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Remove the delay from the Crusader (with POLL)


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#151
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Arppis wrote...

lightswitch wrote...

This thread confuses me. The rate of fire is good, the sustained DPS is better than a Claymore or a Wraith, and the firing delay isn't that different than the firing delay on the Javelin. But the Javelin is considered one of the best weapons while the Crusader is considered worthless.

I don't understand.


People can't get hang of the delay.

 

I will get 20 headshots when soloing Gold by Wave 2. So what? When you really need to hit this thing fails hard. Especially in CQC. 

#152
Mindlog

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I'm up to VI now.
Buff the crap out of it.
Well, in this case 'fix it' but yeah.

Whatever.

#153
Zjarcal

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Cyonan wrote...

lightswitch wrote...

This thread confuses me. The rate of fire is good, the sustained DPS is better than a Claymore or a Wraith, and the firing delay isn't that different than the firing delay on the Javelin. But the Javelin is considered one of the best weapons while the Crusader is considered worthless.

I don't understand.


It's a lot different than the one on the Javelin.

The Javelin can't miss a target that you have your crosshairs over when the gun fires. The Crusader can.


This.

Seriously, comparing the Javelin delay with the Crusader delay is ridiculous.

#154
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lightswitch wrote...

This thread confuses me. The rate of fire is good, the sustained DPS is better than a Claymore or a Wraith, and the firing delay isn't that different than the firing delay on the Javelin. But the Javelin is considered one of the best weapons while the Crusader is considered worthless.

I don't understand.

 

It doesn't have the OSK capabilities of Wraith or Claymore, It doesn't have the rapid fire DPS of Piranha or Raider. And it doesn't hit where you aim. It hits where you aimed 0.2 seconds ago. But when you need to readjust for the slightest movements Phantoms, Nemesis and other mooks make - you miss. And forget about quickscoping. You pretty much need a stagger power and take your sweet ass time to land a shot.  

Modifié par Air Quotes, 01 février 2013 - 09:47 .


#155
lightswitch

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Cyonan wrote...

lightswitch wrote...

This thread confuses me. The rate of fire is good, the sustained DPS is better than a Claymore or a Wraith, and the firing delay isn't that different than the firing delay on the Javelin. But the Javelin is considered one of the best weapons while the Crusader is considered worthless.

I don't understand.


It's a lot different than the one on the Javelin.

The Javelin can't miss a target that you have your crosshairs over when the gun fires. The Crusader can.


So is it hit scan or isn't it?

I was under the impression that there is no travel time for the slug; there's just a delay between when you press the trigger and the weapon actually firing. Sort of like a Javelin except you don't have to hold down the trigger.

Modifié par lightswitch, 01 février 2013 - 09:50 .


#156
N7-RedFox

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Air Quotes wrote...

Remove the stupid 0.2 second hit delay from  Crusader because: 

1. The weapon already weights a TON and is on par with Claymore
2. The ROF is nothing spectacular
3. The damage is nothing spectacular
4. It doesn't bypass shieldgate like other shotguns do 
5. It has almost nothing over Wraith in the range departament
6. The stats fool the player into believing that it's a very accurate shotgun while in fact it's not and heavy leading is required.    

Poll here:

social.bioware.com/3772456/polls/43307/ 



lol i think the poll speaks for itself. +1 to remove delay kthxbai

Modifié par N7-RedFox, 01 février 2013 - 09:50 .


#157
EvoSigma

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It's sitting in my "never will use" pile so it'll remain as a paper weight until the weapon feels NATURAL to use. When I'm forcing myself to use a weapon that affects my overall instincts/rhythm, why would I use it? To intentionally hinder myself and acclimate myself to a single weapon compared to the vast ocean of weapons out there (that actually feel NATURAL), I don't understand why I would waste my time "learning to play" with it.

It's like playing with simulated lag. Why in the world would you ever include simulated lag into a game (saints row doesn't count).

#158
GeneralMoskvin_2.0

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The 41 votes against the delay are those who are afraid for a reason that it might have to get nerfed after the delay is gone.

#159
Cyonan

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lightswitch wrote...

So is it hit scan or isn't it?

I was under the impression that there is no travel time for the slug; there's just a delay between when you press the trigger and the weapon actually firing.


