As long as it's bonus power related it's relevant.
Also you can talk about bonus powers from Mass Effect 1 & 2.
Сообщение изменено: Abraham_uk, 03 Февраль 2013 - 05:21 .
Сообщение изменено: Abraham_uk, 03 Февраль 2013 - 05:21 .
Сообщение изменено: Abraham_uk, 03 Февраль 2013 - 05:22 .
Drayce333 wrote...
Gross. Dominate on tech classes and flare for ghetto bonus power builds instead of speed machine adept.
brad2240 wrote...
Fortification: Soldier
Marksman: Infiltrator and Soldier*
Warp Ammo: Adept and Sentinel
Defense Matrix: Engineer, Sentinel, Infiltrator
Energy Drain: Soldier and Infiltrator
Barrier: Sentinel and Vanguard
Stasis: Sentinel
The rest I have no real opinion on and/or haven't tried them out to any extent.
*Soldier with Marksman for builds that pair rapid-fire weapons with Explosive Incendiay Ammo. Marksman does more damage than ARush in exchange for defense/utility.
Abraham_uk wrote...
Have you noticed that the School of Tech Powers has the fewest number of bonus powers?
brad2240 wrote...
Abraham_uk wrote...
Have you noticed that the School of Tech Powers has the fewest number of bonus powers?
Honestly, not until you made the first post. Hadn't ever really given it much thought.
Abraham_uk wrote...
For those soldiers who actually use both adrenaline rush and marksman here is my question to you.
Under what circumstances do you use marksman?
Under what circumstances do you use adrenaline rush?
Abraham_uk wrote...
For those soldiers who actually use both adrenaline rush and marksman here is my question to you.
Under what circumstances do you use marksman?
Under what circumstances do you use adrenaline rush?
Care to elaborate on why you think that test video is a joke? Is it because the Saber is being used instead of another weapon? Is it the ammo used?Drayce333 wrote...
Marksman for fast firing Assault Rifles, Phaeston is a good early example, Incediary ammo with explosive burst will lay a rediculous amount of damage against enemies.
Adrenaline rush for the shield boost whenever you need a escape, and it works alright with sniper rifles and especially with the saber.
That test video is a joke.
Сообщение изменено: RedCaesar97, 01 Февраль 2013 - 12:33 .
Сообщение изменено: capn233, 01 Февраль 2013 - 05:02 .
Сообщение изменено: Abraham_uk, 01 Февраль 2013 - 05:34 .
capn233 wrote...
I don't particularly like Marksman in SP, and not on Soldiers.
Most of the high rate of fire weapons in SP do nearly no damage, and boosting their rate of fire for the sake of bursts is the only thing that makes them respectable. The only one worth considering in the vanilla game is probably the Revenant, but that is because it needs more accuracy.
capn233 wrote...
In the second part I was saying worth taking with Marksman instead of Adrenaline Rush, but spec'd for more Accuracy (Revenant). I do not think using Marksman with a crappy gun just to get more explosive bursts is the best way to go about things. Hence no to GPR, Phaeston, Tempest and Locust which are all pitiful if you don't have Marksman running. I wouldn't necessarily recommend them with Adrenaline Rush either though.
The short of it is that out of Marksman they are fairly similar against health, and the EB makes the GPR competitive against armor.brad2240 wrote...
They all work, though, especially the GPR. It's very solid with the IA Burst but I can't stand it without.
You're much more of a numbers guy than I am, have you ever worked out the DPS difference between the Revenant and the GPR with IA Burst, using either ARush or Marksman?
Сообщение изменено: capn233, 02 Февраль 2013 - 03:39 .