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Why do people hate Priority: Thessia?


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#326
Ross42899

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I think Thessia is a mediocre mission. Not great. Not bad.

I like the overall atmosphere and story of the mission (I even don't have a problem with Kai Leng), but nevertheless I have two problems with Thessia:

1) IMO its way too linear
2) there are no big decisions within the mission

[BTW those two things are also my biggest problems wit Palavan & Omega]

#327
StarcloudSWG

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I have a problem with Kai Leng, because the Kai Leng fight is poorly written. Very poorly written. It's obvious to me that Kai Leng is an author insert character, or at the very least an homage to a collage of poorly written, hackneyed, stereotype characters.

The use of plot armor, the badly written invincible gunship, and the way his shields *actually* collapsed in gameplay vs. the cutscene immunity he constantly recieves... it's a very clumsy way of saying "this character is supposed to be a threat."

He was never a threat. Every fight he was in was gimmicked *by his writer* to keep him alive as long as possible.

And even after he gets an omniblade through the heart, he's still alive a couple minutes later. Watch carefully after Shepard is done dealing with Vendetta. Someone should have put a couple rounds through his head and incinerated the body, just to make SURE he never shows up again.

Modifié par StarcloudSWG, 01 février 2013 - 02:30 .


#328
dreamgazer

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I don't hate Thessia (especially with From Ashes installed), but it needed to be longer, more in-depth, and include far less Kai Leng.

Modifié par dreamgazer, 01 février 2013 - 02:48 .


#329
Belisarius25

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A turret sequence could have saved it, maybe.

#330
Kingthlayer

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I think for me it's mainly the boss fight at the end, for all the praise the combat gets in Mass Effect 3, this boss fight is horrible. Leng should have been a threat to Shepard, IMO they would have been better off having Leng put Shepard in a position where one of the two squad mates would die. It would have given us a chance to kill off Liara, and then finally my main Shepard can be imported into Mass Effect 3, but as it stands now, he'll never get used again.

The mission also felt very rushed. It's almost like Tuchanka alone took more effort and time then the final 3 missions of the game.

#331
dgcatanisiri

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Thessia is my least favorite mission for many reasons. Let's start at the beginning: This is a single mission on Thessia, maybe a little longer than the average N7 mission that exists for the multiplayer maps to appear in-game, our only look at the planet in the entire series, and it takes place with the Reaper invasion already in full swing. We have no time to make a connection to the planet - what does Thessia matter for Shepard compared to Earth? Sure, Liara cares about it, but, contrary to the belief of whoever was writing this sequence, not everyone likes Liara.

Speaking of, the whole mission, she's acting like this is the first planet to suffer the consequences of the Reaper invasion. As in-character as it is for her to be horrified at this, it's a little extreme, considering that Khar'Shan, Earth, Palaven, and numerous colony worlds have already been attacked like this by the Reapers. Take the bottom option at the end of the conversation in the shuttle, telling her that she can't focus on the numbers of deaths, that she could spend all day counting casualties, her response is that she can't be that callous. Remember that, I'll get back to it.

Get to the beacon, and here's a big thing for me. Tell Vendetta that you want the information on the Catalyst, he stalls. He deflects. He answers questions posed by other characters rather than Shepard. Four times, you get to ask what the Catalyst is, and he doesn't answer. You could get in, get the data, and get out before Kai Leng even arrives if Vendetta would just DO HIS FREAKING JOB. Sure, protheans, but the point remains, if there was to be ANY chance of defeating the Reapers, that data was vital, and he dithers while Thessia burns (okay, now I want an image of Vendetta playing a violin while Shepard's trying to get the data).

Then, there's the fight with Kai Leng. It is not lost through player agency, it's lost because the plot demands it. We can't do jack about the gunship firing at us, and once the plot decides that Kai Leng wins, it's in a cutscene we can't control Shepard in. I could understand requiring Kai Leng to win and take the data. But there had to be a better way to do it, to make it feel like a loss that happened because we didn't do things right, rather than because the plot demanded it.

And then, here's the biggest part for me. The aftermath. Shepard is shattered because of Thessia's fall (and, yes, that's what Shepard refers to in regards to the reasons of their reaction. Exact quote: "Thessia's fallen, and that's on me.") and Liara will retreat to her quarters and mope. So, let's tackle Liara's first, because I have a lot to say on Shepard's forced reaction and I'd rather not still be foaming at the mouth for this.

