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If you could ask a DA:I dev one single question...


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#101
TEWR

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David Gaider wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


If there was a game I'd want them to make a modern version of, Alpha Centauri would be the one.


Oh God I'd probably have a massive nerdgasm if they did that. Alpha Centauri never gets old. I could play that game until the end of days. Lady Deirdre Skye and Colonel Corazon Santiago FTW.

Modifié par The Ethereal Writer Redux, 31 janvier 2013 - 03:40 .


#102
Darth Krytie

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David Gaider wrote...

Darth Krytie wrote...
Another question, will there be more, new (or not) awesome, badass female characters? I kinda want to have another Genevieve or Evangeline or a non-crazy Meredith or someone like Anora. Yanno, strong, competent, possibly sword wielding lady folks who are not companions. I really, really enjoy DA ladies. I want more.


Nope. We don't like strong female characters, none of us. Total sausage-fest ahoy. :)


I think I just choked on my drink laughing my ass off.

#103
Allan Schumacher

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jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


I could probably survive a desert island with any 5 Sid Meier games.

#104
jillabender

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The Ethereal Writer Redux wrote...

David Gaider wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


If there was a game I'd want them to make a modern version of, Alpha Centauri would be the one.


Oh God I'd probably have a massive nerdgasm if they did that. Alpha Centauri never gets old. I could play that game until the end of days. Lady Deirdre Skye and Colonel Corazon Santiago FTW.


Absolutely! I was so happy when I found it for sale at GOG. I love that there are so many viable strategies for winning, and I love the personalities of the faction leaders. And the conversations with Planet are just brilliant!

#105
Asch Lavigne

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So many questions I'd like to ask. Everything from how do they come up with *insert whatever here* to how do they choose the VAs?

Also very interested in what games, books, etc... they are into.

#106
nightscrawl

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David Gaider wrote...

Ignoring the fact I personally can't play our own games after release (as by that point, I've played it to death and beyond-- there's no mystery at all for me), the answer would still be no-- I enjoy RPG's a great deal, but I play them once only for the story and then I'm done. No matter how immensely I enjoyed the game, if I'm stuck on a desert island I want something to keep me occupied. ;)

I can understand that for your own games since you know the possibilities for all of the choices, but you feel that about other RPGs as well? You have no interest in seeing the result of a different choice, even though you know the overall story?

In relation to the above, would you like to design more games so that a choice (or series of choices) has a dramatic impact on the result of the story? I'm not talking about DAO-style epilogs here, or even whether the Warden lives or dies (because you still ultimately "win" by killing the Archdemon), but rather an immediate impact that you see as a player.

I guess the best example I can give is the ending choice in ME3, but I haven't played that and my experience with games is severely limited.

Here is a made up example instead: let's say that during Shepherding Wolves you had the option of killing Petrice at the end, a choice that could have dramatic impact on events in Act 2. Even if Act 2 resulted in the final confrontation with the Arishok no matter the choice (whether you kill Petrice in Act 1), the path to get there might be different depending on that choice. To me, seeing both of those would be very interesting and worth a second play.

Modifié par nightscrawl, 31 janvier 2013 - 04:29 .


#107
Cutlass Jack

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Allan Schumacher wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


I could probably survive a desert island with any 5 Sid Meier games.


Sid Meier's Pirates! Would top my desert Island list.

Must also agree with Mr. Gaider on Saints Row The Third, and XCOM being on the list.

Modifié par Cutlass Jack, 31 janvier 2013 - 04:23 .


#108
Conduit0

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Allan Schumacher wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


I could probably survive a desert island with any 5 Sid Meier games.

First time I ever went more than 24 hours without sleep was while playing Civ II.

#109
Sylvius the Mad

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David Gaider wrote...

If there was a game I'd want them to make a modern version of, Alpha Centauri would be the one.

A thousand times yes.

That said, the original holds up really well.  I play SMAC fairly often.

Cutlass Jack wrote...

Sid Meier's Pirates! Would top my desert Island list.

Which one?

I think I might like to have both, but forced to choose I'd take the original.

#110
Swagger7

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David Gaider wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


If there was a game I'd want them to make a modern version of, Alpha Centauri would be the one.


