mrwizeguy wrote...
yea , proove how retarded i am by doing a vid with both RCing and edit a timer on it to c if it reloads the bullet faster. do it or stfuLord_Sirian wrote...
mrwizeguy wrote...
i m not sure if you r serious sirian . like my previous post .Lord_Sirian wrote...
count_4 wrote...
Noticed this quite a while ago when doing far charges with my Vanguard. It's fun to do but rather situational.
Depends a lot on the build.
On a Claymore GI for example I do it a lot. Cloak --> shoot --> prox mine. Means more time spent using powers/shooting and less time doing long reload animations.
The time the bullet loads is the same as normal reload canceling.
BSN at its best , posting on missleading information.
Is there or isnt a defined number for each weapons reload ? There is .
from the instant you fire your power that timer starts to count , you dont gain anything .
the only advantage of this could be with snipers because at reload the gun isnt animated up so its easyer to keep your aim at the target. the bullet will not reload faster.
But yea , every stupid or troll thread here gets the best of you keep it up
Not sure if trolling or just retarded. You've posted extremely stupid stuff in the past though, so I'm guessing the second one.
Let's say you're a Vanguard. You shoot twice with a Wraith. You can then either reload, wait for the counter to tick over, reload cancel and biotic charge. Or you could immediately hit biotic charge, and by the time your charge is over, your ammo counter will have already ticked over, allowing you to immediately reload cancel. You're effectively doing two animations at once.





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