Can someone confirm if the missile glitch was really fixed?
#76
Posté 01 février 2013 - 12:47
#77
Posté 01 février 2013 - 12:49
Ziegrif wrote...
mybudgee wrote...
Patience BSN... soon some1 will post a vid with some 12 year-old getting super pissed and whining about how his favorite thing is broken. Hilarity will surely ensue
I am waiting for this.
My laughter shall not be controlled.
I would pay money to watch this.
...revenge is a dish best served cold...
Well done BioWare.
#78
Posté 01 février 2013 - 12:53
the pc master race... is proud of you.
#79
Posté 01 février 2013 - 12:55
Titus Thongger wrote...
the pc master race... is proud of you.
Hey now, let's not get carried away here.
#80
Posté 01 février 2013 - 12:56
Exactly. What's the use of someone playing if they're not going to actually play?llandwynwyn wrote...
^It's sad that he wouldn't even try to play.
Sure in one game nuking everything might be fun for a while, but surely it would get boring real fast too.
The best fun I have wih the game is trying new things and see if they work. Awesome when it does, not so much when it doesn't, but that's part of the process I guess.
#81
Posté 01 février 2013 - 01:04
Legbiter wrote...
Titus Thongger wrote...
the pc master race... is proud of you.
Hey now, let's not get carried away here.
how dare you talk back you scrub!
I jest, I jest. But seriously the console players did good holding the line for so long against the glictchers. well done
#82
Posté 01 février 2013 - 05:32
nothing-to-see-here wrote...
reioni wrote...
Neofelis Nebulosa wrote...
Only if MP gives the option to nuke the battlefield from orbit. No time for bombardment my ass. It's the only way to be sure!
aaaaaaahahaha I laughed at that so hard.
The shuttle pilot is a huge troll, "You gotta move soldier!" - BOOOM - possesed abomination blows up in my face 0.5 sec down to extraction.
#83
Posté 01 février 2013 - 05:45
It's (more than) a little sad because all these weapons are completely plat viable in the hands of a good player. I have no idea how to missile glitch, but I had a blast with the Striker while doing the AR challenge. Was actually thinking of busting it out for the weekend op to try and killstreak with it, just for the lolz (not on plat though).
#84
Posté 01 février 2013 - 05:55
The whole game(Well 3-1/2 wave we played) he was just semi-rushing into the spawn,
shooting the Striker at enemies in the spawn...
going down with maybe a Husk kill..
Then me and the other guys soloing the rest of the wave. (By Wave 4 it was just me alive half way through it.. I didn't feel like continuing a PUG Platinum, so I "Killed myself.")
So maybe it is pathced now?
#85
Posté 01 février 2013 - 05:59
#86
Posté 01 février 2013 - 06:05
should be amusing!
#87
Posté 01 février 2013 - 06:06
#88
Posté 01 février 2013 - 06:07
#89
Posté 01 février 2013 - 06:15
The Krauser wrote...
Sweet, so maybe plat pugs will be a lot better now.
Hardly. Finding a non-Rio/Reaper Plat will still be a pain in the ass. Hopefully the upcoming DLC fixes the box of shame.
#90
Posté 01 février 2013 - 06:29
BlackDahlia424 wrote...
The Krauser wrote...
Sweet, so maybe plat pugs will be a lot better now.
Hardly. Finding a non-Rio/Reaper Plat will still be a pain in the ass. Hopefully the upcoming DLC fixes the box of shame.
I got a funny story about that. I decided to host a reaper plat lobby with map on unknown. We get Rio, I'm like, crap. The lobby was full of biotics. I was my huntress, there was a justicar, slayer and the vanilla AA. I swear, when I gamble on unknown, it alawys gives me the maps I want least. Thank god it wasn't condor though, I would have really lost it.
#91
Posté 01 février 2013 - 06:34
ValorOfArms777 wrote...
...No more ban waves over ...MGers I see... that's good to hear now it's just PC hackers we have left and they aren't that hard to catch n kill, plus they aren't common anyways
I do hope they ban every last one of them before the next DLC, they can then work like the rest of us to build a manifest
#92
Posté 01 février 2013 - 06:38





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