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Respecting lore in MP (why reload cancel may be immersively wrong)


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#126
Bayonet Hipshot

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Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?


Why is why all we need is to put ME3's powers & weapons in ME2...& no one will ever bother to play ME3 again ...

#127
Guest_Lord_Sirian_*

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Omega2079 wrote...

Shouldn't the claymore be a 2-shot? Or did Eve just have a laggy connection?

 

Who knew Eve was actually Australian?

#128
Guest_Lord_Sirian_*

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The Sin wrote...

Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?


Why is why all we need is to put ME3's powers & weapons in ME2...& no one will ever bother to play ME3 again ...

 

Err... I enjoy 95% of the changes they made to the combat system from me2 to me3. I think people forget how awfully clunky combat could be in ME2.

#129
MisterEFQ

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It's just a game. Stop over thinking it.

Modifié par MisterEFQ, 01 février 2013 - 04:43 .


#130
Aerowind

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adrest4 wrote...

Blind2Society wrote...

And what say you about the bit I mentioned earlier?

Blind2Society wrote...

Well, if you really want to talk realism, or lore in this case, cycling an action makes no sense on the weapons in this game. And reload canceling just cancels cycling the action. So if you think about it, reload canceling actually is more lore fitting than not.



I might have agreed if I had understood it - I'm sure down to my grasp not your explanation...


He's saying it's a heatsink, not ammunition, therefore cocking the gun makes absolutely no sense as you're not loading a bullet in the chamber.  Given how thermal clips work, every gun should reload as quickly as the Avenger does.  Maybe a bit less efficiently if the gun's a piece of crap and you have to manually take out the old heatsink first.

Anyways, considering you can't actually reload cancel until the thermal clip is actually in the gun, I don't really have a problem with it lorewise. 

#131
N7Kopper

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Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?

Yep. They regain health at such a slow trickle that you can't notice it whatsover, and this "regen" can be completely stymied with fire, with the sole exception of Grunt, who is genetically engineered and therefore doesn't count as much. Or, in the first game, can get up from losing all their HP once - if the last blow isn't dealt with an attack that would gib them.

The regeneration player krogan get in ME3MP is, by comparison, far more reasonable according to Codex descriptions. It may be 20%, same as a human or salarian, but that 20% equals a lot more meat.

Modifié par N7Kopper, 01 février 2013 - 04:43 .


#132
cronshaw

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I don't agree with the OP
But I find it amusing how angry people get when anyone dares to suggest they have a problem with reload canceling

#133
Guest_Lord_Sirian_*

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N7Kopper wrote...

Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?

Yep. They regain health at such a slow trickle that you can't notice it whatsover, and this "regen" can be completely stymied with fire, with the sole exception of Grunt, who is genetically engineered and therefore doesn't count as much. Or, in the first game, can get up from losing all their HP once - if the last blow isn't dealt with an attack that would gib them.

The regeneration player krogan get in ME3MP is, by comparison, far more reasonable according to Codex descriptions. It may be 20%, same as a human or salarian, but that 20% equals a lot more meat.

 

Regenerating health bars happens to ALL characters at the end of waves, according to difficulty. 

Krogan should regenerate health constantly, like a Vorcha if the MP was to be lore friendly.

#134
darkblade

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I don't understand how reload cancelling breaks immersion at all. You can't even do it until the gun vents and it's finished loading, the rest is just extra flair animation.

#135
AjaxDuo

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@thread

Image IPB

#136
me0120

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adrest4 wrote...

:wizard:

Except I still don't buy Pizza running as in any way legitimate.


In track I used to run with a 30 lb weighted vest for training, and you're telling me at 140 lbs I can do something a Krogan can't?

The only way they can get away from saying you shouldn't "run" with the pizza is by saying there is something fragile inside. Then that point is negated by the fact that it falls on the ground like a pile of rocks.

Modifié par me0120, 01 février 2013 - 04:57 .


#137
pistolols

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Lord_Sirian wrote...

