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A better score system


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#376
Credit2team

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Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?



I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"

#377
Lajkos

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Just got to say Bryan is so awesome in this thread

#378
dunnski007

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thewalrusx wrote...

Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?



I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"


Bull. Fill in your other answers.

7. What about in FBW? There are multiple corridors in which enemies can come through, simply fighting back-to-back does not apply, and this does not answer his question.
8- Your idea of fun is to run away?

#379
Credit2team

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dunnski007 wrote...

thewalrusx wrote...

Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?



I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"


Bull. Fill in your other answers.

7. What about in FBW? There are multiple corridors in which enemies can come through, simply fighting back-to-back does not apply, and this does not answer his question.
8- Your idea of fun is to run away?


I'm sorry if you a re to lazy to look through all the pages of this thread, but honestly its not my problem. I don't owe it to you to repeat myself. 

7) there are plenty of spots oin white where you could team up and work well as a team

8) thats more fun than simply pressing a one button kill command, if you run away you can continue to fight and work as a team. 

#380
TheKillerAngel

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I don't understand why you would be penalized for killing rippas in the rippa war.

#381
HolyAvenger

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TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).

#382
Squire Rudi

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I don't have anything more to say. Just want to be seen below Miranda Kerr

Edit: Dammit! Ninja'd

Modifié par Squire Rudi, 29 janvier 2013 - 04:51 .


#383
dunnski007

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thewalrusx wrote...

dunnski007 wrote...

thewalrusx wrote...

Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?



I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"


Bull. Fill in your other answers.

7. What about in FBW? There are multiple corridors in which enemies can come through, simply fighting back-to-back does not apply, and this does not answer his question.
8- Your idea of fun is to run away?


I'm sorry if you a re to lazy to look through all the pages of this thread, but honestly its not my problem. I don't owe it to you to repeat myself. 

7) there are plenty of spots oin white where you could team up and work well as a team

8) thats more fun than simply pressing a one button kill command, if you run away you can continue to fight and work as a team. 


I ask you to go back to the other posts where you replied to these because you have not replied to these. I am not too lazy to see this, I've read everything else and you have not yet provided clear and direct responses to these questions.

Your answers for 7/8 are still just as bogus. You are simply stating others need to adjust their playstyle to fall in line with yours, which is utter crap. People can play however they please. Bryan in this thread said Drell w/ Adrenaline III is fun, so I think we should all do that instead.

7. There are. Most of them require someone to cover a corridor efficiently and other to cover their own respective spots. Only moving once you have cleared your respective zones.

8. That's your opinion of fun. I'd much rather take out my nuke and pummel a pile of large enemies simultaneously. If your problem is with rockets, then make a new thread, but understand that it will be equally unsuccessful.

#384
Cassandra Saturn

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HA, whose he's refusing to play with who?

#385
HolyAvenger

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Squire Rudi wrote...

I don't have anything more to say. Just want to be seen below Miranda Kerr

Edit: Dammit! Ninja'd


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#386
Zero132132

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thewalrusx wrote...

Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?

I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"

Your response to 7 requires that there are 4 people in a team. Doesn't account for there being 2 or 3, or for several players having died already. Your response to 8 also doesn't work; Banshees may be blocking escape routes, so teammates risk getting sync killed trying to run. Against Geth, that damned combat drone stops running. This doesn't address the simple fact that it's more efficient to just kill them.

And I didn't ask you to respond here if you already had, I just asked you to quote yourself so that we can see that you've at least responded to concerns people have raised. Instead, you deflected yet again, stating once more that "you've responded."

I didn't see those responses. Your assurances mean nothing. Quote yourself so that I can respond to your supposed rational arguments, like I did to your counterpoints for 7 and 8. Otherwise, everyone will continue to think that you're acting like an obstinate child.

#387
kequilla

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thewalrusx wrote...

 Nothing makes this game less fun than when the game stops being about team play and becomes a pissing competition for best score. Noobs will race to their deaths abandon their teammates leaving them to die in turn just to get that one extra kill. Time for a NEW score system.

Positive scores: (doing these things will increase your score)
revives
assists
detonates
sheilds restores
debuffs/weakens
protects (biotic sphere)

Negative scores:
solo kills
missles used on non objective waves
running too far from teammates
bleed outs

This would encourage fun and team play.


PS: In order to appease the score **** enthusiasts, any player could enter solo mode provided they are actualy soloing and recieve a score based off the old system. 


First thing i see wrong with this is are the words "negative scores". But other then assists the above things need buffs to scores (or in some cases recieve score for doing so). I feel revives should increase your score by a percentage. Restoring a buddies shields should give points(only if they took damage recently, no nova or phase disruptor abusers).

And finally, not listed here, points should be given for interrupting sync kills. I've saved plenty of people from being shishkabobs by freezeing the phantom mid stab. Not to mention the times banshees have been interrupted by a well timed BE.

#388
Credit2team

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HolyAvenger wrote...

TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).


I have a full friends list, feel free to ask the any of (or all)  the 100 players how well I play

#389
Credit2team

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kequilla wrote...

And finally, not listed here, points should be given for interrupting sync kills. I've saved plenty of people from being shishkabobs by freezeing the phantom mid stab. Not to mention the times banshees have been interrupted by a well timed BE.


