greetz
Modifié par WarrantyVoider, 01 février 2013 - 11:33 .
Modifié par WarrantyVoider, 01 février 2013 - 11:33 .

Modifié par Mimitochan, 02 février 2013 - 12:27 .
well, yes there is no option for this, the interpreter just shows you
where in hex to look, and then you have to edit these numbers (redirect
them) to some other name. If the name you want does not exist you can
add names with pcced2. if this crashes, or if this is already enough, I
cant tell you. Btw the actual value is 24 bytes after what the
interpreter shows you as start (property header). I just looked this up
in 5 mins. and made a screenshot, this was just a guess by me, also this
is just a suggestion what and how you can edit it. dunno if you need to
change coalesced stuff too... thats why I said good luck^^ and yeah, I
really have no time for further investigations^^
greetz
Mimitochan wrote...
As I said, unless you're planning to actually create a new class, you just need to look through Coalesced and Gibbed a bit.
I gave you all the info, took me 5 minutes to find relevant data, 15 minutes to test cause I had to go through the whole intro.
Look through Coalesced, begin a fresh PT, edit your save file.
I don't have any guide about this cause I just tried this myself.
Modifié par gauntz, 02 février 2013 - 12:35 .