It's hit scan. It hits immediately(or close enough to it that it makes no difference) when you pull the trigger, which is why people are incorrect in calling it a fire delay.

It just hits where your crosshair was 0.2 seconds ago. It hits instantly, but not neccessarily where you are aiming.

This means that it's very punishing for people who rapidly switch from target to target(which I often do with a weapon like the Crusader that is capable of 1 shotting trash mobs and has a multi-round clip) or for trying to hit a smaller unit that is moving quickly at medium to long range, such as the Phantom.

#160
megabeast37215

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GeneralMoskvin_2.0 wrote...

The 41 votes against the delay are those who are afraid for a reason that it might have to get nerfed after the delay is gone.


I don't think it would get nerfed b/c of the heavy weight... but I'd rather not risk it.

It's nice being able to dominate with a weapon that BSN SuperStars like Air Quotes and Lord_Sirian do not possess the skill to use properly Image IPB. Ditto with the Kishock...

#161
megabeast37215

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Cyonan wrote...It's hit scan. It hits immediately(or close enough to it that it makes no difference) when you pull the trigger, which is why people are incorrect in calling it a fire delay.

It just hits where your crosshair was 0.2 seconds ago. It hits instantly, but not neccessarily where you are aiming.

This means that it's very punishing for people who rapidly switch from target to target(which I often do with a weapon like the Crusader that is capable of 1 shotting trash mobs and has a multi-round clip) or for trying to hit a smaller unit that is moving quickly at medium to long range, such as the Phantom.


Lead your moving targets... just like a real gun.

It's not that hard guys. Does anyone here even shoot... in real life?

#162
llandwynwyn

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GeneralMoskvin_2.0 wrote...

The 41 votes against the delay are those who are afraid for a reason that it might have to get nerfed after the delay is gone.


That's ridiculous. It weights the same as the claymore, but can't pass shield gate unless you use consumables/powers. Shield/barrier, especially on plat, are a problem for the Crusader. It's a powerful weapon, but far from being OP.

#163
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megabeast37215 wrote...

Cyonan wrote...It's hit scan. It hits immediately(or close enough to it that it makes no difference) when you pull the trigger, which is why people are incorrect in calling it a fire delay.

It just hits where your crosshair was 0.2 seconds ago. It hits instantly, but not neccessarily where you are aiming.

This means that it's very punishing for people who rapidly switch from target to target(which I often do with a weapon like the Crusader that is capable of 1 shotting trash mobs and has a multi-round clip) or for trying to hit a smaller unit that is moving quickly at medium to long range, such as the Phantom.


Lead your moving targets... just like a real gun.

It's not that hard guys. Does anyone here even shoot... in real life?

 

I do. And let's not compare real life shooting to video games. 

#164
Cyonan

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megabeast37215 wrote...

Lead your moving targets... just like a real gun.

It's not that hard guys. Does anyone here even shoot... in real life?


You say that like everybody should know how to use a gun IRL.

I don't play Mass Effect for realism, and this is the only gun that does this.

#165
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megabeast37215 wrote...

GeneralMoskvin_2.0 wrote...

The 41 votes against the delay are those who are afraid for a reason that it might have to get nerfed after the delay is gone.


I don't think it would get nerfed b/c of the heavy weight... but I'd rather not risk it.

It's nice being able to dominate with a weapon that BSN SuperStars like Air Quotes and Lord_Sirian do not possess the skill to use properly Image IPB. Ditto with the Kishock...

 

I much rather take the Kishock over the Crusader. It's much more consistent. And if you do hit - it's going down.

#166
Nissun

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megabeast37215 wrote...

Cyonan wrote...It's hit scan. It hits immediately(or close enough to it that it makes no difference) when you pull the trigger, which is why people are incorrect in calling it a fire delay.

It just hits where your crosshair was 0.2 seconds ago. It hits instantly, but not neccessarily where you are aiming.

This means that it's very punishing for people who rapidly switch from target to target(which I often do with a weapon like the Crusader that is capable of 1 shotting trash mobs and has a multi-round clip) or for trying to hit a smaller unit that is moving quickly at medium to long range, such as the Phantom.


Lead your moving targets... just like a real gun.

It's not that hard guys. Does anyone here even shoot... in real life?