Speak to Tali, speak to Kaidan, speak to freaking ADAMS, who doesn't talk about anything plot or character related outside of the engine room, and they're all concerned about how Liara is handling the fall of Thessia, telling Shepard to go check on her. I'll hit more of this in a minute, but the fact that two of Shepard's closest friends are more concerned with Liara, both of them potential LI's, as well, rather than helping Shepard pick themself back up after this loss speaks to favoritism for Liara.

Then there's her reaction. She retreats to her room, asking herself if she could have done something differently. Both of the dialogue options are ultimately about giving her comfort. But in my game, how I play Shepard, Shepard and Liara have had a strained relationship from moment one, given the plot-required melding and the fact that she has a crush on Shepard pretty much from the word 'start.' So my Shepards would, instead of comforting her, call her on the fact that she is only now asking herself what she could have done differently. Only now, at the fall of Thessia, while so many other worlds have fallen. It's a problem I've had with Liara's writing all over the place - she has this tunnel vision when it comes to bad things that happen to her. She only cares about how it affects her, not how others are affected. So my Shepards would ask her where was this concern when Earth fell? When Palaven did? The way she's acting, you'd think that Thessia was the only world that had fallen to the Reapers. But it's not. It's just the latest. I know, it's in character for this kind of reaction, but it's also in character for the Shepards that I've made to call her on it. They might be gentle or they might be pissed, but they would call her on her behavior. It's not called a military pep talk for nothing. (Also, here's where I get back to the callous thing: Only caring about the lives of the billions of asari dying, while the humans and turians and batarians and everyone else are just numbers? That seems rather callous, Liara. This is what I mean - she's focused only on how Thessia's fall affects her species. But the mission that they're on REQUIRES looking at EVERY species.)

But the biggest thing for me is how all through the aftermath, I'm not playing my Shepard. I'm playing BioWare's Shepard. BioWare's Shepard is emotionally devastated in the wake of Thessia. Not Kai Leng's victory. Thessia's fall. That's the only thing referenced to why Shepard is acting like this. And all I can do is ask '...what?' Because Thessia? The minute the Reapers hit, the planet was lost. That's been made pretty clear across the rest of the game - the planet falls when the Reapers arrive. Even if the data Vendetta refuses to give Shepard has could have helped them end the war ASAP, Thessia was still lost - the Reapers would still be there while they raced that data to Hackett and the Crucible, they'd have to put it together... The data was not a magical 'I win' bomb (SHUT IT.), it was data. It would point the way to the end, not the end in and of itself.

Then, we go back to the dialogue options both being the same. Shepard's reaction to the fall of Thessia is 'it's all on me' or 'it's all on me.' The options to react at Joker's comment about the asari are 'get mad' or 'get mad.' The way to respond to Liara is 'I'm sorry about your world' or 'I'm sorry about your world.' They're the same content packaged in different words. And by Shepard's reaction, Shepard is VERY CLEARLY emotionally compromised at this point. So, going back to my remark about Tali and Kaidan, both of them potential LI's, they have NO comment about how Shepard is taking things. To them, it's all about how Liara is handling it. Garrus offers a remark ("Your best friend picks you up..."), but neither do the other two LI's on the ship aside from Liara herself.

And let's not add, I, as a player, am PISSED AS HELL at the asari government for hiding the beacon until the eleventh hour and expecting a victory. That beacon could have changed the entire course of the war, not just from the start of the game, but the start of the series. But the matriarchs were too concerned about holding their power, their position as the most powerful species in the galaxy, to even quietly 'discover' this beacon and have it give truth to Shepard's warnings. We can diss the Council at practically every turn, we can tell the Dalatress to go hang, we can punch Han'Gerrel, but where's the opportunity to call out the asari government? Nope, it's all on Shepard. On the list of people responsible for Thessia's fall, Shepard's highest ranking is around fifth. But Shepard's blaming him/herself?

Worlds are falling left and right at this point. My Shepards would accept it and move on, because the fall of an individual world simply at this point can NOT fall solely on Shepard's shoulders or Shepard would crack, curl up into a ball, and spend the rest of the war until doomsday in a psych ward. BioWare's Shepard is taking Thessia's fall as a personal failing. And that's not how my Shepards, the Shepards I'd spent the last two and a half games building and defining, would react. There had been little hiccups between the reaction of my Shepards and the options allowed in the past, but this... For me, this is a glaring neon sign that says 'it's not your character, you just press the buttons.'

So yeah. Those are my problems with Priority: Thessia.

Modifié par dgcatanisiri, 01 février 2013 - 04:39 .


#332
Kel Riever

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Belisarius25 wrote...

A turret sequence could have saved it, maybe.


LOL!  Image IPB

#333
Steelcan

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Well said person whose name is complex

#334
Maver790

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 Because shepard got his ass kicked by kai leng, i thought he was indestructible:?