I still play Alpha Centauri.  If I heard there was going to be a remake or a sequel I'd preorder it in a heartbeat.  :wub:

#111
Indoctrination

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David Gaider wrote...

Victoria 2
Hearts of Iron 2


I'm a huge Paradox fan, and I didn't know any of you guys were fans too!! Are you more hyped for DA3 or Europa Universalis IV? :P

BTW, a new Victoria II expansion is being announced today.

Modifié par Indoctrination, 31 janvier 2013 - 08:50 .


#112
Rurik948

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What is auto-dialog/dialog choices ratio in DA.I? Or to make a question better -
Will DA.I dialog system look like DA 2 in terms of character micromanagement or changes have been made? I don't mean any wheel improvements and tones. The question refers only to player involvement in conversations.

Thanks.

#113
MisanthropePrime

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If you were conked on the noggin and woke up dainbramaged and speaking one of the invented languages of Thedas, which would you prefer it would be?

#114
Estelindis

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David, I hope you've got Fall From Heaven II, the fabulous fantasy mod for Civ IV, installed. It makes the game ten times more amazing. I literally cannot go back to vanilla Civ IV after playing it.

PS: The manual is here if you'd like to know what it's like.

Modifié par Estelindis, 31 janvier 2013 - 10:10 .


#115
Nattfare

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esper wrote...

I imagine it is the same as writing what you yourself have written.
No matter how much I can personally reread books I love, stories I have personally written, urggh, not just is there no mystery or speculation since I know why and how every character do everything, I also know of all the things that should be there, but couldn't do to having a sharper narrative or when I reread all I read is all the mistakes or the thing that is not quite as I wish they could be.

I have yet to write a game narrative, but I imagine it is the same feeling.


Same here. When I have written something I just can't even stand looking at it afterwards.

#116
Yuqi

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What was your favourite sarcastic/snarky line in DA II?

#117
Dean_the_Young

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One question, huh... can I ask for more than one question?


I guess I'd go for the flippant, so... pants: are they mandatory for the game experience? Could I play the game of a protagonist not wearing pants, while I myself am not wearing pants, and go the entire game without picking up a pair of pants?

That would be, like, pantsception.


Estelindis wrote...

David, I hope you've got Fall From Heaven II, the fabulous fantasy mod for Civ IV, installed. It makes the game ten times more amazing. I literally cannot go back to vanilla Civ IV after playing it.

PS: The manual is here if you'd like to know what it's like.

Fall From Heaven, and some of its mod-mods, are probably among the best vindications of DLC I've ever seen. I used to hang around there while their forum was still active, and it was an eye-opening experience of how story and game design can blend.

I used to think that a Civilization game could never have a real story or interesting background, but Fall From Heaven's plentiful flavor-mechanics and civilization-specific advantages and disadvantages, plus the entire 'the apocolypse is coming now, ****'s getting real' end-game mechanic, completely changed my mind. Enough that I could easily see a Mass Effect version, let alone a Dragon Age.

#118
Estelindis

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Dean_the_Young wrote...
Fall From Heaven, and some of its mod-mods, are probably among the best vindications of DLC I've ever seen. I used to hang around there while their forum was still active, and it was an eye-opening experience of how story and game design can blend.

I used to think that a Civilization game could never have a real story or interesting background, but Fall From Heaven's plentiful flavor-mechanics and civilization-specific advantages and disadvantages, plus the entire 'the apocolypse is coming now, ****'s getting real' end-game mechanic, completely changed my mind. Enough that I could easily see a Mass Effect version, let alone a Dragon Age.

I'm glad to hear that you're a fan, Dean!  For me FFH2 vindicates fan modding in a huge way.  The majority of fan projects may be poorly planned and never get finished, but those that do, like this one, can have such attention to detail and love poured into them that they really stand out. 

Flavour is everywhere in FFH2: in the civs, the units, the leaders, the religions.  The gameplay supports the expression of flavour.  The story campaign of linked scenarios helps a great deal as well.  I wish that more games out there were like that.  Ultimately, this mod is not only the best game I've paid nothing for - it eclipses most games for which I've paid money as well.

#119
TEWR

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Dean_the_Young wrote...

