legbamel wrote...
Ya'll are making me feel old. My first video game was Pong on my Atari. My first computer game was Lode Runner on our Apple IIc.
My question for the devs is about the office. We hear references to the Writers' Pit but do you all sit in a big open area (cubicles?) or is there a separate Graphics Pit and QA Pit? As a follow-up, are there Nerf gun battles between the various teams?
There's a mix of office sizes in the company, and it varies over the course of development and between projects. Right now, we have a number of large 'pit' style rooms, usually used by a single team, but there are still a number of smaller offices holding a few desks (1-6 or so, depending on the room).
For example, when I started at BioWare, QA used to be in a single large pit, then spread out to a more embedded model, then to a few medium sized rooms, and now is likely going to be in a pit again, just due to the needs of the project, how many staff we have, and where we physically have room to put people.