#335
Hazegurl

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dgcatanisiri wrote...

Thessia is my least favorite mission for many reasons. Let's start at the beginning: This is a single mission on Thessia, maybe a little longer than the average N7 mission that exists for the multiplayer maps to appear in-game, our only look at the planet in the entire series, and it takes place with the Reaper invasion already in full swing. We have no time to make a connection to the planet - what does Thessia matter for Shepard compared to Earth? Sure, Liara cares about it, but, contrary to the belief of whoever was writing this sequence, not everyone likes Liara.

Speaking of, the whole mission, she's acting like this is the first planet to suffer the consequences of the Reaper invasion. As in-character as it is for her to be horrified at this, it's a little extreme, considering that Khar'Shan, Earth, Palaven, and numerous colony worlds have already been attacked like this by the Reapers. Take the bottom option at the end of the conversation in the shuttle, telling her that she can't focus on the numbers of deaths, that she could spend all day counting casualties, her response is that she can't be that callous. Remember that, I'll get back to it.....


I had to cut it but I totally agree with you on EVERYTHING written about the Thessia mission. I remember bringing Kaidan with me and all he did was try to offer words of support for Liara while she seemed so standoffish toward him. She just had this total sense of entitlement during the entire mission. Now I bring Javik with me as he slams her back into reality especially when the mission is done. Sadly, I can't even tell Javik how much I agree with him. But yeah the Thessia mission takes Shepard away from the player and BioWare assumes control over him proving that it is their story and no one elses. I also find their obsession with Liara disturbing.:?

#336
Bob Garbage

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Some boss battle. Basically just shoot until the screen seizures and the cut scene starts.

#337
Barquiel

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dgcatanisiri wrote...

So yeah. Those are my problems with Priority: Thessia.


No where in that scene is Shep crying about Thessia. Shep is upset she lost the Catalyst. She says: "It's my job to be prepared-- no matter what. And now Thessia is lost, as is the Catalyst." And that's all she says about Thessia itself (while she spends the entire game moping about Earth). The entire rest of the conversation is about how she failed to stop Cerberus, and failed to get the Catalyst (our only hope to save everyone in the galaxy). At this moment, Shep has no clue where Kai Leng went and we have no idea how to find him. Sure, we...the players know the game will end 3 missions later, but put yourself in Shepards shoes. Of course she's stressed and feels hopeless (ME1 had a similar scene as well. Yes, you were always playing Bioware's Shepard). Shepards breakdown isn't because the reapers invaded Thessia. Shepard even tells Liara: "You couldn't have saved Thessia, Liara, even if we got there before Cerberus."

Which brings me to Liara. She said on several occasions how sorry she is for Earth (and she wasn't even there). She wanted to console Garrus after Palavan, but he refused. She was sorry for everyone (see her reaction on Palavan if Garrus is dead. She is also one the the few characters who is sad when Shep wipes out the geth). Witnessing how your planet burns is different than watching other planets from the distance, ofc. Shepard, Garrus, Tali, Legion...they all went home to their people, she didn't. During the war, she's spent her time helping rally support for Palaven and Earth, and using her network to help with the crucible. Liara only caring about the asari is a blatant lie.

The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. Joker was distant/professional for the rest of the game (it also changes the dialogue before Cronos and Earth). If you choose the paragon answers Shepard says she appreciates the thought and you're still close for the rest of the game.Liara's scene also plays out differently depending on your choices (paragon interrupt or not, paragon or renegade paths).

As for the beacon, that's your headcanon. If the asari had revealed the beacon sooner, then it's likely Shepard would never have been sent to retrieve it (that only happened because it was urgent and dangerous), so it would never have activated. EDI flat out tells you that revealing the beacon earlier wouldn't have changed a thing because every scientist studying it would have needed Shepard's cipher to comprehend it.

Modifié par Barquiel, 01 février 2013 - 05:39 .


#338
themikefest

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@dgcatanisiri

well said

#339
Belisarius25

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The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. Joker was distant/professional for the rest of the game (it also changes the dialogue before Cronos and Earth).


I'm a bit ashamed to admit it, but I've actually never talked to Joker after Thessia (I don't tend to find him as funny as most people, I guess, so other than seeing the Joker/EDI stuff I don't spend any time with him). What kind of differences are there?

#340
Steelcan

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Barquiel wrote...

As for the beacon, that's your headcanon. If the asari had revealed the beacon sooner, then it's likely Shepard would never have been sent to retrieve it (that only happened because it was urgent and dangerous), so it would never have activated. EDI flat out tells you that revealing the beacon earlier wouldn't have changed a thing because every scientist studying it would have needed Shepard's cipher to comprehend it.

