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New character ideas for multi player. (blood pack themed)


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ziggy staredust

ziggy staredust
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Character ideas for the next multiplayer dlc. (Blood pack themed lots of Batarian, Vorcha and Krogan) 

Also these are all preexisting character archetypes just with new classes and powere. I designed them to have a fair amount of offence and defence. Tell me what you think am I going about this all wronge and if so where?

  • Vanguards-
    Vorcha
        -biotic charge
        -bloodlust
        -nova
Frantically murder everything as you try not to die. Shields go down health goes up.
    Turian
        -biotic charge 
        -fortification
        -stasis
Great survivability and with a piranha that doesn't kick up it could be fun, especially if they cant move.
    Quorian 
        -biotic charge
        -lift grenade
        -lash
Lots of explosions and flying bodies
  • Engineers-
    Krogan
        -flamer
        -overload
        -tech armor
Great survivability and both armor and shield stripping.
    Batarian 
        -submission net
        -inferno grenades
        -energy drain
Lots of explosions with good survivability.
    Drell
        -sentry turret
        -combat drone
        -decoy
Sit back and not get shot at as much, while still helping your team.
  • Sentinels-
    Geth
        -hunter mode
        -arc grenade
        -tech armor
Tech on tech survivability weapons buff and a good primer for the team.
    Salarian
        -shield boost
        -cluster grenades
        -singularity
Good survivability for the team and cover, not to mention explosions.
    Drell
        - cryo blast
        - energy drain
        - carnage
You won't die right away and you could lay down some seriousness pain with cryo explosions from a far.
  • Infiltrators-
     Krogan
        -Tactical Cloak
        -blade armor
        -snap freeze
Melee frozen targets with great survivability and give them a good reminder to not touch you while your at it.
    Batarian 
        -tactical cloak
        -submission net
        -warp
Hold them still to get a good shot and throw in some explosions.
    Vorcha 
        -tactical cloak
        -bloodlust
        -shadow strike
Port around to we're you could melee enemies and not die immediately.
  • Adapt
    Vorcha
        - bloodlust
        - shock wave
        - slam
Just running around knocking back enemies.
    Salarian
        - singularity
        - reave
        - barrier
Good survivability and biotic explosions.
    Quorian
        - stasis
        - dark channel
        - biotic orbs
Keep them in place while you blow them up.
  • Solider
    Salarian
        - tech armor
        - stimulant pack
        - incinerate 
Lots of survivability, huge shield or damage boost and good armor burn.
    Asari
        - biotic sphere
        - annihilation field
        - cocusive shot
Between the sphere's damage reduction, the field's damage to health and the knock back from the concussive shot this should be a safe class.
    Drell
        - fortification 
        - ballistic blade
        - hunter mode
Can still dodge thanks to fortification, ballistic blades should be a quick little attack before returning to cover and firing. A good assassin can always see their target right?
Thanks for your time.

Modifié par ziggy staredust, 02 février 2013 - 06:31 .