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How to overlap reload animations with powers, i.e., skipping reloads all together.


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#1
Distilled Poison

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It surprises me that BSNers still aren't really utilising reload skips, or "power cancels" as I'm going to call them.

We all know that PC players reload cancel with medi-gel, and console players reload with X/A and powers. This cuts off the tail end of the reload animation, saving you trouble and increasing damage output.

However, you can completely skip reload animations all together with certain combinations of weapons and powers.

Here's an example. Batarian Soldier with Wraith at decent cooldown (150%+) can fire indefinitely by hitting the reload button then immediately triggering his Ballistic Blades. I've gone entire games without reloading.

How does it work? When a weapon's full reload animation is shorter than a power's animation, the reload will complete during the power animation.

Using the example above, the Wraith's fast reload, plus Ballistic Blade's slightly long animation, plus high cooldown = Shoot, shoot, (press reload), hit with Ballistic Blades, repeat.

#2
mrwizeguy

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dude , i quoted you in the other thread as well , there is a set number for time that the bullet loads .

you just skip the animation u don't make anything go faster rc the other way.

#3
Distilled Poison

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I should also note that sometimes the exact button combination can be different. For example, I get the most consistent results using Biotic Charge to power cancel if I charge first, then hit square during the charge animation. Experiment with your loadouts to see.

#4
Distilled Poison

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mrwizeguy wrote...

dude , i quoted you in the other thread as well , there is a set number for time that the bullet loads .

you just skip the animation u don't make anything go faster rc the other way.


Did you actually read what I said? You reload DURING the use of your power. This can provide superior damage output versus simply reload canceling, not to mention console players don't have to worry about their cooldown as much. The biggest advantage of power cancelling is you can combine power effects with cutting time spent reloading. Biotic Charge and Nova are great examples. You get shield restores and i-frames plus damage output while reloading.

Modifié par Distilled Poison, 30 janvier 2013 - 01:49 .


#5
Doctor Trick

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I just reload cancel (xbox).

I have a weird way to do it, but it works :)

#6
mrwizeguy

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Distilled Poison wrote...

mrwizeguy wrote...

dude , i quoted you in the other thread as well , there is a set number for time that the bullet loads .

you just skip the animation u don't make anything go faster rc the other way.


Did you actually read what I said? You reload DURING the use of your power. This can provide superior damage output versus simply reload canceling, not to mention console players don't have to worry about their cooldown as much.


you really are a noob...

LOLz.. i m out.

#7
Distilled Poison

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mrwizeguy wrote...

you really are a noob...

LOLz.. i m out.


>nothing intelligent or logical to say
>insult and leave

Must be awesome to be 14.

#8
JumboWheat01

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I do it two ways on the Xbox, outside of the obvious Tactical Cloak.

When I run out of grenades (which does happen,) you can use the grenade button once the weapon's ammo bar is refilled to cancel the rest of the animation. This is far more effective than using a power, as you can do it mid-combat without having to go through a power animation.

For my KroSen, who can't dodge and is often walking about rather than hiding in cover, I tap A instead. Sometimes it slams me into cover, but generally just cancels the rest of the animation.

#9
Distilled Poison

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@JumboWheat01- Seriously? Read the post.

#10
Captain J. Sunshine

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I figured this out while using flamer but I thought this thread was going to list all the combinations that have this effect.

i am dissapoint.

#11
GallowsPole

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We should all just missile glitch and be done with it. When hackers manipulate software, they go to jail. When video gamers manipulate software, they're gaming heroes. Whether the mechanic is legit or not, you're still manipulating the software to your advantage.

For shame exploiters. For shame.

#12
Schneidend

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I think the problem here is that this method would work best (assuming it works at all) on weapons with short reload times, which often don't need to reload canceled all that urgently, anyway. If you can show me a video of you eliminating the animation of say the Claymore or Mantis, and actually being able to immediately fire, then I'll buy it.

GallowsPole wrote...

We should all just missile glitch and be done with it. When hackers manipulate software, they go to jail. When video gamers manipulate software, they're gaming heroes. Whether the mechanic is legit or not, you're still manipulating the software to your advantage.

For shame exploiters. For shame.


Bah! Begone, wicked, self-righteous spirit! Away with you.

There's never been anything wrong with reload canceling.

Modifié par Schneidend, 30 janvier 2013 - 02:14 .


#13
Distilled Poison

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Schneidend

I think the problem here is that this method would work best (assuming it works at all) on weapons with short reload times, which often don't need to reload canceled all that urgently, anyway. If you can show me a video of you eliminating the animation of say the Claymore or Mantis, and actually being able to immediately fire, then I'll buy it.


I can do it with the Claymore + Ballistic Blades easily, although not with the frequency of the Wraith due to the Claymore's weight. However, there's no part of power cancelling that stops you from reload cancelling. Just alternate based on your cooldown. Haven't tried out the Mantis yet... Will report back.

@Captain J. Sunshine- Anything with a long animation is perfect for power cancelling. Biotic Charge, Smash, Ballistic Blades, the Slashes off the top of my head.

@GallowsPole- Feel free to make a thread crying about it.

Modifié par Distilled Poison, 30 janvier 2013 - 02:22 .


