Original Stikman wrote...
DullahansXMark wrote...
masleslie wrote...
You know I had an idea! It's probably already been suggested but I think there is a better way to 'balance' the game than buy 'buffing' & 'nerfing'.
Certain characters & weapons tend to get overused because they are so good. But that is often in the hands of a player who knows how to exploit their strengths. For the average player it might not be OP but just what they need to survive. Nerfing it hurts weaker players more than anyone.
What we need is a handicap system, something like they use in golf. The system keeps track of our performance as we play anyway. Players receive a handicap based on their average score at the difficulty level. The poorer the player the better weapons & powers perform to enable players of different ability levels to play together more fairly.
Basically don't buff & nerf the characters & weapons, instead do it to the players. Buff weaker players and nerf stronger players. That way you are not applying a generic 'one size fits all approach' to balance which is hardly noticed by the hardcore player with his Turian Ghost on Platinum but can seriously hinder casual players struggling on Silver.
Not gonna happen I know, but there you go.
And the definition of socialism is...?
Not that....??
I'm pretty sure (metaphorically speaking) it is.....???
ADDED: Socialism in real-life terms is taking from the rich and giving to the poor, to even everyone out. Granted, all this case really does is take from the rich and burn the money, but the point is there. (and if you wanted, you could say they're "taking [skill] from the rich, and giving [a chance] to the poor") Socialism has a lot of flaws, though. The poor remain poor, and the rich steadily start to join them. Why work hard if it's just gonna get taken from you?
Kinda reminds me of the story "Harrison Bergeron". In order to make all of mankind equal, they simply handicapped the ones who excelled instead of helping those who didn't meet expectations. Strong people had to wear weights on them at all times, and intelligent people had to wear a device that (the specific details would take too long to explain) wiped the subject's immediate memory, making them incapable of holding a sustained thought. Harrison hijacks a news station and tries to get people to reject this system, but he's gunned down almost as quickly as he came in. And then people forget he was even there.
Modifié par DullahansXMark, 02 février 2013 - 12:13 .