Would you like more "evil" options in this game?
#76
Posté 01 février 2013 - 12:05
#77
Posté 01 février 2013 - 01:50
Sutekh wrote...
Which evil options are we talking about?
Hardcore evil: I know what I'm doing is bad, but I'll do it nonetheless because I'm self-serving / power mongering / sociopath / bully. I'll attain my evil goal using my evil ways.
Insane evil: The voices told me to kill and rape those children (the Magistrate's son).
Evil in Good Clothing: I'm quite sure that I work for the greater good, and if it takes the suffering of thousands to get there, then so be it (I think Petrice is a good example of this).
2-D evil: Now I'm gonna torture that puppy just because I can. I'm dark, and evil, and baaad, mwahahaha.
Evil born from Good: In hindsight, saving the life of that possessed child maybe wasn't such a good idea.
Good born from Evil: I'm gonna purge the planet of every murderer, rapist and various ne'er do well, and I'll do it by hand, painfully. I am the Law, and all that sort of things.
Self-defense evil: I killed thousand cultists / bandits / templars / city guards / mages but they attacked first (your honor).
Casual evil: I know those people are abused and oppressed, but I'll just look the other way because I don't really care.
There's many aspects to "evil", and while it can be interesting to explore them, it must be done well, which isn't easy. Not mentioning the fact that most evil people don't consider themselves evil at all.
Personally, I'd love more hard choices, mixed results and pyrrhic victories, such as the fate of Amaranthine in Awakening, but true evil is complex and should be treated so, imo, to avoid a childish caricature.
I'd say "Evil in Good Clothing", that would be the best fit for an "Inquisitor". I'll be pissed off if we don't have the option to BECOME something like Mother Petrice.
#78
Posté 01 février 2013 - 03:09
Emzamination wrote...
It's called self-preservation. If you
think getting down on your hands and knees and letting someone take your
life because thats what they choose to do is ok, more power to you. If
you saw that same soldier attempting to harm a child or a defenseless
woman, would you hesitate to kill them because no one has control of
your body? and if you did, would you look at yourself as evil or having
prevented a evil person from comitting a evil act on innocence?
I agree. Motivation is everything. Sure, you're a killer regardless, but not necessarily a murderer (illegal killing/planned malice). For instance:
a. If someone killed my friend because he'd gone crazy and was about to blow up the town, I'd have to thank the killer for saving my family. That person would have my gratitude.
b. If someone killed my friend because they had been abused by him as a child, I wouldn't like that they resorted to vigilante justice, but I would be sympathetic to their cause.
c. If someone killed my friend because they wanted their position at work, I'd want the killer prosecuted to the full extent of the law.
Knight of Dane wrote...
In most playthroughs, the majority who dies by my hero's hand attack him/her first. If I had a "Submit and I won't kill you" talent, I would have loved to use that.
I like the surrender option, though you shouldn't always get away with it. Some people may be grateful, but others resentful. Depending on the person and the situation, it should leave you open to being betrayed in the future by the one you let go (such as the apostates in DA2..that was a nice, if evil twist).
#79
Posté 01 février 2013 - 03:37
Unless they're done really well, then I might devote a playthrough or two to it.
So sure, why not. Knock yourself out.
#80
Posté 01 février 2013 - 04:41
I would pay 100$ for such GOOD game
#81
Posté 01 février 2013 - 05:31





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