Not the first time I am trying to find an answer for this, but I will make an other try :
If I create a "var_custom.gda" and select in the variable 2da property of my module. If I export my module to a player package, where is stored the link between my module and the file "var_custom.gda" that I included in the package ?
I mean, it is not in the Manifest.xml (as seems to go every other
module properties). I would like to know if the link is not lost in the
player package.
Does my var_custom.gda extend the var_module.gda of "Single player" if my mod extend single player module ? Do have I access to the resulting merged table from my script using GetModule() with GetLocalInt/String/Float ?
On side question : what append if my module extend Core game resources ?
Variable 2da for modules
Débuté par
anakin5
, janv. 09 2010 02:20
#1
Posté 09 janvier 2010 - 02:20
#2
Posté 11 janvier 2010 - 01:23
Inside the CIF and no module properties DONT go to the manifest.xml (Well maybe, I don't know but it doesn't matter), they are all stored+read from the CIF.
Edit: checked the manifest (again).
Edit: checked the manifest (again).
Modifié par Xetrill, 13 janvier 2010 - 12:25 .





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