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Mass Effect 3 Patch 1.05 now available


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#151
Guest_Air Quotes_*

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What? That's it? No Shadow Strike fixes, no Geth fixes, no Collector fixes, no broken powers not working fixes? 

WAAAAAAT?

Modifié par Air Quotes, 31 janvier 2013 - 08:29 .


#152
Megakoresh

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I have played the game for 300 hours and never seen a single missile glitcher. Ever.

I played the game for 30 minutes yesterday and seen
  • Explosive ammo no working.
  • Damage not applying correctly on bosses
  • CSMG dealing less damage then it should
  • CSniper having blank shots
  • Phantoms flailing around on-stop, no cooldown, nothing.
  • Abilities get disable every wave on the Turian Havok after one of unlucky charges
  • Volus glitched 20 times over. B-b-blody screen! So real...
  • Missile not dealing any damage.
  • Using OPS pack and then still going down.
  • Slayer Mellee NEVER connecting because he doesn't teleport close enough.
  • Sabotage kills not counting.
  • Hacked targets still stomping people.
  • Banshee mellee getting you across half the bloody map.
  • And so on and so forth.

Make of that what you will.

#153
Deathsaurer

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Air Quotes wrote...

What? That's it? No Shadow Strike fixes, no Geth fixes, no Collector fixes, no broken powers not working fixes? 

WAAAAAAT?


Collectors are apparently getting fixed finally. http://social.biowar...3944/2#15744237

Modifié par Deathsaurer, 31 janvier 2013 - 08:32 .


#154
Dunvi

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Bryan Johnson wrote...

Dunvi wrote...
:)

So the fixes are being patched in instead of balance changed in? No wonder Eric never responded to my PM regarding the Collector combo bug - dat NDA?

Except damn, now I really want to know what the difference is between the Collector combo bug and the "same" bug happening with brutes/atlases that the later could be fixed in balance changes, and this one waited for a patch.

Pleeeeeease?


simply put it is the same as a balance change just the amount of data was too much to put on the server so it is being put in the patch


Alright, thank you for letting me know.

*curiosity satisfied*

#155
JMC002

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Hmmm... without reading all other replies, is this a fix for the infamous "rocket glitch"?

If so, very cool.

#156
krjn09

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Oooh.. big things for PS3 players. Can't play U/U/P because of collector freezes and can't find a Platinum pug game without glitchers. Here's hoping that will change now.

#157
Linkinator

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glad the rocket glitch is getting fixed never had a problem with the other thing thats getting fixed tho

#158
smilinpig

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 While I  despise the missle stuff for all the weapons it has wreaked havoc upon... it amazes me that with all the bugs and incredible glitches this game has that ruin gameplay and cost the users credits ( how many times have you been disconnected or cut from EA servers on extraction after a hard won gold or plat??)...the only thing bioware/EA decide to spend time and money patching, is the one that costs THEM credits. Like they haven't milked enough from that rip off store?

Don't fix the game play bugs so your faithful customers have a better experience; fix the one thing that causes THEM to lose the almighty credit.

I do not condone cheating -- but at LEAST fix the game so WE don't lose credits too. 

#159
biskra-city

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 still nothing about the framerate of the PS3 version ?? can't be serious guys !!! :?

#160
Megakoresh

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smilinpig wrote...

 While I  despise the missle stuff for all the weapons it has wreaked havoc upon... it amazes me that with all the bugs and incredible glitches this game has that ruin gameplay and cost the users credits ( how many times have you been disconnected or cut from EA servers on extraction after a hard won gold or plat??)...the only thing bioware/EA decide to spend time and money patching, is the one that costs THEM credits. Like they haven't milked enough from that rip off store?

Don't fix the game play bugs so your faithful customers have a better experience; fix the one thing that causes THEM to lose the almighty credit.

I do not condone cheating -- but at LEAST fix the game so WE don't lose credits too. 



Yeah well, this is pointless. They simply don't care. They do the bare minimum to keep people playing, which is even less now that the support period is coming to an end. Most people have nearly maxed out manifests, so now they have even less motivation to make the game more fun. It's an EA studio after all.

Modifié par Megakoresh, 31 janvier 2013 - 09:50 .


