painforest wrote...
Ashen Earth
I was going to say this but you beat me to it
Otherwise the Destroyer reigns supreme with the PPR
painforest wrote...
Ashen Earth
Thinking of putting my own spin on the QM with a PPR. The only real trouble I foresee is Prime stagger since Banshee warp should be dodged anyway. I'm thinking of 4/6/6/4/6.megabeast37215 wrote...
U Bite My Pillow wrote...
Not sure if Marksman works like A Rush and starts a recharge if overheated. If so the QM or Turian Soldier might be worth a look.
It does
Modifié par U Bite My Pillow, 02 février 2013 - 04:10 .
U Bite My Pillow wrote...
Thinking of putting my own spin on the QM with a PPR. The only real trouble I foresee is Prime stagger since Banshee warp should be dodged anyway. I'm thinking of 4/6/6/4/6.megabeast37215 wrote...
U Bite My Pillow wrote...
Not sure if Marksman works like A Rush and starts a recharge if overheated. If so the QM or Turian Soldier might be worth a look.
It does
Marksman 1-2-3 4 RoF bonus so total is 40% its not 50% but still good...
Tack Scan 1-2-3 4 Weapon Damage 5 Movement Penialty (Phantoms in mind) and 6 Damage Taken
Sabotage 1-2-3 4 Duration 5 Explosive Hack 6 Tech Vulnerability (Stacks with TS for Plat Primes)
Training 1-2-3 4 Weapon Damage
Fitness 1-2-3 All Health and Shield Bonus
Ment for Platinum or Geth Gold.
ppr? destroyer. maybe GI or TGI becaus- what, what?U Bite My Pillow wrote...
I've tried the PPR X on many different kits (Destroyer, GI, TGI, Vorchas, Turian Sent, Huntress, AJA ect) trying to find the best kit suited for it. All in all it seems the basic Human Soldiers have the upper hand using the PPR. Since Adrenaline Rush amps the damage nicely (50%) and grants a tankish (40% Damage Resistance and an instant 500 Shields)ability allowing you to take damage without having to stop firing. While Adrenalin Rush won't automatically restore the PPR with a full mag, it will however force it to start recharging when overheated. Also while firing the PPR then activating A Rush causes the PPR to recharge a little (about 20-25 rounds) so you end up getting a little more out of it.
Just wondering if anyone else has found a Kit/Build that also works well with the PPR.
U Bite My Pillow wrote...
I've tried the PPR X on many different kits .....
Modifié par solidprice, 02 février 2013 - 04:12 .
Might work out well since Marksmans duration will be 7.2 seconds (which is a good thing). Atlas/Prime Tac Scan then Sabotage (so its super weakens it and it stops shooting at you) then (Let powers cool for 2 sec) then PPR with Marksman (by the 2 sec PPR charge up your Marksman is ready)megabeast37215 wrote...
Not bad.... not bad at all
I'd only add one thing: Bring a Scorpion sidearm. The poor QMS has no stagger power, and neither does the PPR... so CQC could be a real issue without some sort of stagger weapon. Other than that... hell... I might try it your way myself
Modifié par U Bite My Pillow, 02 février 2013 - 05:28 .
Modifié par iOnlySignIn, 02 février 2013 - 05:20 .
Guest_Lord_Sirian_*
Guest_Lord_Sirian_*
Kalas321 wrote...
tgi
any class that improves rof hurts the gun in two ways; Uses up more ammo before the charge and more ammo because the rof goes past 800 rpm
Or with AP III/IVMordred_Moridin wrote...
TGI... Pop a stim pack, start firing, once overcharged hit TC. All overcharged rounds get the TC damage bonus. Works best with Incindiary Ammo III/IV.
megabeast37215 wrote...
Destroyer... hands down, not even close. Hawk Missile Launcher + PPR = pure domination.
Nothing in the game slaughters Platinum like it IMO.
InstaShark wrote...
Or with AP III/IVMordred_Moridin wrote...
TGI... Pop a stim pack, start firing, once overcharged hit TC. All overcharged rounds get the TC damage bonus. Works best with Incindiary Ammo III/IV.
Melts armor like it's butter.
Guest_Lord_Sirian_*
iOnlySignIn wrote...
Nobody mentioned Krogan Shaman yet?