C-Sec and the Alliance wearing the same uniforms in ME3. That baffled me.
Rannoch Reaper beam not even slicing up the cliff Shep is on. Must have had it set to "stun." Also, dodging the beam. The Reaper on Earth was the same. It shot at stuff but again, no damage, just smoke.
Samara saying "I have three daugthers, and there are three Ardat-Yakhsi in existence" in ME2 but then in ME3 there's a whole bunch of them. And the Asari, who fear and hate them let them live peacefully in a secluded monastery. Furthermore, lady, either you or your bond mate must have had wacky DNA that all three of your kids wound up monsters.
Regular Asari can't be reaperized but all the other races could. Human = husks, Turians = Marauders, etc...
Brutes. Krogans with Turian heads. Where are they making these and why? Can they not make troops out of just Krogans?
If you kill the Rachni Queen in game 1 it makes no sense in any way, shape or form, for the Reapers to make a robot version of an extinct race in ME3. Let's resurrect these bugs and use them to make troops, real genius writing there.
I get that the devs didn't give the Alliance colors when ME1 was made, but the Normandy being "Alliance colors" in 3 when it was an Alliance ship in 1 makes no sense.
Modifié par Asch Lavigne, 04 février 2013 - 07:44 .