wright1978 wrote...
Both Journey and destination matter. Sadly ME3's destination was a trainwreck.
This. What's the point of embarking on the journey when the destination is garbage?
wright1978 wrote...
Both Journey and destination matter. Sadly ME3's destination was a trainwreck.
Big Mac Heart Attack wrote...
oh brother wrote...
I understand people having problems with a game (I had some too), I don't understand the incredible level of anger, that has not mellowed over almost a year. Like people giving ME3 a score of zero on metacritic. A score of, say, 5 - I won't have a problem with. But zero, or close to zero? If those people had not played Me or Me2, and were then given Me3 to review, there is no way they would score it so low.
Those scores of 0s are used to counter the morons who give it 10s. Because quite frankly you can't be very smart if you give a game 10/10, no game that as ever come out was perfect. A perfect game will never happen.
And as for the topic, I judge Mass Effect based on the whole game, it was not as good as the previous entries in the series. And IMO that hurts the game more than the badly written endings, over time people should get better at their jobs, not worse.
Guest_LineHolder_*
Go to youtube and search for the internet revievwe "Angry Joe" and his ME3 review.Nicksta92 wrote...
ME3 wasn't a great game at all... so the whole 25 hour journey was lousy too. Try again please.
Modifié par Archonsg, 03 février 2013 - 09:29 .
Modifié par Cakefirsto, 03 février 2013 - 09:38 .
silverexile17s wrote...
Go to youtube and search for the internet revievwe "Angry Joe" and his ME3 review.Nicksta92 wrote...
ME3 wasn't a great game at all... so the whole 25 hour journey was lousy too. Try again please.
It's not a horrible game, flaws and all. It's actually considered a great game by him, in spite of the flaws you perceve.
Modifié par KingZayd, 03 février 2013 - 09:48 .
Modifié par Armass81, 03 février 2013 - 10:00 .
Cakefirsto wrote...
Rather than trying to expand on the formula which set Mass Effect as one of those rpg-shooter hybrids which grow more frequent as the years pass by, Bioware decided to dismiss it completely in favour of Michael Bay-grade explosions and the like. Mass Effect 3 starts off almost a year after ME2 where Shepard has done nothing of note except ending up on Earth and is being on trial by the Alliance for the **** you've done. That's nice, "No where did it state how he came to quit for Cerberus" I mean, if you saved the Collector base, the Illusive man woul be quite pleased with himself.
Anyway, to start off the game: auto-dialogue sets in with little to no player input for minutes on end, probably one of their new innovations when impatient people found dialogue boring and then explosions occur and the Reapers are there. The entire galaxy acts shocked. Now, maybe I expected too much from the writers but the pacing is horrible. This isn't just for the intro--though the intro does a wonderful job of showing it--with the entire game having Shepard talking without the player's input and the game hoping to imagine you know **** when you don't before explosions happen everywhere. It almost seems like they were trying to build a blockbuster movie rather than write the end of the trilogy, Mac Walters and Casey Hudson being supervised by Michael Bay who's constantly yelling "MORE EXPLOSIONS" throughout the entire creation process.
In addition to this, importing serves little to no purpose
The consequences which were advertised for years now, since the very inception of the series, becoming meaningless and serving nothing but wasting a writer's five seconds to create a new line for the sake of importing.
I feel like I've been robbed, not simply because of my purchase of ME3 being a complete waste but the entire trilogy built up absolutely nothing
Unable to play ME1 or ME2 anymore, ME3 spoils the entire experience. If I wanted automatic dialogue "Normandy plays a big role here", crappy plot, and one-liners I would find myself playing Gears of War, least they have a slightly rewarding ending (Yes, ME3 ends on a downer note that tries to be optimistic and leaves you with hundreds of questions, none which they try to answer). Bioware has fallen hard as of yet, I don't trust they'll be able to stand anymore. Or maybe they will afterall, if they change their whole next Mass Effect game into a CoD clone, maybe they'll become a top seller and can continue to milk for eternity on end.
Back to the player choices. The choices in the game are gathered from ME1 and ME2 to culminate and finally reveal what consequences these choices will have in the final battle against reapers. They however have proceeded to royally screw that up by ignoring almost all of the choices in ME1 and ME2. Rachni exterminated? Doesn't matter theres some behind the orange juice in the great big galaxy fridge. Destroyed or kept the collector base? Bah who cares that wasn't important infact it was so unimportant we won't even talk about it at all.
I mean to invent something stupid like the galaxy readiness was horrible. Some of your important choices, such as the collector base deal, will give you some extra points in this depending on what you did. To quote Ted Mosby from How I met your mother "Cmon?"
I understand people that answer posts similar to mine, just give up dude, it doesn't matter. Cause in truth, that's exactly right. But other people that keep on going on how it was a good ending, and no one understood it, and how it was a good game overall.