The Sin wrote...

Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?


Why is why all we need is to put ME3's powers & weapons in ME2...& no one will ever bother to play ME3 again ...

 

Err... I enjoy 95% of the changes they made to the combat system from me2 to me3. I think people forget how awfully clunky combat could be in ME2.


man, i certainly have not forgotten.  i knew it was clunky back then and now after playing me3 it feels even worse, it's unplayable for me tbh.

#138
mastero87

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modok8 wrote...

I don't agree with the OP
But I find it amusing how angry people get when anyone dares to suggest they have a problem with reload canceling

Exactly. I agree with OP but I don't really care how others play, as long as they know what co-op means. OP only expressed his opinion. Yet, he is treated like he was playing abnormally, and immediately comments arrived saying 'not to tell others how to play', while no such thing happened. A forum is for expressing your opinion and initiate an open discussion.
Stupidity and ignorance will lead nowhere, people.

#139
me0120

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Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?

Yep. They regain health at such a slow trickle that you can't notice it whatsover, and this "regen" can be completely stymied with fire, with the sole exception of Grunt, who is genetically engineered and therefore doesn't count as much. Or, in the first game, can get up from losing all their HP once - if the last blow isn't dealt with an attack that would gib them.

The regeneration player krogan get in ME3MP is, by comparison, far more reasonable according to Codex descriptions. It may be 20%, same as a human or salarian, but that 20% equals a lot more meat.

 

Regenerating health bars happens to ALL characters at the end of waves, according to difficulty. 

Krogan should regenerate health constantly, like a Vorcha if the MP was to be lore friendly.


Correct me if I'm wrong but don't Krogan regenerate health one time and it is activated near death. It still helps your point that Krogan aren't lore worthy to begin with, in ME3 MP.

#140
capn233

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I rate this thread:

FFS

#141
Zjarcal

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Lord_Sirian wrote...

Err... I enjoy 95% of the changes they made to the combat system from me2 to me3. I think people forget how awfully clunky combat could be in ME2.


QFT

Went back to ME2 for a bit a month ago to capture a vid of a convo and had to do a battle to get to it since I didn't have a save at the specific time and.... jeez, to think how much I raved about ME2's combat being so smooth compared to ME1 and to now realize just how horrible clunky it actually is. :pinched:

On topic... should sync kills also put us out for the entire game then? Hell, should our characters be deleted and we're forced to restart form level 1 when sync kills occur? I mean, they did die right?

This thread... <_<

#142
UKStory135

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Lord_Sirian wrote...

The Sin wrote...

Lord_Sirian wrote...

N7Kopper wrote...

Lord_Sirian wrote...

We have Volus bowling balls charging around the battlefield and Krogan who don't regenerate health, battling Collectors in London.

Oh please. Everyone regenerates health. Krogan regenerate more health than anyone (except the vorcha) because they have more of it. Tell me how that makes no sense. <_<

 

>_>

Did you ever fight Krogan in previous ME games?


Why is why all we need is to put ME3's powers & weapons in ME2...& no one will ever bother to play ME3 again ...

 

Err... I enjoy 95% of the changes they made to the combat system from me2 to me3. I think people forget how awfully clunky combat could be in ME2.


People did the same thing when ME2 came out. 

#143
GallowsPole

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me0120 wrote...

adrest4 wrote...

:wizard:

Except I still don't buy Pizza running as in any way legitimate.


In track I used to run with a 30 lb weighted vest for training, and you're telling me at 140 lbs I can do something a Krogan can't?

The only way they can get away from saying you shouldn't "run" with the pizza is by saying there is something fragile inside. Then that point is negated by the fact that it falls on the ground like a pile of rocks.


Since you can run with an object in SP during Leviathan, there must be a reason why they removed it for MP or its just one of those unintended things that are now a feature. Bow to BW's omnipotence.

