To anyone who wants Bioware to nerf weapons & characters
#1
Posté 01 février 2013 - 04:31
Sincerely,
warriorsea & lots of gamers
#2
Posté 01 février 2013 - 04:36
#3
Posté 01 février 2013 - 04:37
The game isn't balanced around solo play, nor is it balanced around platinum difficulty.
A good test to see if a character is powerful, or a weapon is good, would be to take it on a platinum solo, and if you complete it in under an hour, then perhaps it's not a terrible weapon / character.
However, the game is strictly not balanced around platinum OR solo play, so suggesting that be used as a benchmark is pretty ridiculous.
And that's coming from a player who regularly solos, and has 4 platinum solo videos uploaded on his youtube channel.
So let's take the reegar. Slap it on any character and you have the means to (quite literally) to knock 33%-50% of the time off your platinum solo. If Xcal had solod with a claymore instead of a reegar, he wouldn't have cleared platinum ghost geth in 29 minutes.... it would have taken him 60+ minutes.
The reegar is a prime example of a weapon which both on paper, and in practical application demands a nerf, its short range is no balancing factor whatsoever and its overpowered to painful extremes.
The harrier is only considered "OP" because of infiltrators and the H-Sol. Neither the T-sol, nor the Destroyer can make best use of the harrier, and as for other classes they will perform worse than any of the above.
Reegar needs nerfing because its overpowered on whatever you stick it on, harrier does not as it's only "OP" on classes with the ability to inordinately boost it's damage.
Modifié par Annomander, 01 février 2013 - 04:42 .
#4
Posté 01 février 2013 - 04:37
So by that logic, NERF ALL THE THINGS.
#5
Posté 01 février 2013 - 04:38
#6
Posté 01 février 2013 - 04:39
warriorsea wrote...
Please try it on plainum solo. If a character or weapon is so powerful even on platinum solo (without cheating), you may request BioWare to nerf that character or weapon.
Sincerely,
warriorsea & lots of gamers
i Lol'd at your profile pic..
i'm guessing Liara stunned femshep lol
#7
Posté 01 février 2013 - 04:40
Annomander wrote...
The only problem with this argument being...
The game isn't balanced around solo play, nor is it balanced around platinum difficulty.
A good test to see if a character is powerful, or a weapon is good, would be to take it on a platinum solo, and if you complete it in under an hour, then perhaps it's not a terrible weapon / character.
However, the game is strictly not balanced around platinum OR solo play, so suggesting that be used as a benchmark is pretty ridiculous.
And that's coming from a player who regularly solos, and has 4 platinum solo videos uploaded on his youtube channel.
So let's take the reegar. Slap it on any character and you have the means to (quite literally) to knock 33%-50% of the time off your platinum solo. If Xcal had solod with a claymore instead of a reegar, he wouldn't have cleared platinum ghost geth in 29 minutes.... it would have taken him 60+ minutes.
The reegar is a prime example of a weapon which both on paper, and in practical application demands a nerf, its short range is no balancing factor whatsoever and its overpowered to painful extremes.
Serious question here:
Do you see alot of Reegars in PUGs... because I VERY rarely see them. Most PUGs are too scared to get close enough to use it IMO.
#8
Posté 01 février 2013 - 04:43
megabeast37215 wrote...
Annomander wrote...
The only problem with this argument being...
The game isn't balanced around solo play, nor is it balanced around platinum difficulty.
A good test to see if a character is powerful, or a weapon is good, would be to take it on a platinum solo, and if you complete it in under an hour, then perhaps it's not a terrible weapon / character.
However, the game is strictly not balanced around platinum OR solo play, so suggesting that be used as a benchmark is pretty ridiculous.
And that's coming from a player who regularly solos, and has 4 platinum solo videos uploaded on his youtube channel.
So let's take the reegar. Slap it on any character and you have the means to (quite literally) to knock 33%-50% of the time off your platinum solo. If Xcal had solod with a claymore instead of a reegar, he wouldn't have cleared platinum ghost geth in 29 minutes.... it would have taken him 60+ minutes.
The reegar is a prime example of a weapon which both on paper, and in practical application demands a nerf, its short range is no balancing factor whatsoever and its overpowered to painful extremes.
Serious question here:
Do you see alot of Reegars in PUGs... because I VERY rarely see them. Most PUGs are too scared to get close enough to use it IMO.
The Reegar is stupidly powerful, I see plenty of Kroguard w/ Reegars. Still not as many as TGI Harriers though.
#9
Posté 01 février 2013 - 04:44
megabeast37215 wrote...
Do you see alot of Reegars in PUGs... because I VERY rarely see them. Most PUGs are too scared to get close enough to use it IMO.
I see about half as many lolreegars as I do TGI w/ harriers. If there is a TGI in 4/5 public games, there's a reegar in 2/5. I have seen 2 claymores since christmas, wielded by pugs (one on a vanguard, one on a SI) but I have seen countless reegars.
#10
Posté 01 février 2013 - 04:48
warriorsea wrote...
Please try it on plainum solo. If a character or weapon is so powerful even on platinum solo (without cheating), you may request BioWare to nerf that character or weapon.
Sincerely,
warriorsea & lots of gamers
+2 vorpal post of sharpness!
