Werdnuh wrote...
I always see you complaining about Infiltrators, Harriers, and Reegars in all manner of threads. I don't understand why you have an issue with these things. They contribute to variety just as much as any other weapon/class combination.
Since when have I ever said anything about the harrier?

Infiltrators are responsible for making so many weapons overpowered; thus, they present a problem when it comes to balance and are overall too effective for how much skill is involved in playing them.
I'm not the only one who knows the reegar should be nerfed, plenty of others agree and most of them are one hell of a lot better than the idiots who run around using the reegar because they're attrocious at this game.
Infiltrators do not contibute to variety, they actually detract from it as they are one and all (excepting the huntress) the same overpowered junk that any idiot can top a scoreboard with, without needing to even try. When you create a class that requires far lower skill than others, and gets "more bang for its buck" compared to others this
detracts from variety... why deliberately choose to play something less powerful, when the best option in any circumstance will always be an infiltrator.
Choosing a non-infiltrator in this game means you are selling yourself short, in many cases.
The lolreegar is a completely broken gun, and I would care less about it if biower didn't nerf other guns which are less powerful than the reegar.
The fact is, in a game where balance supposedly matters, yet you have one gun like the reegar which contorts the idea of "balance" until its unrecognisable.
You have an issue when other guns not remotely close to as broken as lolreegar get nerfed, yet guns like lolreegar that are obscenely powerful, require no aim, have no real drawback and are crassly overpowered do not get nerfed.
Modifié par Annomander, 01 février 2013 - 05:49 .