Acolyte should remain chargeless
#201
Posté 01 février 2013 - 12:31
#202
Posté 01 février 2013 - 12:34
GallowsPole wrote...
stysiaq wrote...
Removing the charge-up from the Acolyte is equal to the following:
- removing the Javelin shot delay
- removing the PPR overcharge mechanic
- making the Scorpion rounds explode immediately in every case.
All of these changes would make using the weapons easier. But it's the learning curve that makes some things in this game fun.
I guess some folks shiver at the "learning" part, but that's their problem, not mine.
In all fairness, there is nothing to 'learn' per se other than strategy. I personally like the gun, but cant stand charge up mechanics. I can tell you I don't suck with it, unlike the Javelin in which I do, I just don't like charging period. It hurts my hands trying to run, find cover and keeping the gun charged. For those that can do it though, hey more power to them. I don't think the charge up should be totally removed though so 100% of the player base could use it in ez mode. Even chargless I don't use it. But as peeps like to point out, and wrongly so but maybe in this case its true, that I play a moral game so I rarely used it in either form.
The problem I see is that if it would stay chargeless, BioWare would nerf it.
Modifié par Jay_Hoxtatron, 01 février 2013 - 12:35 .
#203
Posté 01 février 2013 - 12:37
Jay_Hoxtatron wrote...
GallowsPole wrote...
stysiaq wrote...
Removing the charge-up from the Acolyte is equal to the following:
- removing the Javelin shot delay
- removing the PPR overcharge mechanic
- making the Scorpion rounds explode immediately in every case.
All of these changes would make using the weapons easier. But it's the learning curve that makes some things in this game fun.
I guess some folks shiver at the "learning" part, but that's their problem, not mine.
In all fairness, there is nothing to 'learn' per se other than strategy. I personally like the gun, but cant stand charge up mechanics. I can tell you I don't suck with it, unlike the Javelin in which I do, I just don't like charging period. It hurts my hands trying to run, find cover and keeping the gun charged. For those that can do it though, hey more power to them. I don't think the charge up should be totally removed though so 100% of the player base could use it in ez mode. Even chargless I don't use it. But as peeps like to point out, and wrongly so but maybe in this case its true, that I play a moral game so I rarely used it in either form.
The problem I see is that if it would stay chargeless, BioWare would nerf it.
Hehe. Yeah that goes without saying. Too much data on BW's radar.
#204
Guest_playfarcry_*
Posté 01 février 2013 - 01:57
Guest_playfarcry_*
Modifié par playfarcry, 01 février 2013 - 02:01 .
#205
Posté 01 février 2013 - 02:04
#206
Posté 01 février 2013 - 02:23
#207
Posté 01 février 2013 - 02:55
rlucht wrote...
The charge up mechanic is easy, not to mention that nothing stops you from running around with a shot ready. If you do this it fires even faster since you can do it while running. Stop pretending the charge is a balancing feature. The charge acolyte is more OP while being less fun.
This. It doens't really take much to get used to the charge up version of the gun. Once you become comfortable using it you have taken an already OP gun and then giving it a RoF and damage buff.
Personally, I find the charged acolyte more fun. The charge mechanic makes it more interesting and gives variety to weapons which I find really adds to the game. This is just my opinion though and it's obvious that lots of people (including those who are comfortable using the charge up acolyte) have more fun without it being charged... but just because lots of people enjoy the gun doesn't mean it should be nerfed.
Either way, it is my favourite gun and I will use it if it the charge up mechanic stays or goes.
Modifié par Coffee Culture, 01 février 2013 - 03:42 .
#208
Posté 01 février 2013 - 03:08
Get some, Ripper!
#209
Guest_banshees_heart_*
Posté 01 février 2013 - 03:35
Guest_banshees_heart_*
#210
Posté 01 février 2013 - 03:40
Give the acolyte both, just like the graal, gps, arc pistol, etc. Everybody wins.
#211
Posté 01 février 2013 - 03:45
And what in the world would make you think playing with and adept + acolyte would not work?
#212
Posté 01 février 2013 - 03:49
#213
Posté 01 février 2013 - 03:54
#214
Posté 01 février 2013 - 03:56
#215
Posté 01 février 2013 - 06:03
#216
Posté 01 février 2013 - 06:05
Bryan Johnson wrote...
Daihannya wrote...
So when is it going back to normal? My brain is programmed for the charge, and its getting me killed.
Likely tuesday
Yes!
I hated it without the Charge up!
Can I hear "Charge up while sprinting"?
#217
Posté 01 février 2013 - 07:57





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