iOnlySignIn wrote...
I still don't see why you're taking 6 points in Havoc Strike. You hardly ever HS enemies which are not isolated - nor should you.
3 or 4 points is enough IMO.
I do it all the time

And the weapon synergy at rank 5 is too good to skip. That's why I sometimes Havoc Strike something even though I know the incendiary ammo will kill it.
BlackDahlia424 wrote...
If I don't see anything the Havoc does better, then why use it over the DV?
Then why use anything else than a GI with armored compartments ?
2. They are far more reliable, at least in my experience. Stim packs are about as bad off host for me as Ops packs. They activate after you die a lot, and sometimes it'll activate and won't refill my shields at all.
IMO, the Drellguard is much worse off host than the Havoc. I don't have to press a button 10 times to refill my shields, havoc strike usually triggers instantly and I'm not throwing air instead of grenades 30% of the time.
WesternUnicorn wrote...
You can backdash immediately out of a Havoc Strike if you do one immediately after the wind-up for havoc stirke. Prob a safer way to get sync killers.
Unless I see a dev saying it was intended, I'm not gonna do it. Probably an exploit.