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Remove the delay from the Crusader (with POLL)


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#226
UnknownMercenary

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It seems Jay made his videos private.

OT: I still think the delay needs to be removed. It won't do anything but help the gun IMO.

#227
Guest_Air Quotes_*

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lightswitch wrote...

Zjarcal wrote...

lightswitch wrote...

All that said, this weapon would be just ridiculous if there was no firing delay, and if they changed it they would have to nerf it.


Why do so many people keep saying this?

So it has a slightly higher RC'd DPS than a Claymore at level X... and? It weighs the same meaning not every character can use it freely (nvmd that most don't have it at X, meaning it's even heavier), it doesn't bypass shieldgate, you won't be scoring one shot kills unless you get headshots, it's still a precision weapon meaining it's not like every newbie will instantly master it (like a chargeless acolyte)... I mean, what's the logic behind saying the weapon will become OP?

I use it on my Salarian Infiltrator who with two staggering powers doesn't really care about the aim delay, and even like that it doesn't even begin to feel OP in the slightest.

Without the delay it'd be an excellent gun but.... there are already lots of other excelent guns in the game.


'And'? What do you mean, 'and'? As if that's not enough? One click kills at any range, excellent sustained DPS. What about that doesn't scream 'OMG AMAZING' to you?

Seriously, if this weapon didn't require a kit with good staggering powers, I would slap it on everything. Literally.

 

And that's pretty big requirement. On top of weight requirement. 

#228
Blind2Society

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lightswitch wrote...

'And'? What do you mean, 'and'? As if that's not enough? One click kills at any range, excellent sustained DPS. What about that doesn't scream 'OMG AMAZING' to you?

Seriously, if this weapon didn't require a kit with good staggering powers, I would slap it on everything. Literally.


Because it won't kill everything at range in one click, in fact, it probably won't kill anything with one click. Also you have the weight and the crazy recoil. Then there's the fact that it still requires good aim to hit stuff.

The gun would not be overpowered in the slightest without the delay. And if it was, who the hell cares? That's what balance changes are for.

Modifié par Blind2Society, 02 février 2013 - 11:41 .


#229
lightswitch

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Blind2Society wrote...

Because it won't kill everything at range in one click, in fact, it probably won't kill anything with one click. 


Yes it would. It can one shot any unshielded mook in the game right now, put it on anything with Overload or Energy Drain and you can one shot any mook in the game except for maybe Pyros and possessed Collectors.

Also, the rate of fire is so high that the need to double tap is hardly a drawback. As for weight...who cares? Weight is vastly overrated. My favorite kit to put the Crusader on right now is the TSent. Both of his powers have a cooldown.

#230
DullahansXMark

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Chris Schanche wrote...

This would be a nice to fix, and was not originally an intended feature of the gun, but we have no plans to make any changes to the Crusader at this time. Even with the issue in place though we still like this gun and feel like it is a strong contender.


It really is. The firing delay sorta turns me off from the gun, but in the few instances I have used it, it absolutely trashed bosses.

It would be nice to see the gun fixed, but as you said, it's a damn fine weapon as it is.

#231
Omnifarious Nef

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Annomander wrote...

Chris Schanche wrote...

This would be a nice to fix, and was not originally an intended feature of the gun, but we have no plans to make any changes to the Crusader at this time. Even with the issue in place though we still like this gun and feel like it is a strong contender.


There's a guy called Jay who played CS competitively and he's a pretty great shot. He missed an abomination at point blank range, 4 times while carrying the crusader.

So, the guy who can get 5 headshots from the first 5 kills of a match, using the saber with marksman active (and no doubt with 0 stability bonuses) can miss 4 times at point blank range with the crusader.

The thing is, the crusader sucks, but only if you are good at this game. If you aim and fire quickly, and go for the head instead of the body, then the crusader is absolute garbage, as you will miss, not because you didn't aim well enough, but because of the delay on the gun.

This is REALLY counter-intuitive. Where good players who aim quickly, for the head, miss their shots because the enemy head isn't in the same place 0.2 seconds later.

Yes, please Chris, for the love of God! I have this thing at level X, and right now it's nothing more than a nice paper weight, even on host, it's stil very unpredictable. And off host? I can never hit a damn thing, I'm trying to predict, where to predict where to shoot. (I.e. predicting my predictions!) I can aim for directly between the eyes of a mob, who's walking directly towards me on level ground, and I will miss. Every, single, time. This gun would probably be one of my most, if not thee most used and loved gun of mine, if it wasn't for that damned delay making it nearly impossible to use, regardless of being off/on host. I absolutely cannont use the Crusader X in it's current state. Really, it's that bad. I would be severely gimping myself if I were to use it, like 50k in a Gold match level of gimping.

Modifié par NeferiusXji, 03 février 2013 - 01:33 .


#232
Zjarcal

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lightswitch wrote...

Air Quotes wrote...

Seriously, if this weapon didn't require a kit with good staggering powers, I would slap it on everything. Literally.

 

And that's pretty big requirement. On top of weight requirement. 


Exactly.

lightswitch wrote...

Blind2Society wrote...

Because it won't kill everything at range in one click, in fact, it probably won't kill anything with one click. 


Yes it would. It can one shot any unshielded mook in the game right now, put it on anything with Overload or Energy Drain and you can one shot any mook in the game except for maybe Pyros and possessed Collectors.

Also, the rate of fire is so high that the need to double tap is hardly a drawback. As for weight...who cares? Weight is vastly overrated. My favorite kit to put the Crusader on right now is the TSent. Both of his powers have a cooldown.


Turian Sentinel isn't exactly a power spammer.

And every kit in the game has overload and energy drain?

Look, I'm not disputing that the gun can be very good with the right setup, but it would in no way be overpowered without the delay. If it would be OP without the delay it would already be OP with kits that can stagger right now, and to suggest it's OP with those kits as it is, is ridiculous.

Anyway, I'm heavily disappointed by Chris Schande's reply, I really fail to see why they feel this bug ended up being a good thing like the Asari Huntress cloak. At least we did get confirmation it IS a bug.

Modifié par Zjarcal, 03 février 2013 - 04:18 .


#233
Jay_Hoxtatron

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It is quite counter intuitive to use. If you lead, you can still miss. If you aim directly on the target, you can still miss. If you shoot at a random wall after swiping the crosshair over a spawn (basically a dragshot without shooting) you can hit stuff. It's incredibly weird to use.

But at least we know that it was an unintended bug.

#234
BattleCop88

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Chris Schanche wrote...

This would be a nice to fix, and was not originally an intended feature of the gun, but we have no plans to make any changes to the Crusader at this time. Even with the issue in place though we still like this gun and feel like it is a strong contender.

I disagree. You stated that it would be nice to fix, it was not intended (bug), yet you would not change it, citing that you and the other developers feel like it is a strong contender. The fact is that the vast majority of players inside and outside of BSN strongly disagree, and the numbers show. The only people who defend this bug (let's start calling it what it is) are those who don't want to see it nerfed after the fix and a significantly smaller l2p crowd.

#235
Hiero Glyph

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This thread reminds me of why I trust Cyonan and the other testers from this community instead of Bioware. At least they understand how the game's mechanics actually work instead of giving us their opinion on a subject. I can't count the number of times a Bioware employee has been proven wrong on this forum.  This is simply another example of the disjunction between intended behavior and actual in-game mechanics. It's too bad that Bioware 'balances' (and I'm using the term loosely) for intended behavior.

EDIT:  The results of the poll pretty much speak for themselves.

Modifié par Hiero Glyph, 03 février 2013 - 06:04 .


#236
Omnifarious Nef

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That delay.