much in CD relative to other powers.

#64
landylan

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Dark channel can really help with the bosses, so I wouldn't advise skipping it.

#65
Original Twigman

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Arctican wrote...

Original Stikman wrote...

Ultimate335 wrote...

jvaz wrote...

Annihilation Field: Radius, Movement Speed, Drain
Dark Channel: Damage, Slow, Pierce
Throw: Radius, Detonate, Force & Damage
Passive: Nothing
Fitness: All Health and Shields

Weapons: I see you have the Collector SMG. Use that with the piercing mod and extended mag. Slap on warp ammo of any kind.

If you want to be beastly roll with an adrenaline mod. That coupled with your movement bonus from Annihilation Field will make you move so fast the enemy will have trouble keeping a bead on you. The higher the better.

For your gear use Stronghold Package.

Fury is a Biotic Explosion machine. The faster you can move means the more explosions you can do. The passive doesn't even boost Dark Channel all that much and does not boost biotic explosion damage which is why it is not necessary, and you should not be running a heavy weapon with this class (although some prefer, I keep it light).


Really? I can acually run her with no passives? Thats a thought, if it doesn't affect the explosions. 


you'd be skimping on your weapon damage and capacity. Its usually never a good idea on the higher difficulties unless you plan to roll with an acolyte the entire time... which i personally don't recommend for efficiency


She doesn't really need weapons damage. If the Fury equips a Warp IV, she'll get 120% extra weapons damage against armor and health, 240% if against barriers. The extra fitness is handy for DOT attacks from Abom suicide, Atlas rockets and banshee novas/warps. Capacity is also debatable as Throw doesn't suffer too much in CD relative to other powers.


Well, i'm trying to do a solo speedrun, so I'm trying to do whatever I can to take down atlas' faster, as they take a chunk of time. I notice i Can take out an atlas in a few clips so long as I jus leave him DC'd. Honestly, i can't see how putting the weapon damage into power damage or DC would help take down a boss faster for a solo.

For the current set up i use an acolyte and a pirahna (might do wraith), we will see. Im open to changing my mind.

#66
DcIhNaGv3z

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I do a 6/6/6/0/6 since the passive power increase has no effect on BE damage, and a good deal of her damage is coming from BEs.

I think she does very well on Gold, but on platinum I find she can struggle because there are so many boss level enemies. Having said that, the fastest platinum solo was done with a Fury, so obviously she can perform very well if used right.

Some kits seem straightforward and can transition from gold to platinum without much thought, but other kits really require a level of understanding that is beyond me. She is one of those that requires a deeper understanding.

Teleportation knowledge & use seems to be one of those things that really separates the best from the rest.

Modifié par DcIhNaGv3z, 28 janvier 2013 - 11:51 .


#67
Daihannya

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DcIhNaGv3z wrote...

I do a 6/6/6/0/6 since the passive power increase has no effect on BE damage, and a good deal of her damage is coming from BEs.

I think she does very well on Gold, but on platinum I find she can struggle because there are so many boss level enemies. Having said that, the fastest platinum solo was done with a Fury, so obviously she can perform very well if used right.

Some kits seem straightforward and can transition from gold to platinum without much thought, but other kits really require a level of understanding that is beyond me. She is one of those that requires a deeper understanding.

Teleportation knowledge & use seems to be one of those things that really separates the best from the rest.


Fury is one of my main platinum character.  Particularly in enclosed environments like glacier, and white with walls you can abuse for a quick escape.    You are still a mook killer.  There are still mooks on platinum, also lots of phantoms which the fury is very good at dispatching.   Just DC the boss, and go hunt the humanoid size targets.  But to deal with bosses bring Warp ammo IV to platinum. It really works over a bosses primed with DC, or primed by AF.   Learn to use/abuse softcover/corners.  Keep a corner between you and the boss. You can shoot them as they round the corner, your AF should prime it and give you the warp ammo bonus.  Then throw for a quick boom, and retreat.  But If you have room,  walk back and forth to reprime AF, and keep detonating with throw.  You can get multiple booms as a boss rounds a corner if you do this.  Works really well on atlas, and primes(but watch out for geth turrents). 

#68
Colonel Sheppard

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Try 6/6/5/3/6. You won't lose that much from your BE and gain quite a bit on your Dark Channel. I use her on Platinum with pretty good results. Nearly always above 100k, often first place. I use stronghold and power amp III. The thing about the Fury is to master escape moves. She needs to be played like a drive by shooter. Get in, do your thing, get out fast. Dark Channel is vital if you ever have to solo. I use a Hurricane/CSMG and Acolyte with her.

#69
ToLazy4Name

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Mooks: Hit with Acolyte to strip shields, followed by AF + Throw Biotic Explosion. Insta-kill on all Mooks, and also Phantoms.

Bosses/Things you can't kill in one go with Acolyte + BE: Carry a Hurricane (Or other high DPS, lightweight weapon) as a backup. Hit enemy with Dark Channel, proceed to shoot at it with your backup weapon. Carry Warp Ammo.

#70
Deerber

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Original Stikman wrote...

Well, i'm trying to do a solo speedrun, so I'm trying to do whatever I can to take down atlas' faster, as they take a chunk of time. I notice i Can take out an atlas in a few clips so long as I jus leave him DC'd. Honestly, i can't see how putting the weapon damage into power damage or DC would help take down a boss faster for a solo.

For the current set up i use an acolyte and a pirahna (might do wraith), we will see. Im open to changing my mind.


Acolyte + Wraith, uh? Nice to see someone using my same setup. It's the first time I see someone using it. Cheers! :wizard:

#71
UnknownMercenary

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I prefer 6/6/6/3/5 for the extra shield regen. The actual extra shielding does nothing, but the extra weight capacity doesn't do much for me either since I carry really light guns (ULM Hurricane + Scorpion). If I wanted to use the Wraith + Acolyte I would go 6/6/6/4/4.

For the armor slot I definitely prefer Adrenaline module 3 on Gold. Hosting is the best way to play this character, but it works off-host as long as there's not too much lag. For Platinum I would go with Cyclonic modulators, and I would probably say the same for solos unless you are REALLY good. In the one solo attempt I made I found that too many things were shooting at me at once so even though constant BEs kept my shields up my shield gate was still on cooldown...

#72
FlowCytometry

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Original Stikman wrote...

Gulaman wrote...

I love the N7 Fury but hate the fact that like other adepts, can only take a few shots before succumbing to death, even with extra shields. Very fun class to play but I find it has a high damage to high death ratio.


krogan/batarian adept


Yup. Furthermore, the KSA w/ adren mod can be played in-your-face like the Fury, ofc w/ adjustments- typically get in the habit of wapring things as_before I run up to them, fill the time w/ headbutts or HM, and SW BE their face off when the power cd comes back up. Krogan HM and LM both stagger most lesser enemies to boot. SW is buggy, moreso than Throw it can miss if ur too close to the target, so just get in the habit of not getting *right* up in the enemy's grill w/ it and ur gtg.

Modifié par FlowCytometry, 29 janvier 2013 - 01:55 .