If purchased 2nd hand, anyone who decides to fork out the 1200 pts required for such a small DLC needs their head eximaned. Hell, it's not even worth 800pts!
Modifié par Dr Bawbag, 09 janvier 2010 - 11:20 .
Modifié par Dr Bawbag, 09 janvier 2010 - 11:20 .
Modifié par kalniel, 09 janvier 2010 - 11:24 .
Modifié par Dr Bawbag, 09 janvier 2010 - 11:28 .
What? For me I had relevant conversations happening with Shale throughout the whole campaign, not just an hour and a half's worth.Dr Bawbag wrote...
@ kalniel - Huh? Take your time and you're lucky to get an hour and a half. 1200 points is a rip off when you look at some other DLC. Whether you like Shivering Isles or not, it being the prime example. In fact, i fail to see how anyone can seriously think 1200 for the aforementioned DLC is good value. Soldiers peak is every bit as long, yet that is considerably cheaper.
Modifié par Dr Bawbag, 09 janvier 2010 - 11:35 .
Modifié par Must have name, 09 janvier 2010 - 11:38 .
For Shale to be interesting... That's just your opinion. I don't find Wynne interesting at all, yet some people like her. Just a matter of taste.Dr Bawbag wrote...
Why ask a question when you already know the answer? Ok, look at it another way why would anyone want to pay 600 pts for an extra companion (shale)? It's insane ffs! She's not even the most interesting/useful character in the game.
Must have name wrote...
and it's got a lot more content than say Warden's Keep has.
Yozaro wrote...
For Shale to be interesting... That's just your opinion. I don't find Wynne interesting at all, yet some people like her. Just a matter of taste.Dr Bawbag wrote...
Why ask a question when you already know the answer? Ok, look at it another way why would anyone want to pay 600 pts for an extra companion (shale)? It's insane ffs! She's not even the most interesting/useful character in the game.
For Shale to be useful... Do you mean you should get a god mode companion with 600 points? I don't find Alistair that useful but still he's one of the best characters in the game IMO. I usually keep him in the party just for the dialogue and the fact that he's a Grey Warden.
Guest_Bio-Boy 3000_*
Torias wrote...
Because it comes free with actual copies of the game.
If you don't buy a copy from Bioware, then they use this as an option to get actually get some money from you.
They spent a lot of money building this game, and people who buy the game second hand don't contribute anything towards paying for those expenses. Shale is a way they can contribute to helping Bioware actually make a profit on Dragon Age.
If you don't want to spend $15 on Shale you have two options:
1) Don't buy it.
2) Buy the game from Bioware (so that Bioware earns money to cover their expenses) rather than buying a 2nd hand version (which contributes nothing to the profitability of the game and decreases the chance of awesome-tastic sequels).
Bio-Boy 3000 wrote...
You are trying to account physical time played when the pricing of DLC created by Bioware is determined by the content within, regardless of what that content.. Whether or not that equates out to this rather pointless and arbitrary system of people have made up here (dollars to hours value), that is a matter of personal opinion.
Guest_sprybry_*
Modifié par sprybry, 09 janvier 2010 - 12:26 .
Value is subjective. You're saying that in your opinion there's not enough content for the price. That's fine, but I'm saying that in my opinion there is enough content for the price. Compared with the likes of horse armour, the pitt, operation:anchorage, paying for changing character name, gender etc etc. I think the Stone Prisoner is a good example of DLC that is worth the money.Dr Bawbag wrote...
The second reason i can fully accept, people trying to justify the content to price ratio, i can't.
Modifié par kalniel, 09 janvier 2010 - 01:28 .
Guest_Obtusifolius_*
Modifié par Obtusifolius, 09 janvier 2010 - 04:24 .
Dr Bawbag wrote...
All that aside, there's no getting away from the fact that digital DLC is a cash cow for devs and publishers alike. No shipping costs are involved, no pressing costs, no retailer getting a wedge of the profit (maybe that's debatable as I'm not sure what the microsoft/sony v retailer cost are) and no packaging costs. Yet all this considered, digital DLC is still massively more expensive than buying DLC packs on the high street.