HOW, are you just ignoring all the facts layed out on your table or are you so used to todays generations of games thay are poorly made cause they know they can make a big profit out of it anyway?
A lot of features and jaw dropping stuff was missing, I mean, you are suppose to be make a really spectacular game, not dumb down for example *cough* *cough* the citadel, big pile of **** right there. I can mention tons of stuff but let's just make it short with that. We all knew this was the last game for Shepard, or so you Bioware have said. That SHOULD mean we are gonna get this really awesome game with a possibly even better plot and locations and features then the previous games! But, we just couldn't get that no.
And I simply don't understand why they are so afraid to introduce female aliens. We literally went visiting a salarian homeworld, and as I have came to understand from reading out of the codex: The Salarian females tend to stay at home cause they make up 10% of their population. They play roles in politic and what not, so maybe a diplomat of the sort, a female salarian would have tended to you when you landed?
Well, that wasn't the stuff I expected to be honest, it's just icing on the cake. But there is still tons of stuff that should have been in the game for a FINAL end to a trilogy.
And correct me if I am wrong, but I only found one place to dance, and that dance last for what 2 seconds at most? They dumbed down all those small interactive stuff (dancing was an example), which creates a good atmoshpere for a game, especially a RPG.
And for every DLC released I facepalm. There was, ONE chance to save the game "They have gone beyond that now" and that was the indoc theory.
I am not some hardcore indoc theory guy, I'm just simply saying that would have been a lot better then the **** we got, and could have saved what could've been one of the best RPG's. They would have had plenty of time to fix such a free fix DLC instead of the extended cut that didnothing. People were happy with it for some reason, even though it like I said, did nothing. Your so called "big" choices that were suppose to have different kind of impacts still makes squat ****, maybe that's your cup of tea? If someone here is yet to play a Mass Effect game, start with Mass Effect 3, cause the other games doesn't matter if you go after Biowares books.
One last thing I wanna bring up. We spend 2 games finding squadmates, that's not something you should be doing for a final, and even you include it, they should be found rather quickly. What they should focus on is not fetching squadmates, it's saving the galaxy afterall.
People that is "for" the game, seem to always make threads or state that people just disliked the ending, it's not a bad game...
They couldn't be more wrong. These are people that are so CLOSED in their minds they cannot see the facts layed out everywhere and the immense faults, plot holes and I can go onto mention **** forever. IT WAS NOT JUST THE ENDING. It was the WHOLE game.
So yeah, that's all I got to say. Now I am gonna go look for all the harbringer content that got lost in my installation of Mass Effect 3, may space magic lead the way
O Drew Karpyshyn, Where Art Thou?
Modifié par Armass81, 03 février 2013 - 09:59 .
Armass81 wrote...
Cakefirsto wrote...
Rather than trying to expand on the formula which set Mass Effect as one of those rpg-shooter hybrids which grow more frequent as the years pass by, Bioware decided to dismiss it completely in favour of Michael Bay-grade explosions and the like. Mass Effect 3 starts off almost a year after ME2 where Shepard has done nothing of note except ending up on Earth and is being on trial by the Alliance for the **** you've done. That's nice, "No where did it state how he came to quit for Cerberus" I mean, if you saved the Collector base, the Illusive man woul be quite pleased with himself.
Anyway, to start off the game: auto-dialogue sets in with little to no player input for minutes on end, probably one of their new innovations when impatient people found dialogue boring and then explosions occur and the Reapers are there. The entire galaxy acts shocked. Now, maybe I expected too much from the writers but the pacing is horrible. This isn't just for the intro--though the intro does a wonderful job of showing it--with the entire game having Shepard talking without the player's input and the game hoping to imagine you know **** when you don't before explosions happen everywhere. It almost seems like they were trying to build a blockbuster movie rather than write the end of the trilogy, Mac Walters and Casey Hudson being supervised by Michael Bay who's constantly yelling "MORE EXPLOSIONS" throughout the entire creation process.
In addition to this, importing serves little to no purpose
The consequences which were advertised for years now, since the very inception of the series, becoming meaningless and serving nothing but wasting a writer's five seconds to create a new line for the sake of importing.
I feel like I've been robbed, not simply because of my purchase of ME3 being a complete waste but the entire trilogy built up absolutely nothing
Unable to play ME1 or ME2 anymore, ME3 spoils the entire experience. If I wanted automatic dialogue "Normandy plays a big role here", crappy plot, and one-liners I would find myself playing Gears of War, least they have a slightly rewarding ending (Yes, ME3 ends on a downer note that tries to be optimistic and leaves you with hundreds of questions, none which they try to answer). Bioware has fallen hard as of yet, I don't trust they'll be able to stand anymore. Or maybe they will afterall, if they change their whole next Mass Effect game into a CoD clone, maybe they'll become a top seller and can continue to milk for eternity on end.
