What about a non-free MP DLC?
#26
Posté 30 janvier 2013 - 09:31
#27
Posté 30 janvier 2013 - 09:34
HolyAvenger wrote...
Bad idea to split the player base.
You have a disturbing tendency to post my opinion...
#28
Posté 30 janvier 2013 - 09:35
#29
Posté 30 janvier 2013 - 09:40
#30
Posté 30 janvier 2013 - 10:00
Modifié par RB26D3TT, 30 janvier 2013 - 10:11 .
#31
Posté 30 janvier 2013 - 10:16
#32
Posté 30 janvier 2013 - 10:32
Back in I believe May I did a bit of reading on paid DLC vs free, I am on the side to keep it free as many may not be able to afford the cost, I know I play with quite a few university students and it`s probably an expense they can do without, the argument that struck me is paid creates a fracture in the community which in the case of a game almost a year old is probably not a good thing.
#33
Posté 30 janvier 2013 - 10:35
P51Mus7ang wrote...
Every Dlc I put fourth to sixty bucks in as a token of my appreciation for the work.
Back in I believe May I did a bit of reading on paid DLC vs free, I am on the side to keep it free as many may not be able to afford the cost, I know I play with quite a few university students and it`s probably an expense they can do without, the argument that struck me is paid creates a fracture in the community which in the case of a game almost a year old is probably not a good thing.
You deserve a thank-you from the majority of us.
I also want to point out that it would be easier for BioWare to regulate Multiplayer if 99.9% of active players are using the same version of the game.
#34
Posté 30 janvier 2013 - 10:37
#35
Posté 30 janvier 2013 - 10:38
Mindfane wrote...
A paid DLC will divide the player-base, and you will find it way more harder to fill your lobbies.
True for most popular MP games out there like COD, Battlefield.. Once the DLCs start rolling out, finding servers with enough players and matching DLC set becomes a headache.
Did you read the post? That's what OP wants.
#36
Posté 30 janvier 2013 - 10:38
#37
Posté 30 janvier 2013 - 11:01
I mean, you're throwing a whole heck of a lot of added cost on a long lived game already, so might as well fork over the funds to support it right?
#38
Posté 30 janvier 2013 - 11:12
Alot of money i spend for SP DLC, yes i mean all like weapon packs, alternative costumes, Omega and Leviathan. I don't want buy another Bioware points, to buy one MP DLC.
Otherwise. Bioware said before ME3 release if i good remember, that MP DLC will be free. The speculations that MP DLC will must paid, is from trolls i guess.
Modifié par DesioPL, 30 janvier 2013 - 11:13 .
#39
Posté 30 janvier 2013 - 11:39
Characters, guns, mods, gear etc. in separate free DLC.
#40
Posté 30 janvier 2013 - 11:53
And I'm sure you didn't think it through.
#41
Posté 30 janvier 2013 - 12:28
ok, so nobody wants to have a paid DLC which could become a wall separating them from the main playerbase (as far as i know, it is possible to play without dlc even now - so, nobody would have to pay for any upgrades, Psycho Pisces, you would simply have less people to PUG with)
as i said, it was just a thought inspired by those who complain about PUGs and how hard it is to find a good match
if you're an elitist or a PUG hater - then just buy a dlc and enjoy the game behind a big wall, that was the idea of my post. i was just wondering is there enough people who would support this concept. it was not a request or any kind of offer (@OblivionDawn and @Happy Shepard xD)
as it appears, everybody either does not want to pay, or does not want to be a part of a "loyalist oasis". which is great, i think. it means that everybody is ok with status quo and pugs and everything, just like me
EDIT:
to all those offended by me dividing playerbase into loyal players who will buy vs. glitchers/leechers and casual players - i did not mean anything bad by saying that, and i do not think being a casual player is bad
i'm just saying that hard core loyal player will buy it no matter what simply because [s]he's that mad about it. If i didn't have money for a dlc, i would not have money for the game in the first place. casual - means, i can do without it and do not care much, will play without that dlc with the majority of the playerbase and be fine
Modifié par fayk_id, 30 janvier 2013 - 01:04 .
#42
Posté 30 janvier 2013 - 12:49
#43
Posté 30 janvier 2013 - 01:01
#44
Posté 30 janvier 2013 - 01:14
Would throw out the airlock.
#45
Posté 30 janvier 2013 - 01:17
#46
Posté 30 janvier 2013 - 01:19
#47
Posté 30 janvier 2013 - 01:22
As a matter of fact, I don't think anyone would buy DLC that costs $30-$50. Let's not forget how more difficult it would be to find lobbies, especially since the game is almost a year old. You must really want this game to suffer a swift death.
#48
Posté 30 janvier 2013 - 01:23
#49
Posté 30 janvier 2013 - 01:28
Modifié par Chealec, 30 janvier 2013 - 01:28 .
#50
Posté 30 janvier 2013 - 01:37
Measuring skill is not easy or accurate and made even trickier because ME3 is all co-op but perhaps something like time played or extractions completed? Not exactly fool proof but I think it'd solve a few of the problems...
Edit: Just read a couple other posts which also raise vaild points. 1) What's to stop beginners from buying said DLC and still hoping to be carried? 2) With the amount of stuff that's broken/glitched within the game, who'd be stupid to pay for that? 3) DLC always split player pools and that's never a good thing.
Modifié par Sir_Alan_, 30 janvier 2013 - 01:43 .




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