Cut it with the nerfs and get to the patches.
#11
Posté 01 février 2013 - 04:50
#12
Posté 01 février 2013 - 04:51
J/K ME3 is currently uninstalled on my PC, but I'll try it when I reinstall it in a couple weeks.
Modifié par ISHYGDDT, 01 février 2013 - 04:52 .
#13
Posté 01 février 2013 - 04:53
kira28 wrote...
i think they should increase the weight of reegar harrier piranha wraith PPR. These weapons can be easily carried with many power classes at X. Pistol/SMG + Adepts = thing of the past unless its a Hurricane
Why are we trying to make the game harder for power classes again?
#14
Posté 01 février 2013 - 04:53
Give us a print out of gold level representation...
Give us a % breakdown of exactly what weapons and classes / characters are being used.
I would bet money that infiltrator representation is still the highest, and amongst the most popular guns will be the reegar.
I also know myself from maintaining the platinum solo hall of fame, that the "go to" weapon for most people is the reegar. Remove the reegar and most people are taking on average 50-70% longer on their solos.
Remove the reegar and the kroguard is completely balanced.
I don't think the reegar should be simply "removed" but the shield modifier (1.5x) which is crass overkill on the gun should be removed, and the armour modifier (currently 0.5) should be increased to 0.25, and the functionality of piercing mods and ammo powers that deal direct damage to armour (incendiary, AP, and warp) should be broken, so these powers do not provide any additional damage.... being able to deal almost 10k armour damage thanks to an ammo power kind of breaks the fact that the gun is supposed to be weak against armour.
Currently, the reegar is not a shotgun that's highly effective against shields, but weak against armour, it's extremely effective against EVERYTHING.
As for short ranges, we have mostly small maps, adrenaline modules, cyclonic modulators, biotic charges, havoc strikes.... all of which mean the short range of the lolreegar cannot be used as a balancing factor.
Modifié par Annomander, 01 février 2013 - 05:00 .
#15
Posté 01 février 2013 - 04:53
#16
Posté 01 février 2013 - 04:53
kira28 wrote...
i think they should increase the weight of reegar harrier piranha wraith PPR. These weapons can be easily carried with many power classes at X. Pistol/SMG + Adepts = thing of the past unless its a Hurricane
Increasing PPR weight would do nothing. By the time you cast a power and dump the entire mag, your power is more than recharged... even if you doubled the weight.
Also... Destroyer/Infiltrators laugh at weight increases... so all you would do is punish power classes with less options.
#17
Posté 01 février 2013 - 05:04
#18
Posté 01 février 2013 - 05:07
HARDCOREISHYGDDT wrote...
Okay, Reegar Kroguard Platinum solo coming up...
J/K ME3 is currently uninstalled on my PC, but I'll try it when I reinstall it in a couple weeks.
#19
Posté 01 février 2013 - 05:08
#20
Posté 01 février 2013 - 05:10
#21
Posté 01 février 2013 - 05:12
Hector Olivero wrote...
Usually people that complain about the game and beg for nerfs are usually the people that suck and the people that make online play horrible with their failure
Usually the people who care if their game is balanced are better players than the terrible players that I encounter who have BoTB banner.
#22
Posté 01 février 2013 - 05:19
#23
Posté 01 février 2013 - 05:19
#24
Posté 01 février 2013 - 05:26
Pyth the Bull wrote...
Well technically, nerfing a weapon actually buffs several others by making them more competitive.
So by that logic, NERF ALL THE THINGS.
No it does not. It makes them all ****. Nerfing enemies buffs all the weapons.
#25
Posté 01 février 2013 - 05:28
Glacier/Cerberus/Gold is a 20 minute clear time in a pug for me. I can do it in 20 minutes with a Novaguard with a Talon, or I can do it in 20 minutes with a salarian engineer with an indra, or I can do it in 20 minutes with a geth infiltrator with a claymore, or I can do it in 20 minutes with a battlemaster with a reegar.
My point being is that in the hands of skilled players it makes no difference what build you use, the times for your clearing a pug are going to be pretty uniform. Probably within ~15% of each other. There is nothing in the game right now that actually ruins the fun of other players (I would argue that the Krysae actually did ruin the game, because of how good it was. It is now over-nerfed) in the game right now.
All of this to ask the question: why do you care what other people use so much? You expend so much energy on this subject on the forum and I haven't really seen you give justification as to why. I understand that the Reegar is very powerful on a low-stagger class that is bulky enough to soak some weapons fire, but it is not more powerful than a Piranha or the Typhoon on those same classes. The Claymore is in the top 5 weapons in the game, in my experience, and you are constantly singing about how it is the best gun to use. How is it any different from the Black Widow, or the Harrier? TTK on all of them is incredibly low.
I am not trying to be a dick, but it is frustrating to me that you spend all of your time on this forums trying to ruin weapon/class variety for the rest of us, claiming that you are doing the exact opposite.
NOTE - while I have nothing to prove I would like to say that I am not a terrible player. I play alone 99% of the time without friends, and I have a Gold completion rate damn near 100%. I have maxed everything but URs doing Gold pugs in just over 200 hours.
Modifié par Werdnuh, 01 février 2013 - 05:31 .





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