Dunvi wrote...
I can try. That's another one on my list, hasn't happened yet because I can only find the problem and am having trouble concluding a solution...
Patch out the stupid -25% penalty krogan suffer when attacking armour. Impossible with balance change server pushes.
Patch in AoE damage: a ridiculous number of classes (demolisher, armiger turians, destroyer, asari... etc) have AoE heavy melee attacks, yet the krogan don't. Impossible to do with balance change server pushes.
Make krogan base melee damage more impressive (1000 base would be nice). Why does a batarian punch hit harder than a charging krogan? Again, base stats I don't think can be modified by server pushes, so this is a patchable solution.
Patch out the immunity bubble BS: phantom bubbles, banshee hand of denial, praetorian bubble all (for some reason, Wrex only knows) absorb MELEE damage as well as power damage.... but not weapon damage. Great game design there...
My hot fix? Double the current melee damage bonus of rage (+560 damage or +420 damage versus armour) for the shaman, soldier and sentinel (vanguard only gets a melee buff if he gets a biotic charge nerf!) and increase the rank 5 martial artist bonus to 100%.
Not sure if its possible without patching, but extending the duration of rage by 15/30 seconds for Melee evos 4a+6a in the rage tree taken. On later waves of gold, there just aren't enough enemies which can be OHK'd (the strength of a melee build is in its ability to OHK) so extending the duration of rage would mean the bonuses don't drop off too quickly, leaving you with your panties round your ankles when the wave 10 phantom gang-bang squad turns up; or when the pyros / bombers come.. or the dragoons, or the possessed troopers, or the.... etc.
As they have no AoE component on their HM, they are desperately outmatched by huntress w/ cyclonic IV; who can take down enemies much faster, and doesn't need to risk sync kill range, has greater mobility... has ridiculous power damage to boot... also doesn't need to kill 2 enemies to reach her maximum damage, she requires only one kill... then of course there is the GI melee build which just puts krogan to shame...
The game has a "50 Melee Kills Medal" for a reason... Krogan could be so much better; and perhaps not everyone can manage to get a 50 melee kills medal on colectors platinum by wave 6 like I can; but that's no excuse for not buffing the non-kroguard krogan who are desperately in need of some love.
Modifié par Annomander, 29 janvier 2013 - 10:31 .





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