I like this

#390
Cassandra Saturn

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thewalrusx wrote...

HolyAvenger wrote...

TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).


I have a full friends list, feel free to ask the any of (or all)  the 100 players how well I play

uh.. i clear my friends list when i need to make room for new friends etc etc.

#391
Credit2team

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Zero132132 wrote...

thewalrusx wrote...

Zero132132 wrote...

Alright, very specifically, respond to the following points or point to places where you have.

1. Why should users of high, single-shot damage weapons like the Javelin or Claymore be penalized by any point system?
2. Why should the score system promote or punish any specific style of play if people want to level up?
3. In what sense does the current score system promote or punish any specific style of play, in terms of actual rewards or punishments?
4. You say that others can choose to play as they wish with this system, and just accept negative points. Why doesn't the same exact reasoning apply to the current score system?
5. You claim to be promoting fun. I don't agree with your idea of fun. Why should either of us get priority?
6. What would prevent people from continually shield boosting to boost XP on wave 1 of Gold before intentionally dying to get from level 1 to level 20 quickly?
7. How can a teammate cover a flank without solo-kills?
8. Why should someone be penalized for using a missile when the team is being overrun?

I've adressed most of these already, but:
7) work in pairs, one facing on direction one facing another, this works especialy well on maps like jade
8) getting overrun usualy means the team needs to run away, this usualy requires good communication "guys get out, head for the LZ"

Your response to 7 requires that there are 4 people in a team. Doesn't account for there being 2 or 3, or for several players having died already. Your response to 8 also doesn't work; Banshees may be blocking escape routes, so teammates risk getting sync killed trying to run. Against Geth, that damned combat drone stops running. This doesn't address the simple fact that it's more efficient to just kill them.

And I didn't ask you to respond here if you already had, I just asked you to quote yourself so that we can see that you've at least responded to concerns people have raised. Instead, you deflected yet again, stating once more that "you've responded."

I didn't see those responses. Your assurances mean nothing. Quote yourself so that I can respond to your supposed rational arguments, like I did to your counterpoints for 7 and 8. Otherwise, everyone will continue to think that you're acting like an obstinate child.



George W Bush says: "ALWAYS HAVE AN EXIT PLAN"

#392
Blitzkrieg_33

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I'm glad this guy is on PC I would hate to be dropped into a game with him...although I'd probably have my 15 revives medal by the 3rd wave or so...

And now for something completely different...

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#393
TommyNg

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But idiot like you wont top the score no matter what score system ME has

#394
Credit2team

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John Hackett wrote...

thewalrusx wrote...

HolyAvenger wrote...

TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).


I have a full friends list, feel free to ask the any of (or all)  the 100 players how well I play

uh.. i clear my friends list when i need to make room for new friends etc etc.


only he's not a friend, why would I delete someone I like so I could entertain some guy with a chip on his shoulder trying to get into a pissing competition over score?

#395
Bryan Johnson

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OP it seems fairly clear that the definition of better for you is one that the majority on the board do not sure. I have to say after reading through, I havent seen a person agree with all the points in the initial post. All I have seen from a couple posters is "good idea, bad execution".

The insults that are coming from this thread are quite close to getting this thread shut down and people warned/banned.

There are multiple things which don't work with your plan as others have pointed out, furthermore something like shield boost, and bubble were dreamed up far after the game had been already created. You can't create a system around what you might do in the future.

There is another thread that takes some of the more "agreeable" points from this thread and is not having the same direction as this thread (ie OP vs the community). One in which you have also posted in and agreed with.

I will close this thread down if there is more general insults.

#396
Blitzkrieg_33

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TommyNg wrote...

But idiot like you wont top the score no matter what score system ME has


Hey tommy is this the guy that couldn't solo a prime on wave 3? :lol:

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#397
Zero132132

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thewalrusx wrote...

John Hackett wrote...

thewalrusx wrote...

HolyAvenger wrote...

TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).


I have a full friends list, feel free to ask the any of (or all)  the 100 players how well I play

uh.. i clear my friends list when i need to make room for new friends etc etc.


only he's not a friend, why would I delete someone I like so I could entertain some guy with a chip on his shoulder trying to get into a pissing competition over score?

Pissing competition? He wanted to see how you play.

You didn't respond to my rational arguments before.

I wash my hands of this weirdness. If you believe that you're in the right, you're a fool. If not, then grats, you're actually a pretty decent troll. Haven't met one as good as you since this one fake Holocaust denier.

#398
I_pity_the_fool

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TommyNg wrote...

But idiot like you wont top the score no matter what score system ME has


agreed. couldn't believe my eye when i read the op.

#399
UnknownMercenary

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thewalrusx wrote...

HolyAvenger wrote...

TheKillerAngel wrote...

I don't understand why you would be penalized for killing rippas in the rippa war.



16 pages and no one else does either (and OP refuses requests to play with him).


I have a full friends list, feel free to ask the any of (or all)  the 100 players how well I play


And who would they be? Your profile is private and nobody has defended you in 16 pages...

#400
kequilla

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thewalrusx wrote...

kequilla wrote...

And finally, not listed here, points should be given for interrupting sync kills. I've saved plenty of people from being shishkabobs by freezeing the phantom mid stab. Not to mention the times banshees have been interrupted by a well timed BE.


I like this


Oy no cherry picking