One question, huh... can I ask for more than one question?


Genie says no. You only get one wish question. That's it. Uno. No substitutions, exchanges, or refunds.

Sylvius the Mad wrote...

I play SMAC fairly often.


I never would've guessed you were a Sid Meier fan, Sylvius.

jillabender wrote...

Absolutely! I was so happy when I found it for sale at GOG. I love that there are so many viable strategies for winning, and I love the personalities of the faction leaders. And the conversations with Planet are just brilliant!


The conversations with Planet are some of my favorite moments. I wish I could find my disc so I could watch the little videos each little new thing comes with.

I've never played as anyone other then Deirdre or Corazon. They're just too amazing for me to choose someone else. Each faction leader, however, has some very good points on almost everything. Sister Miriam Godwinson, for instance, isn't just some religious nut.

I mean, she kinda is that, but not just that. Her quote on nanomachines is a good one.

You are orphans, earthdeirdre... 

Modifié par The Ethereal Writer Redux, 31 janvier 2013 - 11:10 .


#120
vitae-vixi

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David Gaider wrote...

vitae-vixi wrote...
Writing Department:

Why have you chosen to follow the path of generic human protagonist as opposed to a rich choice in races as seen in Dragon Age: Origins considering it's success and positive feedback regarding variation?


I'm not sure why you'd ask the writers that. It's not our decision to make. It's primarily a design decision based on resources, though I'm not personally opposed to it. Having more race options is nice (and fans appreciate having more options for anything, period), but hardly essential to a good story.

Is this an attempt to distance yourself from Bethesda & Elder Scrolls by restricting race types and instead following an EA "norm"?


Err... no. Mike Laidlaw has indicated he'd like to get back to more races later, if it's possible and appropriate for the project.


Thank You for answering my questions: As regards why I'd ask the writers that, it's because I don't work in video games and didn't realise this wasn't a writing decision. Frankly, your task masters are fools.

Glad to hear you aren't opposed to it - but it's hard to take a concept or an experience away once it is given and the experience of the opportunity to experience things from a multitude of different angles. In all honesty, people thought it was so good they are asking for it again. Although I agree it isn't essential to a good story, you don't need to choose your race while reading a book and there are plenty of successful books, but it can add some spice and replay value over just changing classes. Small changes in attitudes from other characters, a few lines of unique dialogue, a personal quest can go a long way to adding replay value to the game which is from a consumer's point of view incredibly important. I'd certainly be more prone to buying DLC if it was going to give me an illusion of different experiences OR I had replayed the game enough that I wanted to extend my original play time. When you have 6 characters to take through a... I don't know 6ish hour DLC thats 30+ hours of gameplay. As opposed to playing through once or twice because the superfical experience is the same.

Second point: I'm glad to hear that more races are still on the cards, however if EA is not going to allow enough funding for multiple races and they consider it superfluous I don't hold much hope.

I sincerely hope that DA:I is a success. THANK YOU for replying and addressing a misconception I had, you have upped the chances of me buying closer to release than I had originally planned.

#121
Foolsfolly

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Jesus. I haven't played Alpha Centauri in forever. That game sucked up like 3 months of my life back in the day. And Saints Row 3? Pure fun. I hope Voltion's new owners keep the company intact and stay out of their way for SR4.

I wish like hell I had a 'one question' I would ask.

...perhaps, are you hiring writers with no experience in writing for video games?

But the answer's a foregone conclusion.

#122
Fast Jimmy

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Allan Schumacher wrote...

jillabender wrote...
Civ IV is an excellent choice! I also love Civ V, and Sid Meier's Alpha Centauri. :D


I could probably survive a desert island with any 5 Sid Meier games.


Sid Meier or some of the Koei games, for me. 

#123
Urzon

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Lets try a general question. If you could take one trip in a time machine, or much more preferably a TARDIS, when/where would you go and why?

#124
PnXMarcin1PL

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Why is Nightmare mode so easy? I mean one hit and enemy is dead -.- Except elites, golems and ogres xD

#125
Androme

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Will there be more freedom in choice of what weapons to use on the Rogue and Warrior class (atleast?), what I mean by this is, can we look forward to dual wielding Warriors and Rogues with axes?