#144
SpockLives

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Reload canceling, eh? And what are we reloading? Thermal clips. Don't start complaining about lore without ranting about the lore-breaking existence of thermal clips. This is BSN! Begin the new "thermal clips break lore" ranting!

Modifié par SpockLives, 01 février 2013 - 05:16 .


#145
Bhatair

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Cool. You're completely entitled to play however you like, not sure why this needed a thread though.
For my 2 cents, even as a lore nerd and someone who enjoys RPGs and such as well, I'm willing to give in a little to gameplay/story segregation. Reload cancelling is just fine for me, no problems. Running with the pizza is fine too, I don't rage if someone does it although personally I don't do it myself.

It's the same reason I don't drop from a game if we get Geth on an Earth map, or Collectors . . . anywhere. You have to give some concessions for gameplay otherwise you'll start to bog yourself down with inconsistencies. Just suspend your suspended disbelief.

#146
SofaJockey

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me0120 wrote...

adrest4 wrote...

:wizard:

Except I still don't buy Pizza running as in any way legitimate.


In track I used to run with a 30 lb weighted vest for training, and you're telling me at 140 lbs I can do something a Krogan can't?

The only way they can get away from saying you shouldn't "run" with the pizza is by saying there is something fragile inside. Then that point is negated by the fact that it falls on the ground like a pile of rocks.


Aha, now here is an interesting thing you raise:

Is the Pizza carried slowly because it is heavy, or because it is fragile?
And there are different items aren't there (now I think of it)
One is a Geth device - I can't think what the others are...
Going up ladders with the Pizza appears to be achieved at no less speed than normal ladder climbing.
Finally, why does Cloaking make the Pizza 'slippery' so that it is dropped?
Would the cloaking field not include the pizza?
Or if not, the invisible player could carry a visible pizza,
rather than that it would not be possible to carry the Pizza at all.
And for some reason when I try to revive a fallen Pizza carrier, why am I seemingly compelled to pick up the Pizza instead of apply Medi-Gel? Why is it so Precious?

Modifié par adrest4, 01 février 2013 - 05:30 .


#147
me0120

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GallowsPole wrote...

me0120 wrote...

adrest4 wrote...

:wizard:

Except I still don't buy Pizza running as in any way legitimate.


In track I used to run with a 30 lb weighted vest for training, and you're telling me at 140 lbs I can do something a Krogan can't?

The only way they can get away from saying you shouldn't "run" with the pizza is by saying there is something fragile inside. Then that point is negated by the fact that it falls on the ground like a pile of rocks.


Since you can run with an object in SP during Leviathan, there must be a reason why they removed it for MP or its just one of those unintended things that are now a feature. Bow to BW's omnipotence.


*looks at thrice changed Acolyte*

:lol:

#148
Mzzl

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me0120 wrote...

adrest4 wrote...

:wizard:

Except I still don't buy Pizza running as in any way legitimate.


In track I used to run with a 30 lb weighted vest for training, and you're telling me at 140 lbs I can do something a Krogan can't?

The only way they can get away from saying you shouldn't "run" with the pizza is by saying there is something fragile inside. Then that point is negated by the fact that it falls on the ground like a pile of rocks.


Ok, your irrefutable logic got me thinking. You're right, this isn't realistic. Then I took another good look at the backpack while carrying the pizza, and then I finally saw it: the straps of the backpack constrict your quads in a most uncomfortable way. Running with it would be inadvisable.

Personally, I don't run with the pizza. If you want to get a good tip, you have to find the right balance between speed and stability. A cold pizza isn't nice, but it's even worse when it's crumpled up in a corner of the box, or the toppings are stuck to the lid.

#149
Inheritor HD

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 http://ts4.mm.bing.n...&h=145&c=7&rs=1

#150
darkpassenger2342

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I'm sorry, i havent read this thread yet, is it another reload cancelling flamewar? is gp lightin it up?

i have not read one post but i bet SOMEONE is arguing with gallowspole. :D

Modifié par darkpassenger2342, 02 février 2013 - 08:44 .