Acolyte unchanged, keep on walkin. -Biower
#76
Posté 31 janvier 2013 - 05:05
#77
Posté 31 janvier 2013 - 05:09
#78
Posté 31 janvier 2013 - 05:12
#79
Posté 31 janvier 2013 - 05:13
#80
Posté 31 janvier 2013 - 05:16
Also, half the people in this thread who wanted the charge back are people who hate the weapon anyway and just want it to be more inconvenient to use for other people.
#81
Posté 31 janvier 2013 - 05:18
ISHYGDDT wrote...
Well I, for one, am pleased.
Also, half the people in this thread who wanted the charge back are people who hate the weapon anyway and just want it to be more inconvenient to use for other people.
Not true. The weapon was designed to have the charge.
#82
Posté 31 janvier 2013 - 05:18
#83
Posté 31 janvier 2013 - 05:19
ISHYGDDT wrote...
Well I, for one, am pleased.
Also, half the people in this thread who wanted the charge back are people who hate the weapon anyway and just want it to be more inconvenient to use for other people.
Sorry, but uncharged Acolyte is squarely in BioWare's firing line for nerfing. As a heavy user of caster kits that carry the Acolyte as a primary shield-stripper, this is bad news. Nothing to do with inconvience (directly), more to do with heavy Acolyte overuse especially by weapon kits meaning nerfs.
#84
Posté 31 janvier 2013 - 05:19
Freaking nerfs...
#85
Posté 31 janvier 2013 - 05:19
#86
Posté 31 janvier 2013 - 05:20
N7Kopper wrote...
Ziegrif, chill. You'll be able to just kill him before he can switch weapons without any ion cannons. Or just take a charge-up weapon and shoot him while running full-speed. Or, if all else fails...Ziegrif wrote...
N7Dropout1 wrote...
Ziegrif wrote...
I usually don't want to stab the messenger.
But for once I REALLY want to.
I'd probably see it coming... or maybe I wouldn't. Either way I'd turn and shoot my acolyte and strip your shields in one shot without having to charge it.
=P
Allright.
Plan B.
the pic above me isnt creepy until you see the baby fetus.
#87
Posté 31 janvier 2013 - 05:20
Please remove your bra's and panties from the stage.
Modifié par lktalon22, 31 janvier 2013 - 05:21 .
#88
Posté 31 janvier 2013 - 05:21
#89
Posté 31 janvier 2013 - 05:21
* pol. I'm very displeased with the current state of affairs.
#90
Posté 31 janvier 2013 - 05:23
HolyAvenger wrote...
ISHYGDDT wrote...
Well I, for one, am pleased.
Also, half the people in this thread who wanted the charge back are people who hate the weapon anyway and just want it to be more inconvenient to use for other people.
Sorry, but uncharged Acolyte is squarely in BioWare's firing line for nerfing. As a heavy user of caster kits that carry the Acolyte as a primary shield-stripper, this is bad news. Nothing to do with inconvience (directly), more to do with heavy Acolyte overuse especially by weapon kits meaning nerfs.
Does it matter that much whether it takes 3 shots or 4 to strip a Banshee's barrier? It's a utility weapon. Unless it gets nerfed by 50% it won't amount to a hill of beans.
#91
Posté 31 janvier 2013 - 05:24
#92
Posté 31 janvier 2013 - 05:25
HolyAvenger wrote...
Doesn't matter, sticky by BroJo has resolved my concerns...
I'm so glad
#93
Posté 31 janvier 2013 - 05:26
stysiaq wrote...
Noż kurwa w dupę zajebana jego mać.*
* pol. I'm very displeased with the current state of affairs.
Masz urwa rację*
*pol. I agree with you completely
N7Dropout1 wrote...
Hausner85 wrote...
L2P you srubs. I'm saying this for the first time. But because your inability to learn how to use simple charge up mechanics Bioware will pretty soon nerf this gun to the ground, destroying it for all of us that could use it properly
Jeez, relax! [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]
You sound like those people who were blaming Caineghis for the acolyte charge-reversion because he put out a platinum solo video with a geth trooper using it.
I'm just fully awere what comes next. And I'm sure that in the end we all lose on this
Modifié par Hausner85, 31 janvier 2013 - 05:31 .
#94
Posté 31 janvier 2013 - 05:26
#95
Posté 31 janvier 2013 - 05:26
#96
Posté 31 janvier 2013 - 05:27
HolyAvenger wrote...
Doesn't matter, sticky by BroJo has resolved my concerns...
Ah well, doesn't really matter, just reduces what little urge I had to play a power spam character. Back to speccing full weapon damage and taking a Claymore/Harrier/Hurricane/Talon on everything.
#97
Posté 31 janvier 2013 - 05:28
#98
Posté 31 janvier 2013 - 05:28
ISHYGDDT wrote...
HolyAvenger wrote...
Doesn't matter, sticky by BroJo has resolved my concerns...
Ah well, doesn't really matter, just reduces what little urge I had to play a power spam character. Back to speccing full weapon damage and taking a Claymore/Harrier/Hurricane/Talon on everything.
L2P noob
#99
Posté 31 janvier 2013 - 05:29
F1NG3RZ- wrote...
Much better for me, its down to the fact that if i heavily use acolyte my pad needs a portable generator w/ the charge up, very annoying! and all this talk about me3 crashing ps3s is bs, your ps3/hdd is dying, mine is rammed with dlc and only probs i get is textures
Bioware has admitted Collectors causes crashes on PS3, it's not peoples' HDs.
#100
Posté 31 janvier 2013 - 05:29
Me *__*





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