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Bioware, what about Shadow Strike / Atlas bug?


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30 réponses à ce sujet

#1
Khranitel

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This bug was presented by patch 1.04 more than 2 months ago. In a week after that Bioware confirmed that it is a bug. They didn't take the chance to correct it by patch 1.05.
So, Bioware, why? Do you guys forget about it? Or is that something related to that cost/effectiveness businesscrap that we hear so often from you?
:whistle:
Edit: 
Confirmation of bug from BroJo

Modifié par Khranitel, 03 février 2013 - 06:48 .


#2
Simba501

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 Yes.  Please, please fix this.

#3
wrath425

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I second that plus Biotic charge not working half the time and Tactical cloak double or even triple cloaking to screw up recharge time with single shot snipers.
For those of you that don't know the Shadow strike glitch is that it will refuse to work at all on an atlas very much like Biotic charge except worse nothing happens 100% of the time. 

Modifié par wrath425, 03 février 2013 - 05:30 .


#4
ssltrain

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What's the bug? I don't play Shadow a lot.

#5
SierraGHOSTN7

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There have been so many bugs and they haven't been fixed with this patch.
This patch has been a joke to be honest. No fixes, nothing.

#6
Arctican

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I suspect the real patch will come when the DLC comes. And this patch isn;t a small deal either. They fixed combo damage bug against the Collectors so all adepts and engineers have more teeth now. And of course, they finally fix missile glitching. Biggest plague of ME3 MP by far.

#7
Aphid32

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Last I heard that was not a bug, but completely intentional.

#8
Badpanzer

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Aphid32 wrote...

Last I heard that was not a bug, but completely intentional.


It was?......why?....:blink:

I can shadow strike Banshee's,Primes and even Praetorians so why not the Atlas?

#9
Reizo Ryuu

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Something about glitched mega damage against its weakpoint.

Modifié par Reizo Ryuu, 03 février 2013 - 06:22 .


#10
dysomnium

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I agree with Aphid - I seem to remember it being intentional as well. Honestly, I'm glad I can't accidentally Shadow Strike the Atlas chillin' behind the Phantom that's killing my teammates, leading me to get sync-killed by said Atlas.

True story.

#11
Badpanzer

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ssltrain wrote...

What's the bug? I don't play Shadow a lot.


You cannot shadow strike an Atlas it isnt possible...thats the bug.

#12
Yukari Yakumo

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It's not intentional, it's a bug.
It was simply one of the unforseen glitches in patch 4.

#13
Sgt SuperWae

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Aphid32 wrote...

Last I heard that was not a bug, but completely intentional.

QFT I was misinformed. It is, in fact, a bug that Bryan Johnson mentioned in a thread several months back. If I wasn't on my phone I'd link it. Just do a search for "shadow strike" and you'll find it. Sorry.

Although I don't know how often I'd actually want to SS an Atlas, I suppose at least having the option would be nice.

Modifié par Sgt SuperWae, 03 février 2013 - 06:38 .


#14
Grunt_Platform

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Prreeettty sure the Atlas thing was a bug (Brojo commented on it as such when the last patch came out).

This patch seemed more focused on fixing performance issues more than anything. And it really did make a difference (prior to the patch I had problems running ME3 and FRAPS at the same time, post patch it works fine..).

#15
RoZh2400

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BioWare spent a lot of resources fixing missile glitching and the collector combo bug. Considering how game breaking missile glitching is, it's not a surprise that they spent so much energy trying to fix it. They're probably gonna focus their next patch on fixing all the small stuff, like the no SS on Atlas, or batguard human voice, etc.

#16
dysomnium

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Perhaps I stand corrected as well, then. Still... accidental Shadow Strike on an Atlas leading to being sync-killed... happened the first game I tried the N7 Shadow. I was very sad.

#17
bydoritos

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Badpanzer wrote...

Aphid32 wrote...

Last I heard that was not a bug, but completely intentional.


It was?......why?....:blink:

I can shadow strike Banshee's,Primes and even Praetorians so why not the Atlas?


I think one of the developers had mentioned that using the Shadow strike in the Atlas could  result in a bug where you would just fly out of the map.
don't quote me on that though.


edit: apparently i'm wrong.

