Name one choice in ME1 or ME2 that you wanted to see consequences for (but didn't).
#1
Posté 30 janvier 2013 - 02:01
One thing I'd have liked to see consequences for was the outcome of Thane's loyalty mission. Do you let the corrupt, vocally anti-human politician escape, or shoot him? What would the fallout of that be?
It'd also have been neat to see Vido or Toombs make an attempt on Shepard's life if they survived.
#2
Posté 30 janvier 2013 - 02:03
#3
Posté 30 janvier 2013 - 02:05
#4
Posté 30 janvier 2013 - 02:05
#5
Posté 30 janvier 2013 - 02:06
#6
Posté 30 janvier 2013 - 02:07
I'm trying to avoid a ****-fest. I just thought it'd be interesting to mull over what could have been done with these loose threads.Steelcan wrote...
Is "all of them" acceptable?
#7
Posté 30 janvier 2013 - 02:07
Something with Corporal Toombs if you're a Sole Survivor would have been nice too, since they remembered him enough to have him email you about working with Cerberus.
Modifié par Belisarius25, 30 janvier 2013 - 02:08 .
#8
Posté 30 janvier 2013 - 02:07
Was sure something - even crazy minor - would come from keeping it for research.
#9
Posté 30 janvier 2013 - 02:08
Another saving the council. If you let the council die, it should have been harder to get the aid of other races. If the let the council live, you should have faced dissension among humans as the council just sacrificed Earth for time to make a plan. Should have been more than just Udina.
#10
Posté 30 janvier 2013 - 02:08
#11
Posté 30 janvier 2013 - 02:09
It's an obvious opportunity for a war asset, if nothing else. ME2 had a news announcement about stalled Alliance recruitment numbers if you gave her body back to her husband instead of keeping it for R&D.essarr71 wrote...
What you did with the soldiers body in 1.
Was sure something - even crazy minor - would come from keeping it for research.
#12
Posté 30 janvier 2013 - 02:09
#13
Guest_Cthulhu42_*
Posté 30 janvier 2013 - 02:09
Guest_Cthulhu42_*
- letting the Alliance keep Nirali Bhatia's body (I see somebody already mentioned this one in this thread)
- finding the geth data in "Geth Incursions" and allowing Tali to bring it back to her Fleet
- supporting Xen's goals
- selling Legion to Cerberus
- keeping David in Overlord
All of these were apparently completely worthless.
Modifié par Cthulhu42, 30 janvier 2013 - 02:10 .
#14
Posté 30 janvier 2013 - 02:10
DeinonSlayer wrote...
It's an obvious opportunity for a war asset, if nothing else. ME2 had a news announcement about stalled Alliance recruitment numbers if you gave her body back to her husband instead of keeping it for R&D.essarr71 wrote...
What you did with the soldiers body in 1.
Was sure something - even crazy minor - would come from keeping it for research.
ME2 didn't recognize if you had the body sent to the Alliance.
#15
Posté 30 janvier 2013 - 02:11
It did, by not playing the announcement about recruitment numbers dropping because nobody believed the Alliance could match Geth technology.Seboist wrote...
ME2 didn't recognize if you had the body sent to the Alliance.DeinonSlayer wrote...
It's an obvious opportunity for a war asset, if nothing else. ME2 had a news announcement about stalled Alliance recruitment numbers if you gave her body back to her husband instead of keeping it for R&D.essarr71 wrote...
What you did with the soldiers body in 1.
Was sure something - even crazy minor - would come from keeping it for research.
#16
Posté 30 janvier 2013 - 02:13
The background missions they had us do back in ME1
Morinth, also
BLAHBLUE2001 wrote...
Rachni ...
#17
Posté 30 janvier 2013 - 02:13
#18
Posté 30 janvier 2013 - 02:13
DeinonSlayer wrote...
It's an obvious opportunity for a war asset, if nothing else. ME2 had a news announcement about stalled Alliance recruitment numbers if you gave her body back to her husband instead of keeping it for R&D.essarr71 wrote...
What you did with the soldiers body in 1.
Was sure something - even crazy minor - would come from keeping it for research.
wow, i missed that.
But yeah, a few assets just mentioning how that R&D helped would have been nice. It's the first real moral choice of the series.
#19
Posté 30 janvier 2013 - 02:14
#20
Posté 30 janvier 2013 - 02:14
. Couldn't resist:PDeinonSlayer wrote...
I'm trying to avoid a ****-fest. I just thought it'd be interesting to mull over what could have been done with these loose threads.Steelcan wrote...
Is "all of them" acceptable?
#21
Posté 30 janvier 2013 - 02:14
#22
Posté 30 janvier 2013 - 02:15
DeinonSlayer wrote...
It did, by not playing theSeboist wrote...
ME2 didn't recognize if you hadDeinonSlayer wrote...
It's an obvious opportunity for a war asset, ifessarr71 wrote...
What you did with the soldiers body in 1.
Was
sure something - even crazy minor - would come from keeping it for
research.
nothing else. ME2 had a news announcement about stalled Alliance
recruitment numbers if you gave her body back to her husband instead of
keeping it for R&D.
the body sent to the Alliance.
announcement about recruitment numbers dropping because nobody believed
the Alliance could match Geth technology.
You sure about that? There was a cut recorded line where they recognized the choice but that wasn't used.
Modifié par Seboist, 30 janvier 2013 - 02:16 .
#23
Posté 30 janvier 2013 - 02:17
. Yeah, it's in the wiki, and I've noticed the difference in different gamesSeboist wrote...
You sure about that? There was a cut recorded line where they recognized the choice but that wasn't used.
Modifié par Steelcan, 30 janvier 2013 - 02:17 .
#24
Posté 30 janvier 2013 - 02:17
Content on dark energy. A few NPC mentioned it, i have no idea what they were on about so it kinda made it pointless to have it in the game if no big event came to it.
Batarian Fleet/world.
Asari world
Salarian world.
Heaps of stuff, but i guess the game would be too big if they could cover it all. They might as well just make a mini series on it.
#25
Posté 30 janvier 2013 - 02:17
ME2: Destroying or not destroying the Collector base.





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