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#126
Guest_IReuven_*

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Neofelis Nebulosa wrote...


Common courtesy is what makes us work as functional social entities. If our ancestors would have simply bashed everyone they didn't like with a stick all the time, we would have died away a good couple years ago.

I disagree. People pretty much have done that over years and somehow our amazing ability to reproduce like hell when things are not doing well kept our wonderful species alive.

The conflict was always a part of human history , conflict for resources, power, or ideology ( even if the idea rejects the way of conflict ). I do not get why people shy away from it - yes, as "civilised" people we can resolve things peacefully by diplomacy, negotiations but unfortunately this way does not leave both sides 100 % satisfied, which can lead to another conflict. Do not go on me that "this makes us different from animals" - we are animals, we have history and we were and we still do bash people with the sticks (sometimes even more lethal stuff). Not even gonna start my quoting of Joker from batman about human behaviour when "the chips are down".

I know this sounds controversial but I think that the only thing that is keeping our world somewhat at peace right now is, at the very basis, a fear of changes.

Also, common courtesy is a thin ice when going to this matter as being nice in this case can be subjective. 

So let's get back on staying polite and the fact that it is hard while being in rage-mode. I see a reason behind it, I see why people got mad ( me including - hell, back in a day, I called BW a band of incompetent morons, while writing about ME3 - no regrets. ) and I say it could have been forseen. And somewhat stopped by a proper reactions. And before that - not rushing the goddamn game to satisfy the shortsighted investors.

But what happened is what happened. Blaming fans for extreme behaviour when it was to be expected is not going to help anyone now. Not even like fans yelling changed much, that's for sure - EA is introducing microtransactions into singleplayer/coop videogames which is goddamn insulting at this point, BW is coming up with ME4 even they've said few years ago something about "not making ME series cheap" [ regarding too much sequels ], and Extended Cut does not change much.

#127
Reever

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I'm inclined to say:

Deal with it. Get out. Enjoy your lives. Mass Effect is not real. There is a world outside it. Okay?

#128
Guest_Ninja Stan_*

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BlueDemonX wrote...

I'm inclined to say:

Deal with it. Get out. Enjoy your lives. Mass Effect is not real. There is a world outside it. Okay?



Apart from asking who the [sha na na] do you think you are, if You think you need to convince people that ME is not real, I think that You should get outside. Just do not try to tell that to people, or they know it, or they could not give a [shoobie doo wa] less.

So, yep. Keep your Cpt. Obvious advices for yourself. If somebody needed to tell them to You first... then you have issues.

Goodday. 

:ph34r:[No swearing, please.]:ph34r:

Modifié par Ninja Stan, 03 février 2013 - 09:21 .


#129
Dieb

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BlueDemonX wrote...

I'm inclined to say:

Deal with it. Get out. Enjoy your lives. Mass Effect is not real. There is a world outside it. Okay?


Okay people, I know I don't post a lot, and when I do, it's always walls of text. I hardly use any internet abbrevations, and english isn't my first language, so if you don't want to read them, then don't.
But I'm inclined to demand that when you want to answer, you pretty much HAVE to read them.

The kind of tone in postings like this, "I rose above this intellectually. They can't see the edge of their hole to even realize they're trapped in one", it could be interpreted as arrogance. You may not be the one person that saw the light after all.

Patience restored, I'm sorry.


Well, Mass Effect isn't real, but... Well, for example, I love Zaeed, but I don't yell at people who call him boring and stereotypical. This, however, is no lore discussion.

It's about calling real people names, about clogging the forums with the ever same topic over and over, with at least half the answers to a thread covering a story-related question being cynical one-liner inside "jokes", referring to the shortcomings of, or statements made by, the dev team. It's just not funny anymore.

That's very real, and I wouldn't make as much of a fuss if it weren't.

Modifié par Baelrahn, 03 février 2013 - 11:35 .


#130
Cyberfrog81

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RukiaKuchki wrote...

Why does this always have to be so melodramatic? Bioware aren't curing cancer, they make videogames. It's time-wasting entertainment produced by a group of talented, creative people. People here have to stop taking things so seriously and so personally. You didn't like the game for whatever reason, that's fine. You don't have to defend your personal preferences. But over-interpreting and twisting every little comment (or lack of comments) as a personal attack on yourself or your fellow fans is just silly.

Agreed. Though taking [some subject] too seriously is what being a "fan" is all about.


And looking for insidious relationships with publishers and media outlets...it's just paranoia.

No it's not.

#131
RukiaKuchki

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Cyberfrog81 wrote...

And looking for insidious relationships with publishers and media outlets...it's just paranoia.

No it's not.


Yes it is ;-)

#132
99DP1982

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RukiaKuchki wrote...

Cyberfrog81 wrote...

