hi there!
just one little question:
is there some way to get the wind object to affect fxe models like snow and smoke? i know there's an animation element within the object inspector and you have to use this for some models besides fxe, so it seems.
am i missing something?
thx for your help, much appreciated^^
wind object affecting fxe models
Débuté par
-Semper-
, janv. 09 2010 11:43
#1
Posté 09 janvier 2010 - 11:43
#2
Posté 11 janvier 2010 - 12:29
I don't think wind effects fxe because the smoke models all blow off to the side. You just have to line the smoke up so it looks like it's going in the direction you want the wind to be blowing in.
Haven't used snow, so I don't know about that one.
Haven't used snow, so I don't know about that one.
#3
Posté 12 janvier 2010 - 05:11
This has to be specified when creating the VFX. In the VFX editor, with an emitter highlighted, select the Other tab in the Object Inspector. Under the Collision section you will find Particles Affected By Wind.





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