Viglin wrote...
Dr Bawbag wrote...
All that aside, there's no getting away from the fact that digital DLC is a cash cow for devs and publishers alike. No shipping costs are involved, no pressing costs, no retailer getting a wedge of the profit (maybe that's debatable as I'm not sure what the microsoft/sony v retailer cost are) and no packaging costs. Yet all this considered, digital DLC is still massively more expensive than buying DLC packs on the high street.
You forgot to list the bonues's to the customer as well;
-No shipping and handling costs
-No waiting days, even weeks...unless your willing to pay more for quicker delievery
-No having to worry if it even gets delievered to you
-No having to go to the store[which can include travel exspense], traffic, bad weather, hoping the store has it, dealing with lines and salespeople, etc etc
To me, it seems a win win for both sides...and in the end, its 100% upto the customer if they wish to pay.
All you need to add to that list is a breathing ventolator to do your breathing for you and you'll be sorted. Another thing about digital DLC is you don't actually own anything and it suddenly becomes worthless if you decide to stop using a PC or a certain console or decide never to play the game again. Hard copies have sell on value digital material has no value.
Maybe I'm showing my age here, but i was always under the impression owning a hard copy whether it be a game, CD or DVD is always going to have more benifits for various reasons.





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