exactly. To use a overused cliche: L2PLoboFH wrote...
You don't get it, the weapon is more effective with the charge feature, you can run with it ready, it doesn't break the cloak, more powerful (BioWare wiuld nerf its punch to balance the easier handling), the reload time is annoying.
Yes, it's not so noob friendly, but make a small effort, if you get used to it you will understand why is better this way
Acolyte should remain chargeless
#26
Posté 01 février 2013 - 01:02
#27
Guest_MasterReefa_*
Posté 01 février 2013 - 01:02
Guest_MasterReefa_*
With the chargeless acolyte phantoms were harmless. Cerberus' biggest threat neutralized with a weightless, shield stripping, ammo applying gun that any class had no excuse to not bring shouldn't have somewhat of a learning curve? Alright then..rlucht wrote...
MasterReefa wrote...
The charge gives it somewhat of a challenge to use. I haven't seen a single acolyte in pugs since the change. So I think it should be charged so not everyone and their mother can make the game EZ mode.
Yes lets all be elitist pricks who want to make the good weapons so annoying to use that most people won't bother, that's the solution to everything!
Also, its MORE powerful as a charge up, thus even more of easy-mode. Assuming one is willing to put of with the annoyance of running around with the extra button held down. (Now that's what I call fun!)
#28
Posté 01 février 2013 - 01:03
If acolyte needs to be balanced to remain chargeless add it weight-nerf it so it needs ultra light materials without weight mods.
Edit: Now you add "it's noob friendly" arguments?Preposterous!
Modifié par Reaper_prime, 01 février 2013 - 01:05 .
#29
Posté 01 février 2013 - 01:03
LoboFH wrote...
You don't get it, the weapon is more effective with the charge feature, you can run with it ready, it doesn't break the cloak, more powerful (BioWare wiuld nerf its punch to balance the easier handling), the reload time is annoying.
Yes, it's not so noob friendly, but make a small effort, if you get used to it you will understand why is better this way
#30
Posté 01 février 2013 - 01:04
#31
Posté 01 février 2013 - 01:04
LoboFH wrote...
You don't get it, the weapon is more effective with the charge feature, you can run with it ready, it doesn't break the cloak, more powerful (BioWare wiuld nerf its punch to balance the easier handling), the reload time is annoying.
Yes, it's not so noob friendly, but make a small effort, if you get used to it you will understand why is better this way
Your argument is invalid, it is better with the charge and therefore more deserving of a nerf than if it was charge-less. Also, the charge benefits tanky classes that can afford to take a few hits while charging and not the squishy characters who can't (and who the gun was intended for).
I'm with grumpy old wizard on this one the charge makes it less friendly to its intended users, the poor squishy casters.
#32
Posté 01 février 2013 - 01:08
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
#33
Posté 01 février 2013 - 01:08
Grumpy Old Wizard wrote...
Sadly the "caster" pistol is predetermined by Bioware to be caster unfriendly apparently. The charge is great for vangods but sucks for squishy casters. Oh well, the game is all about run and gun and guns and grenades now and I don't see that changing. Switching back to weekend challenge mode for ME3 and moving on to other games for main play. It is sad though that space magic in the Mass Effect series is very subordinate to shooty classes and tech classes.
I lol'd. The only characters I use it on are "squishy casters."
#34
Posté 01 février 2013 - 01:09
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
#35
Posté 01 février 2013 - 01:10
#36
Posté 01 février 2013 - 01:10
born2beagator wrote...
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
On silver?
#37
Posté 01 février 2013 - 01:10
- it runs out of ammo eventually
Wouldn't get nerfed at all, nope
#38
Posté 01 février 2013 - 01:10
rlucht wrote...
LoboFH wrote...
You don't get it, the weapon is more effective with the charge feature, you can run with it ready, it doesn't break the cloak, more powerful (BioWare wiuld nerf its punch to balance the easier handling), the reload time is annoying.
Yes, it's not so noob friendly, but make a small effort, if you get used to it you will understand why is better this way
Your argument is invalid, it is better with the charge and therefore more deserving of a nerf than if it was charge-less. Also, the charge benefits tanky classes that can afford to take a few hits while charging and not the squishy characters who can't (and who the gun was intended for).
I'm with grumpy old wizard on this one the charge makes it less friendly to its intended users, the poor squishy casters.
ROFLMAO fail.
It's called soft cover. Squishy characters can use it charged just fine. The charge benefits classes that are on-the-move.
You clearly have no clue how to use the weapon.
#39
Posté 01 février 2013 - 01:11
If it's not a big deal, who cares if it's gone?born2beagator wrote...
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
#40
Posté 01 février 2013 - 01:11
Reaper_prime wrote...
born2beagator wrote...
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
On silver?
On platinum.
#41
Posté 01 février 2013 - 01:11
Reaper_prime wrote...
born2beagator wrote...
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
On silver?
Gold and Platinum. I play very little silver and bronze. if you are hoping to use the acolyte as a damage weapon on a caster class, you are using it wrong.
#42
Posté 01 février 2013 - 01:12
#43
Posté 01 février 2013 - 01:12
BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
Hold down the charge while you're moving to the enemy. Use soft cover (which is better than hard cover 99% of the time anyway).
IIRC, the charge up time is actually a bit faster than the forced 1-second refire on the chargeless variant, so your second shot will be quicker if you need it.
#44
Posté 01 février 2013 - 01:12
Rate of Fire says hello.UnknownMercenary wrote...
Cons of the charge less Acolyte:
- it runs out of ammo eventually
Wouldn't get nerfed at all, nope
#45
Posté 01 février 2013 - 01:12
#46
Posté 01 février 2013 - 01:12
BloodClaw95 wrote...
If it's not a big deal, who cares if it's gone?born2beagator wrote...
I use it on every caster without issue. The charge is really, really not a big deal.BloodClaw95 wrote...
Isn't it made for casters?
How are squishy casters supposed to use it when you have to spend a half hour to charge it up?
Becuase the last time they took it off, it was nerfed shortly after and Fagnan said that the first nerf wasn't enough
#47
Posté 01 février 2013 - 01:12
#48
Posté 01 février 2013 - 01:12
Bryan Johnson wrote...
Simply put we have every intention to return it to being a charge up weapon
Bioware:wub:
#49
Posté 01 février 2013 - 01:13
Grammaton Dryad wrote...
rlucht wrote...
LoboFH wrote...
You don't get it, the weapon is more effective with the charge feature, you can run with it ready, it doesn't break the cloak, more powerful (BioWare wiuld nerf its punch to balance the easier handling), the reload time is annoying.
Yes, it's not so noob friendly, but make a small effort, if you get used to it you will understand why is better this way
Your argument is invalid, it is better with the charge and therefore more deserving of a nerf than if it was charge-less. Also, the charge benefits tanky classes that can afford to take a few hits while charging and not the squishy characters who can't (and who the gun was intended for).
I'm with grumpy old wizard on this one the charge makes it less friendly to its intended users, the poor squishy casters.
ROFLMAO fail.
It's called soft cover. Squishy characters can use it charged just fine. The charge benefits classes that are on-the-move.
You clearly have no clue how to use the weapon.
Lol,so caster are always on the move.
I agree valkyrie and fury benefit the most.
Now what about drell,asari and human/phoenix adepts?
#50
Posté 01 février 2013 - 01:13





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