Modifié par bydoritos, 03 février 2013 - 06:53 .


#18
Guest_Heri_*

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Shadow Strike needs a lot more in the way of fixes than making it work against Atlases...like you know, the fact that cloaking before SS'ing is often pointless because enemies see right through the cloak and blast you anyway. The Shadow could be such a fun class to play, instead it's often pointless on gold/plat except for picking off lone trash mobs.

#19
Simba501

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AtR Sheepdog wrote...

I agree with Aphid - I seem to remember it being intentional as well. Honestly, I'm glad I can't accidentally Shadow Strike the Atlas chillin' behind the Phantom that's killing my teammates, leading me to get sync-killed by said Atlas.

True story.


You shouldn't SS anything that close to an Atlas anyway.  I want this option for when I'm solo with an Atlas or two.  The Shadow isn't a weapon character.  This bug cripples her against them.
.

Modifié par Simba501, 03 février 2013 - 11:14 .


#20
Nitrocuban

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Hopefully that will be fixed with the DLC.

#21
ValentineGrimN7

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Heri wrote...

Shadow Strike needs a lot more in the way of fixes than making it work against Atlases...like you know, the fact that cloaking before SS'ing is often pointless because enemies see right through the cloak and blast you anyway. The Shadow could be such a fun class to play, instead it's often pointless on gold/plat except for picking off lone trash mobs.

Second that. No fun in being ninja, when half of the time victim elbowslams you in the teeth, while you are cloaked, causing stagger and butthurt.:ph34r:

#22
Occurus

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AtR Sheepdog wrote...

Perhaps I stand corrected as well, then. Still... accidental Shadow Strike on an Atlas leading to being sync-killed... happened the first game I tried the N7 Shadow. I was very sad.


Atlas can instakill you from behind? Or were you teleported to the front instead?

#23
Khranitel

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AtR Sheepdog wrote...

I agree with Aphid - I seem to remember it being intentional as well. Honestly, I'm glad I can't accidentally Shadow Strike the Atlas chillin' behind the Phantom that's killing my teammates, leading me to get sync-killed by said Atlas.

True story.


Atlas can instakill you only after it does its melee move. So probably it tried to melee one of your teammates that you didn't saw, and after that you Shadow Strike it, resulting in instakill. With Shadow you just have to be carefull about such things.
As example, the main reason of death when I'm playing against Collectors is when I'm Shadow Strike Possessed Abomination instead of Collector Captain or Possessed Trooper, because they all are small targets and have barriers on them. Or because my cursor shifts to PosAbom the moment before Strike. KABOOOM! "Team member is hurt!"


ValentineGrimN7 wrote...

Heri wrote...

Shadow Strike needs a lot more in the way of fixes than making it work against Atlases...like you know, the fact that cloaking before SS'ing is often pointless because enemies see right through the cloak and blast you anyway. The Shadow could be such a fun class to play, instead it's often pointless on gold/plat except for picking off lone trash mobs.

Second that. No fun in being ninja, when half of the time victim elbowslams you in the teeth, while you are cloaked, causing stagger and butthurt.:ph34r:


You should cloak outsight of your target's sight. After that, wait for about 1,5 seconds before doing your Strike, if target have seen you before you cloaked. This is always working for me, from Silver to Platinum, with any enemy, off- and on-host.
Only one exception is when you solo or you're last man standing. Developers stated, that when there is only one player left, enemies sometimes "peek behind the curtain" to know where you are. I don't remember exact timing but it is something about every 10 seconds. If you're Shadow Striking that moment - you're busted. That's the reason of why soloing Shadow is so hard.

Modifié par Khranitel, 03 février 2013 - 05:25 .


#24
Nitrocuban

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The main problem is that you can be attacked during SS flight, even grabed out of the air and sync killed or hit by Atlas rockets ans s***.
And when you finally arrive at your target it looks directly in your direction melee stuns you and you are dead.
Even IF you manage to somehow do the SS the shield drain evolution sometimes doesn't do anything and you die anyway.
SS is very much brocken, even worse than Biotic Charge.
And yet it is fun do use.

#25
bnm73

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The game is working as intended.