#161
Nightvayne5749

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Nope and nope seriously why lie about the missle glitch you are apparently testing with the wrong weapons.I still see it being used but now the Particle Rifle.

#162
Urdnot Trex

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what about that obnoxious glitch with the drells + beam weapons. when i fire my CSR the retical moves down and its hard to hit much of anything in the head.

#163
Dieb

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edit: removed by self for rant / hardly insightful. setting a good example & stuff.

Modifié par Baelrahn, 31 janvier 2013 - 10:21 .


#164
xrudix

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ASmoothCriminalx wrote...

snip



You still dont understood the point. First, I dont play mp for a long time, second: never seen missile glitching, but seen people who opened all weapons and bioware banned them :), because they want money for weapons. This is not online competetive game try PS2, DUST512 or something else where you need coordinate a lot in big scale battles and not killling mobs which spawning.

And if u still wondering why I dont like the fixes they done, well this is simple there are a LOT of bugs/glitches in SP, that a respectful developer should, eh not should must fix. bioware is clearly not one of them.

Modifié par xrudix, 31 janvier 2013 - 10:21 .


#165
Quikraptor

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 Rocket glitchers are gone for good!?

www.youtube.com/watch

#166
ZajoE38

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That is all? That's a shame. No weapon relaxed stance, or corrected weapons in cutscenes? Oh I forgot, ME3 is not from CD Projekt RED.

#167
narayani d.d

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Good.
But it would be better to James Vega screen computer set, and then on the table clacking at a loose and.

Modifié par narayani d.d, 31 janvier 2013 - 11:54 .


#168
SystemEcks

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It costs 10x more effort in work-hours to release a fix after production, it costs about 1000x more to fix it after the following productions have broken it again :P

I don't care about the bugs, I love mass effect, and I've just learned to fear collectors, I'm happy we don't see them as much on platinum now, and hey! Rio is actually my favorite platinum map at the minute!

#169
jrm_ayun

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xrudix wrote...



ASmoothCriminalx wrote...

snip



You still dont understood the point. First, I dont play mp for a long time, second: never seen missile glitching, but seen people who opened all weapons and bioware banned them :), because they want money for weapons. This is not online competetive game try PS2, DUST512 or something else where you need coordinate a lot in big scale battles and not killling mobs which spawning.

And if u still wondering why I dont like the fixes they done, well this is simple there are a LOT of bugs/glitches in SP, that a respectful developer should, eh not should must fix. bioware is clearly not one of them.


Go rant in your SP section

#170
HeavyTankZA

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i think origin might be broken... updating 4 odd gigs of data to me 3

Image IPB
 

#171
AustinSHend

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smilinpig wrote...

 While I  despise the missle stuff for all the weapons it has wreaked havoc upon... it amazes me that with all the bugs and incredible glitches this game has that ruin gameplay and cost the users credits ( how many times have you been disconnected or cut from EA servers on extraction after a hard won gold or plat??)...the only thing bioware/EA decide to spend time and money patching, is the one that costs THEM credits. Like they haven't milked enough from that rip off store?

Don't fix the game play bugs so your faithful customers have a better experience; fix the one thing that causes THEM to lose the almighty credit.

I do not condone cheating -- but at LEAST fix the game so WE don't lose credits too. 


This. Please. I've lost so many credits to packs simply not opening, and to disconnections on wave 10 and extraction wave (for some reason the rate of disconnect is much higher on those waves...)

Please fix the servers, it's gamebreaking. :(

#172
ValorOfArms777

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This is pretty amazing in a extent ..it means the STRIKER can finality be looked into


they can stop dinking around with balances around this "bug cheat" and get REAL balance results...

or not

#173
Bushido Effect

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Chris Priestly wrote...

Fixed an issue with high memory usage when initializing DLCs.
 

:devil:


Is this referring to the screen getting stuck on "checking downloadable content"? I've had that. solved it by setting connect to EA to Auto. 

Or, is this specific to the PS3 version having freezing problems against Collectors?

#174
rootvigo

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8am est and have not seen a patch on Xbox.

It's 5am pst, confused >>

#175
Joe Neutrino

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Collectors fix! Yes!