What if the Krogan hammer.........
#51
Posté 29 janvier 2013 - 08:37
#52
Posté 29 janvier 2013 - 08:56
Or maybe he is for the SP. Perhaps he is the krogan squad mate that we don't have in ME3 (yet)
(And how are we sure it is on Firebase: Goddess, and not on Priority: Thesia?)
Of course I would love to play a krogan with a hammer smash, but there are several ideas that can be taken from te image.
#53
Posté 29 janvier 2013 - 09:02
Subtle as an ANVIL!
#54
Posté 29 janvier 2013 - 09:11
STRANGE10VE wrote...
Can't wait for Krogan rage with a hammer. I hope he spins around like kens hurricane kick in street fighter.
Modifié par BouncyFrag, 29 janvier 2013 - 09:11 .
#55
Posté 29 janvier 2013 - 11:01
BouncyFrag wrote...
STRANGE10VE wrote...
Can't wait for Krogan rage with a hammer. I hope he spins around like kens hurricane kick in street fighter.
lol
#56
Posté 29 janvier 2013 - 11:03
RedJohn wrote...
DullahansXMark wrote...
Why do only my Krogan Hammermaster threads get locked?
it was duplicated as well as my first one, this is about builds and serious discussion about the hammer mechanics.
So was mine
Now I'm confused.
#57
Posté 29 janvier 2013 - 11:07
#58
Posté 29 janvier 2013 - 11:19
http://cdn2-b.examin...2057_4154_1.jpg
Look *very* close at the head,notice anything...off? Like perhaps it belongs here?
http://images2.wikia...34/ME3_Yahg.png
Yeah, krogan have two eyes, on the sides of their head, not four eyes on the front of the head.
#59
Posté 29 janvier 2013 - 11:29
RGZ Archer wrote...
Has ANYONE here actually taken a close look at the picture? I mean really, its kind of hard to miss this little bit that has to do with the face:
http://cdn2-b.examin...2057_4154_1.jpg
Look *very* close at the head,notice anything...off? Like perhaps it belongs here?
http://images2.wikia...34/ME3_Yahg.png
Yeah, krogan have two eyes, on the sides of their head, not four eyes on the front of the head.
the lights on the helmet doesn't mean that the eyes are there.

do you think that the Slayer has eyes on the sides of his chin?
#60
Posté 29 janvier 2013 - 11:31

remember it?
Now look at the Sluggernaut helmet and see there are similair lines in the "eyes" area.
#61
Posté 29 janvier 2013 - 11:41
stysiaq wrote...
remember it?
Now look at the Sluggernaut helmet and see there are similair lines in the "eyes" area.
Those are still on the side, whichis where they should be. Krogan dont have eyes in the middle of their face, their eyes are on the sides, like a frogs (which is where their design comes from) This new character has eyes in the center of its face, and the face is flat. There is no room for a head plate on this new character.
Besides, it sort of makes sense for it to have a hammer if it is in fact a yagh. They arent stupid, and the salarians would hopefully have learned from what happened with the krogan. Instead of risking a second uprising, just give them really big hammers to reduce how much of a threat they are.
Lastly, why would anyone be dissapointed playing as a yagh?
#62
Posté 29 janvier 2013 - 11:55
RGZ Archer wrote...
stysiaq wrote...
remember it?
Now look at the Sluggernaut helmet and see there are similair lines in the "eyes" area.
Those are still on the side, whichis where they should be. Krogan dont have eyes in the middle of their face, their eyes are on the sides, like a frogs (which is where their design comes from) This new character has eyes in the center of its face, and the face is flat. There is no room for a head plate on this new character.
Besides, it sort of makes sense for it to have a hammer if it is in fact a yagh. They arent stupid, and the salarians would hopefully have learned from what happened with the krogan. Instead of risking a second uprising, just give them really big hammers to reduce how much of a threat they are.
Lastly, why would anyone be dissapointed playing as a yagh?
I won't stop you from being wrong, it's your right, man.
Come on, make a poll and ask the BSN if it thinks the character is Krogan or Yahg. Or even better, ask a dev about it to be 100% sure.
The bolded section: personally, I wouldn't have absolutely nothing against it, but the Yahg model is bigger than the standard one, so it would involve creating whole new mechanics/animations and such, also, I think some lore purists would have their objections.
#63
Posté 30 janvier 2013 - 12:01
#64
Posté 30 janvier 2013 - 12:08
Nitrocuban wrote...
KroganInfiltratorEngineer with a gravity hammer makes not less sense than a KroganInfiltratorEngineer without a gravity hammer.
I'm ok with it.
Fixed it for you...
#65
Posté 30 janvier 2013 - 12:15
#66
Posté 30 janvier 2013 - 12:16
Jack Crapper wrote...
If the Krogan Hammer Heavy Melee activates the makos on Condor, the map will become slightly less than crap.
Only if I can ride in these Makos to another map, like Giant.
#67
Posté 30 janvier 2013 - 12:23
True. Makos, "I smash them!"stysiaq wrote...
Jack Crapper wrote...
If the Krogan Hammer Heavy Melee activates the makos on Condor, the map will become slightly less than crap.
Only if I can ride in these Makos to another map, like Giant.
#68
Posté 30 janvier 2013 - 03:48
stysiaq wrote...
remember it?
Now look at the Sluggernaut helmet and see there are similair lines in the "eyes" area.
Still, 4 eyes.........
it's like if it were a combination of batarian and krogan.
....
Maybe Krotarian?
#69
Posté 30 janvier 2013 - 04:14
Modifié par Malevolent Fish, 30 janvier 2013 - 04:16 .
#70
Posté 30 janvier 2013 - 04:19
Malevolent Fish wrote...
I now want a melee-spec, cloakless Krogan Infiltrator. He would use the sounds of battle to mask his approach, and dispense with traditional stealth.
#71
Posté 30 janvier 2013 - 04:38
"STOP!..... Hammer Time!"
#72
Posté 30 janvier 2013 - 04:53
Yes, yes I think that covers it. Your description is a very detailed rundown of the cunning tactics of deceit, stealth and sudden assault.Malevolent Fish wrote...
I now want a melee-spec, cloakless Krogan Infiltrator. He would use the sounds of battle to mask his approach, and dispense with traditional stealth.





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