. That is wrong and you know it.  If it was true than the beacon wouldn't be hidden, Tevos says that it would destabilize the galaxy if revealed = Asari don't want anyone else to have access to the information in it.

#341
Steelcan

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Barquiel wrote...

The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. 

. It wasnt a racial slur, it was a joke.  And there are some Shepards who would love to laugh at that joke, mine included.  Why should we get excluded? Two paths, same outcome =\\= choice

Modifié par Steelcan, 01 février 2013 - 05:43 .


#342
Barquiel

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Belisarius25 wrote...

The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. Joker was distant/professional for the rest of the game (it also changes the dialogue before Cronos and Earth).


I'm a bit ashamed to admit it, but I've actually never talked to Joker after Thessia (I don't tend to find him as funny as most people, I guess, so other than seeing the Joker/EDI stuff I don't spend any time with him). What kind of differences are there?


He's acts completely professional for the rest of the game. You have to call him Flight Lieutenant Moreau (and not Joker) for example. And I don't find him funny either ;)

#343
Guest_LineHolder_*

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MattFini wrote...

What an absurd generalization. 

Anyway,

Priority: Thessia is, in my mind, the most atmospheric mission of the game. Landing in the middle of a warzone and seeing the planet all but lost was pretty terrific. The design of Thessia was beautiful and some of those asari sacrifices were quite stirring, really hammering home that we truly were witnessing the fall of this planet.

It also works quite well for Liara, and the disillusionment she gains towards the end of the mission is both fascinating and heartbreaking (for her). It made for some fantastic drama and it's actually pretty uncomfortable if you bring Javik along as the second squaddie.

The Kai Leng fight is kinda lame but I actually like this moment. It's pretty much the lowest point for Shepard and co. in the game and, the first time I played it, I remember how fired up I was to kick Leng's ass down the line. Leng's lameness aside, I think this does exactly what it's supposed to do. The final shots of Shepard overlooking the obliterated Thessia are amazing, too.

I feel like if Kai Leng had been a better villain, this might not have bothered some folks as much.

My problem with Thessia is that it's too short. It's at this point in ME3 where it begins to feel rushed. I wish we'd got to see more of Thessia like we did Rannoch and Tuchanka but that's honestly the only qualm I have with this mission.

Actually, it's one of my favorites in the game.


I pretty much agree. It was like Leng said in that e-mail afterwards, "It's time to end the legend of Shepard". You've got the man who took down 4 Reapers and an entire Collector base thwarted in the simple task of collecting the Prothean artifact. 

The shock that registered in Shepard's face was ... genuine. Not that Shepard was sad at his 100% record being broken. It was that he was truly heartbroken at being so close to the end of Earth's problems and the solution being snatched away from him. And he still didn't understand why Cerberus would fight them instead of the Reapers.

I don't mind Thessia at all but I can see why people would be pissed at losing to a guy who jumps in one place. 

#344
PrimeMN

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Thessia to me, flawed as the gameplay mechanics were, was a great, awesome punch in the gut. Because Shepard lost. LOST. This had never happened in 3 games worth of play. When Shepard put his mind to getting something, and went into battle to get it, it happened. The emotional impact to me as a player was awesome. It was one of my favorite moments of the game, the music during the final cut scene, the aftermath when the crew works to get back on their feet when all seems lost. At that point, I didn't know the game would end a few missions later. But the memory of what I felt during that first play through is awesome. It makes it one of my favorite missions in the game.

#345
Belisarius25

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Barquiel wrote...

Belisarius25 wrote...


The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. Joker was distant/professional for the rest of the game (it also changes the dialogue before Cronos and Earth).


I'm a bit ashamed to admit it, but I've actually never talked to Joker after Thessia (I don't tend to find him as funny as most people, I guess, so other than seeing the Joker/EDI stuff I don't spend any time with him). What kind of differences are there?


He's acts completely professional for the rest of the game. You have to call him Flight Lieutenant Moreau (and not Joker) for example. And I don't find him funny either ;)


Thanks, I'll try that out on my next playthrough. My 4th-wall breaking Meta Shepard will be still holding a grudge from Joker getting him killed in ME2 Image IPB

#346
thehomeworld

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I agree the geth consensus was worse a boring propaganda mission. After reading the original script I was mad they also took out what little fights inside the consensus there was. Shep's a brick, Shep also doesn't ask his girlfriend/BFTali who may actually be on the team about what he saw for the other side of that. He's ok with being downloaded into a computer despite the fact he's been hacked before and could've been again. So many problems with this mission it's not funny.

