Meltemph wrote...
Nothing wrong with a dark ending, and isnt the issue with the ending if you care about the MEU as a whole. The problem with the ending is, it killed the setting, unless it reboots or is retconed.
I don't think it's so ridiculous to want a uplifting ending.
Wanting a "uplifting" ending is one thing, thinking the story needs it to be good is another. The ending isnt bad because it is dark... To be frank, if you trivialize it to something so shallow, it makes the ending not seem as bad as it actually was.
I agree. Dark endings are not bad endings. however, the story definately needs to call for a dark ending to merit having one. This
usually means having a tragically flawed protagonist (I'm sure there can be exceptions, but I can't think of many).
I mean, if you look at Saren's tale (not ME1 as a whole, just consider Saren's life as a standalone story), there you have a good, tragically flawed protagonist (out for the benefits of the species they represent, with the Council as a whole and Turians in particular), where his ultimate motivation is his downfall, leading to the dark ending he gets where he commits suicide or is slain by a hero who rises in his place (a good example of living long enough to see yourself become the villain).
By the same measure, Shepard wasn't necessarily a flawed protagonist. The whole point of the series was that we could shape him/her in a way we desired, and that means having a dark ending at the termination of every single pathway taken breaks the narrative. Sure, some Shepards needed a dark ending to a Shepard they played as flawed (maybe the xenophobic ones who empower Humanity at every turn, or the relentlessly self-sacrificing ones), but there also needed to be room for a thematically uplifitng ending.
And there's the ultimate failure of ME3 as a whole and the ending in particular- there's no variety to the tone we get. Our myriad different pathways all lead to the same endings: dark, dark or dark. Or, if you download the EC, you can also choose dark with a slice of f**k you.
I don't want ME3 to end all sunshine and bunnies. I just wanted an experience that had the room for endings varying from 'We did it!' to 'We done f**ked up.' As it is, we're only left questioning whether we really won or not. There's no certain feeling of victory or failure.