#14
Zero132132

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Distilled Poison wrote...

mrwizeguy wrote...

dude , i quoted you in the other thread as well , there is a set number for time that the bullet loads .

you just skip the animation u don't make anything go faster rc the other way.


Did you actually read what I said? You reload DURING the use of your power. This can provide superior damage output versus simply reload canceling, not to mention console players don't have to worry about their cooldown as much. The biggest advantage of power cancelling is you can combine power effects with cutting time spent reloading. Biotic Charge and Nova are great examples. You get shield restores and i-frames plus damage output while reloading.

It still has the same duration. It'll actually lock you out from the same things that reloading would, and you'll still cancel the reload if you start running before it hits the right point.

I think a lot of players already do this, though. I "hide" reloads beneath grenade-throwing sometimes, and I almost always do something similar when charging with some Vanguards.

#15
BlackDahlia424

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GallowsPole wrote...

We should all just missile glitch and be done with it. When hackers manipulate software, they go to jail. When video gamers manipulate software, they're gaming heroes. Whether the mechanic is legit or not, you're still manipulating the software to your advantage.

For shame exploiters. For shame.


I agree. Reload canceling should be 25 to life.

#16
DrFace007

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Distilled Poison wrote...

 BSNers still aren't really utilising reload skips.


random false fact is random

Modifié par DrFace007, 30 janvier 2013 - 02:28 .


#17
GallowsPole

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Distilled Poison wrote...

@GallowsPole- Feel free to make a thread crying about it.


You guys save me time by opening threads about it. Besides, I don't cry. If cheating, excuse me, exploiting the defects of the game strokes your e-peen, that's cool.

I look at you guys like the baseball steroid users who didn't make it into the Hall of Fame with big asterisks next to their stats. They bent the rules too. :bandit: I should be allowed to post my opposing opinion along with these threads. It's America. As long as The Constitution isn't burned, it's my right.

#18
DullahansXMark

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And now everyone, watch as this thread transforms from a clever use of game mechanics, into a discussion on the morality of reload-cancelling!

#19
Schneidend

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GallowsPole wrote...

You guys save me time by opening threads about it. Besides, I don't cry. If cheating, excuse me, exploiting the defects of the game strokes your e-peen, that's cool.

I look at you guys like the baseball steroid users who didn't make it into the Hall of Fame with big asterisks next to their stats. They bent the rules too. :bandit: I should be allowed to post my opposing opinion along with these threads. It's America. As long as The Constitution isn't burned, it's my right.


It's not bending any rules. It's not an opinion, you're just objectively wrong. When some chumps that felt the same way you do wanted the ME2 devs to patch out reload canceling, Christina Norman came out and said it was intended to be part of the game and they weren't removing it.

#20
BlackDahlia424

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GallowsPole wrote...

Distilled Poison wrote...

@GallowsPole- Feel free to make a thread crying about it.


You guys save me time by opening threads about it. Besides, I don't cry. If cheating, excuse me, exploiting the defects of the game strokes your e-peen, that's cool.

I look at you guys like the baseball steroid users who didn't make it into the Hall of Fame with big asterisks next to their stats. They bent the rules too. :bandit: I should be allowed to post my opposing opinion along with these threads. It's America. As long as The Constitution isn't burned, it's my right.


Your opinion doesn't hold water when the devs explicted stated it's a game mechanic. So you can have your opinion, but you're just wrong.

#21
Homey C-Dawg

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I do this all the time. F*ck reloading.

#22
GallowsPole

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DullahansXMark wrote...

And now everyone, watch as this thread transforms from a clever use of game mechanics, into a discussion on the morality of reload-cancelling!


Using the term morality is just as sad as using clever use of game mechanics. My comments are geared in half jest/half mock because I generally get a kick out of the yahoos that post their scores or call it effective when you manipulate software. Morals have nothing to do with it. Keep posting. I like reading this stuff during my morning BM's

#23
ndw542

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GallowsPole wrote...

We should all just missile glitch and be done with it. When hackers manipulate software, they go to jail. When video gamers manipulate software, they're gaming heroes. Whether the mechanic is legit or not, you're still manipulating the software to your advantage.

For shame exploiters. For shame.


I think that was the most nonsensical thing I've ever seen you post, and you've got a lengthy résumé already. 

#24
GallowsPole

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BlackDahlia424 wrote...

Your opinion doesn't hold water when the devs explicted stated it's a game mechanic. So you can have your opinion, but you're just wrong.


Soooo if Christine Norman or Eric Fagnan stated missile glitching is a legit game mechanic, I'd assume you'd be ok with it cause the devs said it was ok.

#25
ndw542

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GallowsPole wrote...

DullahansXMark wrote...

And now everyone, watch as this thread transforms from a clever use of game mechanics, into a discussion on the morality of reload-cancelling!


Using the term morality is just as sad as using clever use of game mechanics. My comments are geared in half jest/half mock because I generally get a kick out of the yahoos that post their scores or call it effective when you manipulate software. Morals have nothing to do with it. Keep posting. I like reading this stuff during my morning BM's


You'd be annoying if you weren't so danged silly.  I'm not sure whose posts are more entertaining: yours, or those of Superblaze the heroic Community Watcher.