I can do that. With the Black widow. Or the Valiant, or the Viper, or the Carnifex.

Just not the Crusader, because the bullet hits were the crosshair was half a second ago. Hell, a few days ago I took a shot thinking I was going to miss, since I clearly noticed how the crosshair was aiming at a wall, and ended up headshotting a Marauder that was slightly to the right.

This has to be a bug. There is no way this is a feature, and this is nothing like the Javelin by the way. It's not a delay, they aim is just ****ed up.

#167
megabeast37215

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Cyonan wrote...

You say that like everybody should know how to use a gun IRL.

I don't play Mass Effect for realism, and this is the only gun that does this.


They should.

I don't play it for realism either (or any video game for that matter)... but I hunt/spearfish and have been shooting guns literally, all my life. Having to lead a moving target is something that comes natural to me.

#168
Nissun

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megabeast37215 wrote...

GeneralMoskvin_2.0 wrote...

The 41 votes against the delay are those who are afraid for a reason that it might have to get nerfed after the delay is gone.


I don't think it would get nerfed b/c of the heavy weight... but I'd rather not risk it.

It's nice being able to dominate with a weapon that BSN SuperStars like Air Quotes and Lord_Sirian do not possess the skill to use properly Image IPB. Ditto with the Kishock...


Please. Don't compare the crusader and the kishock.

The Kishock has an actual projectile, the harpoon, that needs some time to travel from your gun to the target. But it hits where you had the crosshair when you pulled the trigger, not where it was a few moments ago.

#169
megabeast37215

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Air Quotes wrote...
I do. And let's not compare real life shooting to video games. 


If you shoot animals (not just paper)... then leading your target should be pretty easy for you too. Anyone that has ever hunted fowl should be able to adjust to the rather simple mechanic the Crusader has.

#170
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megabeast37215 wrote...

Cyonan wrote...

You say that like everybody should know how to use a gun IRL.

I don't play Mass Effect for realism, and this is the only gun that does this.


They should.

I don't play it for realism either (or any video game for that matter)... but I hunt/spearfish and have been shooting guns literally, all my life. Having to lead a moving target is something that comes natural to me.

 

Yeah. Cos shooting a Dragunov in real life is the same as shooting a Widow in a game. You can quickscope and everything :P

#171
Cyonan

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megabeast37215 wrote...

They should.

I don't play it for realism either (or any video game for that matter)... but I hunt/spearfish and have been shooting guns literally, all my life. Having to lead a moving target is something that comes natural to me.


I've never fired a gun in my life, and don't really intend to do so in the near future.

Comparing Mass Effect to real life is a faulty argument. I shouldn't even have to explain why.

Just because it comes natural to you does not mean everybody is going to enjoy it in only one specific weapon in the game, when no other weapon has it(it's not even the same as projectile weapons).

#172
megabeast37215

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Nissun wrote...

I can do that. With the Black widow. Or the Valiant, or the Viper, or the Carnifex.

Just not the Crusader, because the bullet hits were the crosshair was half a second ago. Hell, a few days ago I took a shot thinking I was going to miss, since I clearly noticed how the crosshair was aiming at a wall, and ended up headshotting a Marauder that was slightly to the right.

This has to be a bug. There is no way this is a feature, and this is nothing like the Javelin by the way. It's not a delay, they aim is just ****ed up.


There's a difference... with the weapons you mentioned, you pull the trigger when the target hits the crosshairs. Crusader is fired a split second before they reach the reticle.

#173
Kalas Magnus

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llandwynwyn wrote...

35 voted no

I don't understand BSN.

inorite.:?

#174
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megabeast37215 wrote...

Air Quotes wrote...
I do. And let's not compare real life shooting to video games. 


If you shoot animals (not just paper)... then leading your target should be pretty easy for you too. Anyone that has ever hunted fowl should be able to adjust to the rather simple mechanic the Crusader has.

 

Leading with the Crusader is much more akward and incosistent than let's say - with a Graal. 

#175
kratos301

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crusader shall be removed. (enough of finding it in commendations pack).

or at least buff it. it's not really that bad, but any other shoutgun do his job better, ignores shieldgate and is easier to get, well atleast if u don't get a crusader every weekend's operation just like me.