Bryan Johnson wrote...
Simply put we have every intention to return it to being a charge up weapon
What if some special people on the internet were to make a very special "official petiton," possibly involving caps lock and astericks?
Bryan Johnson wrote...
Simply put we have every intention to return it to being a charge up weapon
Bryan Johnson wrote...
I can't answer that question, the designer would know but he doesnt use the boards.
born2beagator wrote...
I'd rather have a 200 cooldown on my casters.ISHYGDDT wrote...
born2beagator wrote...
FasterThanFTL wrote...
I don't care about Acolyte that much anymore after I realized it is a bit overrated and that there are more reliable shield stripping options available than the Acolyte.
Something that does more damage to shields?
lolreegar?
Bessy067 wrote...
There's really no downside to the acolyte if it's chargeless. It needs the charge to be balanced.
Grumpy Old Wizard wrote...
The fact of the matter is the gun is better for infiltrators and vangods with the charge and worse for squishy biotic casters. No amount of insults or saying "l2p" changes that.
And unless you can pull soft cover out of your butt it is not always around when you need it.
ISHYGDDT wrote...
born2beagator wrote...
I'd rather have a 200 cooldown on my casters.ISHYGDDT wrote...
born2beagator wrote...
FasterThanFTL wrote...
I don't care about Acolyte that much anymore after I realized it is a bit overrated and that there are more reliable shield stripping options available than the Acolyte.
Something that does more damage to shields?
lolreegar?
Talon maybe?
rlucht wrote...
Bessy067 wrote...
There's really no downside to the acolyte if it's chargeless. It needs the charge to be balanced.
The charge is a false balancing aspect since there's nothing stopping everyone from running around with a shot charged. It is more OP charge-up thus the people that like it. Also, this is not particularly fun, thus the people who don't.
Modifié par Grammaton Dryad, 01 février 2013 - 01:46 .
Reaper_prime wrote...
oXTheReverendXo wrote...
born2beagator wrote...
FasterThanFTL wrote...
I don't care about Acolyte that much anymore after I realized it is a bit overrated and that there are more reliable shield stripping options available than the Acolyte.
Something that does more damage to shields?
Maybe not more damage, but the Talon can reliably strip any mook's shields in one shot. The benefits to the Acolyte, as I see it, are the stagger factor, the AoE factor (dat Singularity), and the run/gun factor.
For those who want the shield-stripping ability of the Acolyte without the charge, give the Talon a shot. I like and use both weapons, but I prefer my Acolyte charged.
I was just doing some calculations based on cyoman's google sheet.
Acolyte surpasses talon's shield damage even if I don't add a damage mod on acolyte and 40% damage mod on talon.
ISHYGDDT wrote...
born2beagator wrote...
I'd rather have a 200 cooldown on my casters.ISHYGDDT wrote...
born2beagator wrote...
FasterThanFTL wrote...
I don't care about Acolyte that much anymore after I realized it is a bit overrated and that there are more reliable shield stripping options available than the Acolyte.
Something that does more damage to shields?
lolreegar?
Talon maybe?
dasfranken wrote...
I prefer it as a charge-up weapon. Running shots, firing while in flamer, and having no damage nerf are worth the charge-up time. The charge-up mechanic also keeps it in a bit more balance with the other pistols. Charge-less it was a better choice than the scorpion since it was lighter, took care of phantoms quickly (scorpion has a delay before exploding), and could be quickly swapped to if you were using another weapon and were fighting a shielded enemy.
It does unfortunately suffer in hard cover with the charge mechanic, but I'll carry an SMG for those situations where soft cover isn't an option.
Polo StA wrote...
leave it chargeless, please.
wartser wrote...
How has no one brought up the refire delay of the charge-less acolyte? This is the #2 reason why I prefer charged version (they are otherwise functionally equivalent with my playstyle). The delay makes you wait a whole second after firing before you can reload the gun. This has gotten me killed numerous times when I empty a clip then try to sprint away, but my character is foolishly trying to reload the gun.
And the #1 reason why I liked charged is cuz I'm afraid charge-less will induce a nerf.
Grumpy Old Wizard wrote...
The fact of the matter is the gun is better for infiltrators and vangods with the charge and worse for squishy biotic casters. No amount of insults or saying "l2p" changes that.
And unless you can pull soft cover out of your butt it is not always around when you need it.
Modifié par lightswitch, 01 février 2013 - 03:18 .