The shadows either look like splotchy mess spread throughout every texture. or just criss crossing everything with black bands.
At the moment i have latest toolset/eclipseray. Activepython 2.5.4, and game patched to 1.02a
I have done an exterior area which whilst glitchy and random with the lightmapper did just 'work' all of a sudden inexplicably. This area however will not map correctly at all.
It contains:
1 Point - Static
1 Ambient - Baked
1 Point - Animated
1 Lightprobe
Cannot see what i am doing wrong, any ideas?





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