PainCakesx wrote...
Mcfly616 wrote...
TurianRebel212 wrote...
I totally understand your point of view. It's a shame really. All Bioware had to do, in my opinion, was show our war assets in action and show a reunion for the destroy option with high EMS. That's it. But they seem to want to destroy the series. I'm holding on and buying the DLC cause I love the characters and story of ME, right up until the ending lol, but I truly get your point of view and agree with your stance. I tried to hold the wallet but I seem to in the 'thrall' of the rEApers, lol.
I'm all for "seeing" my war assets in action. But if the lack of a Reunion "destroys" the series for you.....well, you got some weird standards.
It's actually kind of funny.
There's a difference between an ending that provides closure but encourages speculation, and an ending that offers no closure at all.
Yes, I get that it is implied that Shepard lives; however, in a visual medium, this needs to be conveyed *visually* in order to provide the catharsis that many require. I can headcannon his survival and reunion just fine, but it is nowhere near as satisfying as them showing it. It's the author's job to conclude the story, not the viewer. Speculation is fine, but speculating the end of the protagonist's character arc is a different thing entirely. It's hard to want to buy pre-ending DLC that has no real impact on the story when the ending itself is so unsatisfying.
I get that you like the ending as is, but to blatantly (and rudely) dismiss anyone who disagrees is very close minded.
movies are "visual storytelling". Tell me, is Cobb awake or dreaming?
The final scene of the Mass Effect trilogy is one that tells you Shepards fate. He either lives or dies. Breathe scene means he lives. Period. End of story (and please don't reference "its whatever you want it to be." The file name says it, the strategy guide says it.)
And why did they do this? Well because they didn't want to tell the player how our Shepard lives out the rest of his days. Because only we know. People dont want their player agency taken away, yet they complain about the scene that gives them the epitome of "player agency".
" There's a difference between an ending that provides closure but encourages speculation, and an ending that offers no closure at all."
Your point? Mass Effect 3 gives you the latter. Your Shepard either lives or dies. You see the immediate impacts of your choices, and are left to speculate what the future holds. And if we're talking about your squadmates, well their closure is given right in-game:
Vega - going N7
Ash/Kaidan - Spectres
Garrus - retiring and living off the royalties from the vids
Liara - plans on writing a book with Javik
Javik - plans on writing a book with Liara and experiencing actual peace OR sacrificing himself at his crews resting place in the Cronian Nebula
Tali - builds a house on Rannoch
(No head cannon required)