Back to the player choices. The choices in the game are gathered from ME1 and ME2 to culminate and finally reveal what consequences these choices will have in the final battle against reapers. They however have proceeded to royally screw that up by ignoring almost all of the choices in ME1 and ME2. Rachni exterminated? Doesn't matter theres some behind the orange juice in the great big galaxy fridge. Destroyed or kept the collector base? Bah who cares that wasn't important infact it was so unimportant we won't even talk about it at all.
I mean to invent something stupid like the galaxy readiness was horrible. Some of your important choices, such as the collector base deal, will give you some extra points in this depending on what you did. To quote Ted Mosby from How I met your mother "Cmon?"
I understand people that answer posts similar to mine, just give up dude, it doesn't matter. Cause in truth, that's exactly right. But other people that keep on going on how it was a good ending, and no one understood it, and how it was a good game overall.
HOW, are you just ignoring all the facts layed out on your table or are you so used to todays generations of games thay are poorly made cause they know they can make a big profit out of it anyway?
A lot of features and jaw dropping stuff was missing, I mean, you are suppose to be make a really spectacular game, not dumb down for example *cough* *cough* the citadel, big pile of **** right there. I can mention tons of stuff but let's just make it short with that. We all knew this was the last game for Shepard, or so you Bioware have said. That SHOULD mean we are gonna get this really awesome game with a possibly even better plot and locations and features then the previous games! But, we just couldn't get that no.
And I simply don't understand why they are so afraid to introduce female aliens. We literally went visiting a salarian homeworld, and as I have came to understand from reading out of the codex: The Salarian females tend to stay at home cause they make up 10% of their population. They play roles in politic and what not, so maybe a diplomat of the sort, a female salarian would have tended to you when you landed?
Well, that wasn't the stuff I expected to be honest, it's just icing on the cake. But there is still tons of stuff that should have been in the game for a FINAL end to a trilogy.
And correct me if I am wrong, but I only found one place to dance, and that dance last for what 2 seconds at most? They dumbed down all those small interactive stuff (dancing was an example), which creates a good atmoshpere for a game, especially a RPG.
And for every DLC released I facepalm. There was, ONE chance to save the game "They have gone beyond that now" and that was the indoc theory.
I am not some hardcore indoc theory guy, I'm just simply saying that would have been a lot better then the **** we got, and could have saved what could've been one of the best RPG's. They would have had plenty of time to fix such a free fix DLC instead of the extended cut that didnothing. People were happy with it for some reason, even though it like I said, did nothing. Your so called "big" choices that were suppose to have different kind of impacts still makes squat ****, maybe that's your cup of tea? If someone here is yet to play a Mass Effect game, start with Mass Effect 3, cause the other games doesn't matter if you go after Biowares books.
One last thing I wanna bring up. We spend 2 games finding squadmates, that's not something you should be doing for a final, and even you include it, they should be found rather quickly. What they should focus on is not fetching squadmates, it's saving the galaxy afterall.
People that is "for" the game, seem to always make threads or state that people just disliked the ending, it's not a bad game...
They couldn't be more wrong. These are people that are so CLOSED in their minds they cannot see the facts layed out everywhere and the immense faults, plot holes and I can go onto mention **** forever. IT WAS NOT JUST THE ENDING. It was the WHOLE game.
So yeah, that's all I got to say. Now I am gonna go look for all the harbringer content that got lost in my installation of Mass Effect 3, may space magic lead the way
O Drew Karpyshyn, Where Art Thou?
If it was the whole game you so seethingly seem to loathe, how could IT simply fix it for you? Just asking.
Modifié par Armass81, 03 février 2013 - 10:50 .
Modifié par Archonsg, 03 février 2013 - 11:05 .
Armass81 wrote...
Im still asking, how can ending fix the whole game, if you hate the game itself like some here proclaim they do?
What if I made a ME3 game with supbar graphics, auto dialogue, inconsistent characters and story and lots of handwaving but the ending was superb with new ideas. Would you love my whole game then?
Or is this the case of "just give em a happy predictable ending and they forget the rest", or masking, like in case of ME2, which also has glaring problems but people just dont care.
Modifié par Cakefirsto, 03 février 2013 - 11:13 .
Archonsg wrote...
15 years from now, would Halo or even Mass Effect still be played and referred to with reverence?
Guest_IReuven_*
Mr.Antihero wrote...
"People forget it's not the ending that matters, it's the journey that brought you to the end that counts. The Mass Effect trilogy is one of the best sagas of all time."
"The reason why Mass Effect was the best trilogy was because after playing Mass Effect 1 and 2 your heart was so attached to the game, but to have such an emotional ending with the best soundtracks every made the ending very dramatic. The series felt like it was ripped from your heart, to have nothing left to continue."
Modifié par Armass81, 03 février 2013 - 11:24 .