Thessia's problem was the retcon of the beacon from something shep should be using by mentaly linking himself to it into a column beacon that despenses holo orbs. In case people aren't paying attention or never played ME colum beacons like Eden Prime, Thessia, Mars, and Virmire are all types the user must get close to and then they will be mentally linked up to the beacon and the images downloaded into them. On Illos you get a console beacon this one gives orbs, We also in sereies have sphere beacons but they too require a mental link same as the pyramid types. BW gave Thessian two different functions shep senses it becaue its suppose to be a meld beacon but it gives out orbs and disks like a console beacon all so ninja boy has a reason to take that disk instead of shep him/herself.

The other problem was ninja boy he was weak, too cocky for the lame effort he gave, and the plot armored gunship was also a treat considering we saw one well placed bullet from monsters took out the other one about 5 minuites ago.

Modifié par thehomeworld, 01 février 2013 - 06:56 .


#347
NRieh

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Of course she's stressed and feels hopeless (ME1 had a similar scene as well. Yes, you were always playing Bioware's Shepard).

You mean footlocker scene, right? Should I remind you that it's LI that appears during that scene? Should I remind you that there are A LOT of reasons for Shep at this point to be both angry and tired? And also - should I remind you that there ARE differences in Shep's lines and responds from an almost-confirmed-LI during that scene, same as answers to Council in previous part may vary greatly?.. Post-Thessia could have looked something like that, or something like DA2 chapter 2 ending (at least).

But no, we are forced to be depressed-only, and your LI asks you about how's Liara doing (poor thing!)...

So - yes, there are few problems with Thessia mission. #1 is called "Mandatory Liara". #2 is called "Kai Leng (take 2)" and #3 is the whole aftermath.

Note, that my paragonFemShep could've felt sad at this point. But I still hate how they built this mission.

#348
X in 415

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its a third person shooter shooting gallery mission. That, and Kai Leng making an appearance.

#349
DeinonSlayer

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Steelcan wrote...

Barquiel wrote...

The claim that you have no choices in the scenes with Liara and Joker (both are optional, btw) is also wrong. My Shepard didn't appreciate the racial slur against her bondmate's race and I choose the renegade answers. 

. It wasnt a racial slur, it was a joke.  And there are some Shepards who would love to laugh at that joke, mine included.  Why should we get excluded? Two paths, same outcome == choice

This. Your Shepard wouldn't laugh at the joke, Barquiel (mine wouldn't either). Congratulations, you don't have to. Your Shepard wouldn't call out Tevos for her government's actions (mine would). Congratulations, you don't have to. Would you have found the existence of the option to do so threatening, though?

I'm a pretty consistent Quarian supporter, but I'd never call for dialogue calling them out for some of the crap they pull to be stripped from the game because I disagree with it (ex: Shepard's moronic whining about the Treaty of Farixen, punching Gerrel). The option is there for those who would choose it - I don't. More characterizing dialogue choices are always a good thing.

Modifié par DeinonSlayer, 01 février 2013 - 07:32 .


#350
Barquiel

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Nrieh wrote...

Of course she's stressed and feels hopeless (ME1 had a similar scene as well. Yes, you were always playing Bioware's Shepard).

You mean footlocker scene, right? Should I remind you that it's LI that appears during that scene? Should I remind you that there are A LOT of reasons for Shep at this point to be both angry and tired? And also - should I remind you that there ARE differences in Shep's lines and responds from an almost-confirmed-LI during that scene, same as answers to Council in previous part may vary greatly?.. Post-Thessia could have looked something like that, or something like DA2 chapter 2 ending (at least).

But no, we are forced to be depressed-only, and your LI asks you about how's Liara doing (poor thing!)...

 


I've never said it's exactly the same scene. Udina grounded the Normandy, ok. But nobody died. It's obviously not the same situation. But both scenes show Shepard's exhaustion and frustration.

People ask how Liara is doing because millions of her people are dying. Liara also asked how Garrus is doing after Palaven. She said on several occasions how sorry she is for Earth. Your squadmates say they wished Tali could see Rannoch if she died in ME2.  Your squadmates obviously care about each other.

And I think Shep doesn't have less reasons to be both angry and tired at this point...compared to the locker room scene in ME1.

Does every character ask how Shep is feeling? no
Should the LI get some extra content? sure (Liara too, she gets the same scene, LI or not)
But people are trying to cheer Shep up (Garrus, Anderson, Joker with his tasteless joke)

Modifié par Barquiel, 01 février 2013 - 07:34 .