And looking for insidious relationships with publishers and media outlets...it's just paranoia.

No it's not.


Yes it is ;-)


Well, lets see... Game developers and publishers can probably live without game journalists. Game journalists cannot live without the former... (it was much different in no-internet, limited internet times, where game publishers were more reliant on gaming magazines to establish the awarness of a product among their customer base. With the evloution of the internet, that leverage was removed from the hands of game journalists - you will see a vastly different quality of reviews from 18 years ago and now)

It's a matter of professional ethics that usually drive business that are to control their "bread providers". I'm not sure if there is an official code of ethics, game journalists licenses, etc. like in other positions with high public trust, that control quality. (auditors, court's experts, etc.)

We also need to divide game journalism into at least two specific categories - journalism in a sense of overall articles, news from the industry, etc. where adds of products, product placements, etc. would be a normal part of a buisness, as it is in the regular journalism as well.

The other side would be game reviews, which should be an unbiased evaluation of quality of the product.
The problem is with the detachment of one part from the other in the current games' journalism. More often than not we see the game reviews being basically marketing tools of a product placement, instead of a quality control of a product. That's because these people are not gaming experts, but regular gamers with their own preferences AND also dependand on the providers of titles. With no legal boundries on the quality of game reviewers and specifc code of ethics, legally binding both publishers and game reviewers as quality control bodies, the professional game reviews are in essence no different from a quality check and reliability point of view than opinion of any gamer in any kind of media (thematic forum, video, blog, etc)

We as gamers need to accept that fact and simply be aware of this whenever we want to make a decision about a purchase of any title from any developer.

Usually that would require lurking on dev's forums, acquiring a playable demo before a full product release, etc.

Modifié par 99DP1982, 04 février 2013 - 08:59 .


#133
M Hedonist

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I guess the game developers just liked ME for other reasons than I did.
You know, this situation is kinda like when people who've been friends grow apart - there have been good times in the past, but now it just seems like they're communicating on different levels - the devs and the part of the fanbase that disliked the endings, I mean. Can you really say there is someone to blame for that? Maybe there is - but what's the point in clinging to bad memories when there have been just as many (or probably even more) good memories?
If you leave Mass Effect, don't remember people like Casey Hudson and Mac Walters as the ones who ruined ME, but as the ones who made ME such a great franchise in the first place.

#134
XqctaX

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there is no way there is going to be like and A B C ending :)

buy more dlc message in the end.

The EC beeing nothing but an extra coat of paint on the "bad2 ending
rather than adressing the constructive critisism given by those many that
was more than curtious

then pr-speak

thats what i think most got upset about back in the day....


as to the blameing of certain "events" or "things" within the game
to specific persons, that is the spawn of lack of explination of "what happened" from the team.

a honest dialogue without dodging the hard questions would have gone a long way
but that took soo long time and when it was done. nothing as to the
ending was really allowed to be talked about during said fan-bwteam talks.


anyways what ever happened behind the curtains i hope bioware learned a few things
because if bioware continue to do the same misstakes as in me3
it will be a sad day for gamers.

#135
99DP1982

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XqctaX wrote...

a honest dialogue without dodging the hard questions would have gone a long way
but that took soo long time and when it was done. nothing as to the
ending was really allowed to be talked about during said fan-bwteam talks.


It's like asking a politician to have an honest dialogue...

Even if they might have some issues and disagreements, they will never talk it outside of the company... That's clear to anyone who ever worked in big, professional companies.

The company has a one statement for the outside world, and will protect its interests AND employees in any discussion outside of the company (unless there are valid criminal charges). That said I am fairly sure that if there is really a problem with something (arguments of any kind), then the company has some heated discussion within itself...

#136
Dieb

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99DP1982 wrote...

The company has a one statement for the outside world, and will protect its interests AND employees in any discussion outside of the company (unless there are valid criminal charges). That said I am fairly sure that if there is really a problem with something (arguments of any kind), then the company has some heated discussion within itself...


You just need to follow @davidgaider for a validation on that.

It's just another example of how we can never know what's really going on with someone's personal thoughts, actions and expectations. You only get to see the same people that have to take it to the outside world. It's like smashing your phone after an argument.

#137
Bizantura

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I don't doubt Casey Hudson fel between hammer and anvil when the community of players didn't like the ending. If he is directly responsible or not who knows. I agree that personal vicious attacks are a big no no.

As "executive producer" people turn to him for answers and or accountability. I'm sure he knows that not to mention he is very well payed for it. And this regardless who is really responsible.

In that sense I have problems with posts like this that people who critizise ME3 should feel guilty about it which I perceeve as the undercurrent of these posts.

#138
PXXL

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Well that was entertaining. Playing poker on my other screen :D

If only Shep was still alive.. he could surely bring us all together ;)